Major Update 1 (Update 10): 2 Year Thread Anniversary!
A major update will happen at any milestone I deem significant enough to make one, and will consist of one significant project, followed by a short overview of significant changes in each of the settlements, plus an area shot if there have been any significant changes. The next major update will hopefully be on the 5 year anniversary of this project, September 15th, 2016.
Over the past week, I’ve completed a significant terraforming and terrasculpting project in Carthage, requiring over thirty thousand blocks to complete. For this, terraforming is defined as changing a biome to look like another, while terrasculpting is defined as modifying the landscape in a biome while still looking like that biome.
Major Update Project: Carthage Housing Layout
This project consumed a minimum of eight large chests of dirt (27648 blocks) and a large chest of sand (3456 blocks) to flatten the landscape before the housing plan could be made. This involved filling an inland ocean biome with sand to remove all the water, then using dirt to raise the land to the level height (character is at y=73).
The before pictures were taken from a backup save made on March 16th, 2015, as I forgot to take them after starting the terraforming efforts. This is why the development appears to have regressed in the before pictures. I have combined the before and after pictures so that each picture taken from a similar angle was placed together.
Each of the cobblestone squares is the location where a house will be built. I am still in the process of designing the buildings, which will follow a consistent pattern with small modifications to each. These houses are owned by noble families.
The location of the house determines its desirability among the noble families, and therefore the power of the family. The most valuable house is the one in the top left, which is followed in decreasing order by the rest of the column bar the bottom left house. This is continued to the second from the bottom right house, bottom right house, then the bottom on the left house. Following this is both of the center lanes, with the most desirable houses being the ones closest to the castle (the top houses) and decreasing to the least desirable houses at the bottom of the shot. Finally, the houses in the right decrease from the top right to the bottom right, with the least desirable house being three from the bottom on the right. The following image displays this order.
Carthage: The Capital
There has been significant progress since the initial post. Look at the picture under farms in the initial post, and compare it to the one in the spoiler following this. The walls are now across over half of the island, three towers have been built, a barracks has been finished, and a bridge to the mainland near Lilybaeum has been constructed. Additionally, the land has been deforested, flattened, and houses have been set out.
Lilybaeum: Mining Settlement
Work has continued on Lilybaeum since the initial post, although most of the work has been on the surrounding area. The moat has been completed, and a rail line between Lilybaeum and Carthage has been built. A vast majority of the forest between Lilybaeum and the coast has been clear cut, and the land close to Lilybaeum’s northern walls has been flattened so that warehouses could be set out and used. The future plans include flattening the remaining land between Lilybaeum and the bridge from Carthage before continuing the construction of the town that will be located between the two.
Hippo Regius: Desert Settlement
This settlement was started following the initial post, and is currently under construction. This is the first update using the official name for the settlement. Currently it is a walled desert with a full port, and will contain a market (the port is filled because it is market day), houses, and some businesses when finished.
Nora: Tundra Forestry Settlement
This settlement was started following the initial post, and has already been completed. This is the first update using the official name for the settlement. It is a small settlement in the tundra near Hippo Regius and Carthage, consisting of a small port where pine logs can be loaded and then transported to market, a sleeping dormitory and an eatery.
Utica: Island Trade Post/Fortress
There have been no above ground developments in Utica over the past two years. The underground railroad does go to Utica, but that is still only ~50% complete.
Tyre: The Homeland City
There have been no developments in Tyre since the original post two years ago, although I do plan on returning once Carthage and Lilybaeum have been finished.
Plan and Afterthoughts:
For the plan, see Update 9 with the addition of make a post describing the wall (this will be done in Update 11, which should be out within a week).
This took a lot longer to write than I had anticipated, and so I won’t be writing many of these style updates.
I would love any feedback to this update, thanks for all the replies over the previous two years!