• 3

    posted a message on LegendGear - Items and more, drawing inspiration from Zelda
    I have a couple Suggestions

    For the item "Chain Blocks/Lock Blocks" you should make it so you can clip through them but only in creative mode

    Cracked Stone/Wood/bricks - Cracked Stone should be a type of block destroyable by bombs in creative mode (Also in creative you should be able to clip through it)
    EDIT - The cracked bricks/Stone should look different from the normal cracked bricks/cobblestone

    Boomerang should be edited to be like the adventurecraft boomerang, it would add more puzzle options for custom maps like having to bounce it off walls to get an item

    Pushable Blocks - (Its obvious what they do) But make some different aka, pushable block 1X1/1X4/3X3

    Hover Boots - (Its Obvious what it does)

    Slide Blocks - Basically slanted blocks that once your character walks on slides down and cannot walk up

    Spiked Boots - Boots that allow you to walk up slanted blocks

    Megaton Hammer - (Its Obvious what it does)

    Invisible Block - An invisible block you can put up so they cannot cheat to get on the outskirts of custom maps

    Pegasus Boots - Allows you to double jump

    Grass Half Slab
    Posted in: Minecraft Mods
  • 1

    posted a message on Secondary attacks for mobs
    Basically mobs will have a secondary attack but the secondary attack only happens once in a while, they all have a % Chance of that attack happening


    Each difficulty will raise the % Chance of the secondary attack happening

    E - Easy
    N - Normal
    H - Hard


    - Mobs -


    Mob - Skeleton
    Secondary Attck - Has a chance of blocking your next attack
    % Chance Of The Attack Occuring - E 10%, N 20%, H 30%


    Mob - Zombie
    Secondary Attack - Pukes on the ground in a 3X3 Radius which poisons you every second you are
    standing in it
    % Chance Of The Attack Occuring - E 5%, N 15%, H 35%


    Mob - Creeper
    Secondary Attack - A purple mist circles around the creeper for 5 seconds, if the creeper is
    killed while this purple mist circles around him/her than it will spawn 2 baby creepers
    % Chance Of The Attack Occuring - E 10%, N 20%, H 30%


    Mob - Slime
    Secondary Attck - Spits goo on the ground in a 3X3 Radius which slows you while standing in it
    % Chance Of The Attack Occuring - E 6%, N 12%, H 18%


    Mob - Spider
    Secondary Attack - Shoots cobweb at you if you are hit you will be stunned for a couple of seconds
    % Chance Of The Attack Occuring - E 6%, N 12%, H 18%


    Mob - Cave Spider
    Secondary Attack - Lunges at you from 6 blocks away
    % Chance Of The Attack Occuring - E 10%, N 20%, H 30%


    Mob - Spider Jockey
    Secondary Attack - Jumps over your character
    % Chance Of The Attack Occuring - E 4%, N 8%, H 12%


    Mob - Wither skeleton
    Secondary Attck - Mouth Opens up (Like The Ender Mans) and shoots fire at the ground for 5 seconds setting everything in the Wither Skeletons path on fire
    % Chance Of The Attack Occuring - E 10%, N 20%, H 25%


    Mob - Zombie Villager
    Secondary Attack - Head will fall off to the ground and start attcking you
    % Chance Of The Attack Occuring - E 15%, N 25%, 35%


    Mob - Blaze
    Secondary Attack - Sends out a darker looking fireball and once it hits the ground it spreads fire out by 3 blocks in every direction
    % Chance Of The Attack Occuring - E 5%, N 15%, H 30%


    Mob - Magma Cube
    Secondary Attack - Leaves a path of lava behind for 5 seconds, the lava will than dissapear after 10 seconds
    % Chance Of The Attack Occuring - E 4%, N 8%, H 12%


    Mob - Silverfish
    Secondary Attack - Blinds you by spiting rocks and dirt in your face for 5 seconds
    % Chance Of The Attack Occuring - E 5%, N 10%, H 15%


    Mob - Witch
    Secondary Attack - Summons 4 skeletons and takes no damage or can attack you until the summoned skeletons are dead
    % Chance Of The Attack Occuring - E 10%, N 20%, H 30%


    Mob - Wolf
    Secondary Attack - Bites you and gains back some of the wolfs health
    % Chance Of The Attack Occuring - E 10%, N 15%, H 20%


    Mob - Enderman
    Secondary Attack - Freezes you with its deadly stare for 2 (But only if you are looking directly at its face)
    % Chance Of The Attack Occuring - E 2%, N 12%, H 22%


    Mob - Zombie Pigman
    Secondary Attack - Has a chance of dealing half your damage back at you
    % Chance Of The Attack Occuring - E 6%, N 12%, H 18%


    Mob - Snow Golem
    Secondary Attack - Shoots 1 - 4 snowballs at you at once
    % Chance Of The Attack Occuring - E 5%, N 10%, H 30%


    Mob - Wither
    Secondary Attack - The left and right heads detach for 15 seconds, while detached the left
    and right heads attack you by shooting little fireballs at you, after the 15 seconds are up they attach back to the wither
    % Chance Of The Attack Occuring - E 15%, N 25%, H 40%


    Mob - Ender Dragon
    Secondary Attack - Breaths fire into the air, the fire will began to fall and once hits the ground will set fire to a 2X2 radius of every fire that hits a block
    % Chance Of The Attack Occuring - E 15%, N 30%, H 45%


    Mob - Iron Golem
    Secondary Attack - Has a chance to stun you for 6 seconds if he lands a hit
    % Chance Of The Attack Occurring - E 5%, N 15%, H 30%


    - END NOTES -
    Sorry that i'm not very good at % chances but yeah they can change it, so would you guys like to see this implemented into minecraft?

