While a good concept, i'm kind of skeptical about how this would work. Correct me if I'm wrong, but depending on how this would be implemented, it could cause some serious tiling issues that would make every famous texture artist shake their fist at the sky. If you have say a stack of cobblestone, would it be completely random which block it would place down (say, the first 3 placed chooses "cobble 1" while the next one out of chance chooses "cobblestone 3")?
Maybe I'm thinking too narrow minded. I'm just gonna vote for a maybe until someone can disprove me otherwise. Once again though, great concept and idea, just slightly concerned about the after affects.
If they could have it to where the textures would select a smooth transition over to that block and if the block in between where to be destroyed the texture for the left/right block would change to cobble_1
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If they could have it to where the textures would select a smooth transition over to that block and if the block in between where to be destroyed the texture for the left/right block would change to cobble_1
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It means that you are unable to connect