• 0

    posted a message on Tinkers Construct
    Quote from Fenrir_Felix

    Has anyone figured out how to make steel? Hopefully this hasn't been asked already. I've already made most the other alloys, but the guide book just says that it's unknown. Is this because it's only for other mods? Or is there an alternate way of getting it besides regular alloying? I figured it'd be some combination of iron and coal. Thanks!
    In order to get steel, you need to either smelt chainmail (fully repaired) or use a different mod.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Quote from hulduet

    It also works the other way around, you have a hammer that is suppose to be able to mine a block and it just won't do it unless you target the block directly, thaumcraft shards and uranium ore from ic2. There are a couple more that I just can't remember. Also ferrous/lead/silver ore from TE breaks when you mine a block next to it even tho the hammer itself isn't capable of mining it(ie stone hammer and iron is needed).
    That's how it's made to work. It was done to stop people from insta-mining obsidian by breaking a block of stone next to it.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtraTiC - Tinkers' Construct Mod Support Add-on
    Quote from Glassmaker

    HI gokogt386,

    Looks like you have ran out of memory while loading the textures,
    Can you bump up your Java memory and see if that helps?
    Ignore it. The problem seems to have spontaneously fixed itself.
    Posted in: WIP Mods
  • 0

    posted a message on Advanced Genetics Mod
    Quote from ObsiLP

    This mod will be released as soon as possible. Then you can also use RF.
    Awesome! Thanks for the quick reply.
    Posted in: Minecraft Mods
  • 0

    posted a message on Advanced Genetics Mod
    Could you add support for RF (thermal expansion) power? It gets annoying to have to install a completely different mod just so I can power more than 3 machines at a time.
    Posted in: Minecraft Mods
  • 0

    posted a message on ExtraTiC - Tinkers' Construct Mod Support Add-on
    Got a bug to report: When adding ExtraTiC to my mods, this error is thrown:
    ---- Minecraft Crash Report ----// Don't do that.Time: 12/13/13 6:20 PMDescription: Registering texturejava.lang.OutOfMemoryErrorat java.util.zip.Inflater.inflateBytes(Native Method)at java.util.zip.Inflater.inflate(Unknown Source)at java.util.zip.InflaterInputStream.read(Unknown Source)at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source)at java.io.FilterInputStream.read(Unknown Source)at javax.imageio.stream.MemoryCache.loadFromStream(Unknown Source)at javax.imageio.stream.MemoryCacheImageInputStream.read(Unknown Source)at javax.imageio.stream.ImageInputStreamImpl.readFully(Unknown Source)at javax.imageio.stream.ImageInputStreamImpl.readFully(Unknown Source)at com.sun.imageio.plugins.png.PNGImageReaderSpi.canDecodeInput(Unknown Source)at javax.imageio.ImageIO$CanDecodeInputFilter.filter(Unknown Source)at javax.imageio.spi.FilterIterator.advance(Unknown Source)at javax.imageio.spi.FilterIterator.(Unknown Source)at javax.imageio.spi.ServiceRegistry.getServiceProviders(Unknown Source)at javax.imageio.ImageIO.getImageReaders(Unknown Source)at javax.imageio.ImageIO.read(Unknown Source)at javax.imageio.ImageIO.read(Unknown Source)at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_130100_a(TextureAtlasSprite.java:200)at net.minecraft.client.renderer.texture.TextureAtlasSprite.load(TextureAtlasSprite.java:313)at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:80)at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:265)at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)A detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:at java.util.zip.Inflater.inflateBytes(Native Method)at java.util.zip.Inflater.inflate(Unknown Source)at java.util.zip.InflaterInputStream.read(Unknown Source)at java.util.jar.JarVerifier$VerifierStream.read(Unknown Source)at java.io.FilterInputStream.read(Unknown Source)at javax.imageio.stream.MemoryCache.loadFromStream(Unknown Source)at javax.imageio.stream.MemoryCacheImageInputStream.read(Unknown Source)at javax.imageio.stream.ImageInputStreamImpl.readFully(Unknown Source)at javax.imageio.stream.ImageInputStreamImpl.readFully(Unknown Source)at com.sun.imageio.plugins.png.PNGImageReaderSpi.canDecodeInput(Unknown Source)at javax.imageio.ImageIO$CanDecodeInputFilter.filter(Unknown Source)at javax.imageio.spi.FilterIterator.advance(Unknown Source)at javax.imageio.spi.FilterIterator.(Unknown Source)at javax.imageio.spi.ServiceRegistry.getServiceProviders(Unknown Source)at javax.imageio.ImageIO.getImageReaders(Unknown Source)at javax.imageio.ImageIO.read(Unknown Source)at javax.imageio.ImageIO.read(Unknown Source)at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_130100_a(TextureAtlasSprite.java:200)at net.minecraft.client.renderer.texture.TextureAtlasSprite.load(TextureAtlasSprite.java:313)at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:80)at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)-- Resource location being registered --Details:Resource location: minecraft:textures/atlas/items.pngTexture object class: net.minecraft.client.renderer.texture.TextureMapStacktrace:at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:543)at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:265)at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)-- Initialization --Details:Stacktrace:at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)at net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)at net.minecraft.launchwrapper.Launch.main(Launch.java:27)-- System Details --Details:Minecraft Version: 1.6.4Operating System: Windows 8 (x86) version 6.2Java Version: 1.7.0_45, Oracle CorporationJava VM Version: Java HotSpot™ Client VM (mixed mode), Oracle CorporationMemory: 598436808 bytes (570 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)JVM Flags: 4 total; -Xms1024m -Xmx1024m -XX:PermSize=184m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdumpAABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) usedSuspicious classes: FML and Forge are installedIntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 17 mods loaded, 17 mods activemcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableFML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableForge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableCodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableNotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableTConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Availableadvancedgenetics{v1.9 BETA} [Advanced Genetics] (advancedGenetics_vb1.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableKeithyUtils{1.2} [Keithy Utils] (KeithyUtils-1.6.2-1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableMetallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableMetallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableTConstruct{1.6.X_1.5.2.1} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableExtraTiC{0.7.1} [ExtraTiC] (ExtraTiC-1.6.4-0.7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableExtraUtilities{1.0.1} [Extra Utilities] (extrautils-1.0.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableIC2{2.0.327-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.327-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableMetallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableMetallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy-1.6.4-3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableNEIPlugins{1.1.0.6} [NEI Plugins] (NEIPlugins-1.1.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->AvailableTConstruct Environment: Sane and ready for action. Bugs may be reported.Launched Version: 1.6.4LWJGL: 2.9.0OpenGL: Intel® HD Graphics 2500 GL version 4.0.0 - Build 9.17.10.2932, IntelIs Modded: Definitely; Client brand changed to 'fml,forge'Type: Client (map_client.txt)Resource Pack: DefaultCurrent Language: English (US)Profiler Position: N/A (disabled)Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Removing the mod fixes the problem.
    Posted in: WIP Mods
  • 0

    posted a message on Tinkers Construct
    Quote from DarthTerramort

    If the feather drop isn't already, could it be an option on the config? I use Better Breeding, and frankly, I have 0 reason to ever breed high quality chickens if I can get SEVEN feathers per chicken kill. Besides, you get two tons of meat from a full grown cow IRL, a very large amount of leather IRL, etc. etc. Small drops are for balance, not realism.
    I agree that the extra drops should be a config, but for the meantime you should trash any of the extra feathers you get.
    Posted in: Minecraft Mods
  • 1

    posted a message on Tinkers Construct
    Quote from CzarnyWilk1

    Why chickens drops up to 7 feathers? Its makes game too easy because i'll kill 2 chickens i will have 7 feathers and i could make 28 arrows
    No one's telling you to use those feathers. What you do with them is not something that a mod author has to take into account.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers Construct
    Quote from Adiminer

    Ugh...by this time in my last world I had something like 50 diamonds, using the same mining and exploration techniques I'm using now. I hate to cheat in survival, but damn this is tedious.
    All ore generation in MC is RNG (Random Number Generated). You're just having some really terrible luck.
    Posted in: Minecraft Mods
  • 0

    posted a message on Tinkers' Construct Suggestions
    Quote from ApSciLiara

    A change to the seared stone recipes in the smeltery. Instead of a block of cobblestone giving 8 mB of seared stone and having the seared brick cost 144 mB and the seared stone cost whatever it costs, have a block of cobblestone/stone give you 1000 mB of seared stone, have a block of seared stone cost 1000 mB, and have seared brick cost 250 mB. Just to have stuff make a little more sense.
    Not that the idea isn't good, but doing something like that would make smelteries much too easy to make. The way it is now is more or less a good way to get rid of excess cobble and get something good in return. (truth be told, I hate that it needs 18, because it's completely out of the normal minecraft stack numbers (16,32,64, etc.)
    Posted in: Mods Discussion
  • 0

    posted a message on [1.6.4] Items automatically changing in inventory
    Quote from Silent Sentinel

    So, for some reason in my modded client, items will automatically change to different ID's in my inventory.
    For example, if I have copper ore from IC2 and copper ore from Thermal Expansion, they will change to a common one after awhile, which I find kind of useful.
    However it's extremely annoying when I have a cell (lets say it's a ethanol cell), it will change into a empty cell.
    How do I disable this?

    EDIT: If you need to take a look at what mods I have installed look here:
    http://www.ginaw.net/mods
    Above post is wrong. It's a thing that gregtech does, called ore dictionary unification. To fix the cell problem, you need to update GT and IC2.
    Posted in: Mods Discussion
  • 0

    posted a message on ChickenBones Mods
    Quote from minecraftvapor95

    Dosen't work I installed code chicken core. But My Game Crashed .
    This sucks.
    Or maybe you just don't know how to actually tell us what happened. No one can help unless you provide a log.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Tool] [Windows/Mac/Linux] Minecraft ID Resolver v1.0.9 - A modpack creators best friend!
    Quote from SS111


    Oh goodness, that's one zero too many. Can you send me your config folder and your NEI ID dump? Thanks.
    I retried it after deleting the config folder, and it seems to be working fine. I think it was actually caused by be messing around with the configs prior to running the resolver. Thanks anyways though.
    Posted in: Minecraft Tools
  • 0

    posted a message on MultiMC 5 [Windows / Linux / Mac]
    I seem to be having a problem where MultiMC is permanently stuck in "checking assets" mode. I've checked the log, and it doesn't look like it's doing anything at all. Any help appreciated.
    Posted in: Minecraft Tools
  • 0

    posted a message on Tinkers Construct
    Quote from Partonetrain

    What's with this (in the conifg?)


    ####################
    # superfun
    ####################

    superfun {
    B:"All the world is Superfun"=false
    }
    Tons of things. The most notable one is that all leaves turn to lava :D
    Posted in: Minecraft Mods
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