    Keep in mind if you guys feel there should be a change please let me know
    Posted in: Suggestions
  • 1

    posted a message on Better Stair Recipe
    Quote from Tizorna

    this makes since you got my Support
    Posted in: Suggestions
  • 3

    posted a message on Redstone Idea
    Okay my idea is simple

    Name - Perpetual Sender
    Effect - A redstone block that will power on and off repeatedly until turned off
    Options - With this block if you right click it you will come to an option screen the options will be
    (Time Delay, Time Stop)

    Time Delay is how many seconds inbetween until it gets activated, the time delay options go from 1 to 10 seconds

    Time delay 5 seconds (A dispenser would shoot an arrow every 5 seconds)

    Time stop is how many seconds/minutes until the perpetual sender shuts down automatically, the time stop option goes from 1 second to 1 minute)


    Example overall

    Lets say you were playing an adventure map now you get to a part has dispensers that shoots arrows, the player would step on 1 pressure plate to activate the perpetual sender, so than the dispenser shoots automatically until you get to the other pressure plate that will turn it off

    Now you might be thinking well if i stand on that first pressure plate again wont it deactivate it... no it wont because there will be an income and outcome circuit

    Name - Income Circuit
    Effect - The income circuit will stop incoming redstone signals (From that direction of redstone line) until the outcome circuit has been activated

    Name - Outcome Circuit
    Effect - The outcome circuit will stop outcoming redstone signals (From that direction of redstone line) until the income circuit has been activated

    Im too confused now but you get the point...
    Posted in: Suggestions
  • 1

    posted a message on Small Decoration Suggestion
    Well minecraft doesn't really have much in decorations so i personally think MC should have a decoration update, here's some items i thought of for decorations.


    Chairs
    Tables
    Sandy Stone
    Snowy Stone
    Sandy Cobble Stone
    Snowy Cobble Stone
    Statue
    Banner
    Ruined Banner
    Bamboo
    Cracked Oak Wood Planks
    Cracked Oak Wood Slabs
    Cracked Oak Wood Stairs
    Cracked Spruce Wood Planks
    Cracked Spruce Wood Slabs
    Cracked Spruce Wood Stairs
    Cracked Birch Wood Planks
    Cracked Birch Wood Slabs
    Cracked Birch Wood Stairs
    Cracked Jungle Wood Planks
    Cracked Jungle Wood Slabs
    Cracked Jungle Wood Stairs
    Sideways Fence
    Sideways Slab
    Hay Stack Block
    Dung Block
    Lantern
    Torchs (Multi Colored)
    Berry Bush
    Rope Block
    Rope
    Barrel
    Cloths Line
    Chizzled Stone
    Stained Glass (Multi Color)
    Spike (Can be placed sideways also)
    Rock Small
    Rock Medium
    Rock Large
    Rug (Multi Color) (Can be placed sideways also)
    Moss
    Skeleton (Arms, Legs, Torso, Head) (Can be placed sideways also)
    Sharp Rock
    Crate
    Cracked Sign
    Standing Torch
    Wooden Spike
    Wooden Spike Sideways
    Chizzled Oak Wood Planks
    Chizzled Spruce Wood Planks
    Chizzled Birch Wood Planks
    Chizzled Jungle Wood Planks
    Engaved Stone Block
    Flower Vace
    Urn
    Engraved Urn
    Glass Table
    Cutting Board
    Weapon Rack
    cupboard
    Closet
    Gear Small
    Gear Medium
    Gear Large
    Coffin (Can be placed sideways also)
    Pillow
    Candle
    Bundle Of Candles
    Broken Glass
    Engraved Stone
    column (Top, Bottom)
    column (Middle)
    Half Grass Block
    Half Dirt Block
    Stone Chair
    Half Water Block
    Cultivation Table
    Block Of Diamond Halfstep
    Block Of Emerald Halfstep
    Block Of Iron Halfstep
    Block Of Gold Halfstep
    Chizzled Block Of Diamond Halfstep
    Chizzled Block Of Emerald Halfstep
    Chizzled Block Of Iron Halfstep
    Chizzled Block Of Gold Halfstep
    Pot
    Broken Pot
    Wooden Wheel
    Wooden Bucket (Placeable On Ground)
    Pile Of Choped Wood
    Glossy Sandstone
    Basket (Placeable On Ground)
    Basket Of Fruits (Placeable On Ground)
    Grassy Stone
    Stone Spike
    Cracked Iron Bars
    Broken Iron Bars
    Sea Saw
    Wooden Trough
    Iron Trough
    Stone Shingles
    Wood Shingles
    Iron Shingles
    Gold Shingles
    Emerald Shingles
    Diamond Shingles
    Cracked Stone Shingles
    Cracked Wood Shingles
    Cracked Iron Shingles
    Cracked Gold Shingles
    Cracked Emerald Shingles
    Cracked Diamond Shingles
    Net (Works Like Cobwebs but craftable)
    Broken Ladder
    Cracked Ladder
    Wooden Bench
    Wooden Bench Cracked
    Stone Bench
    Stone Bench Cracked
    Wheel Barrel
    Hanging Sheep (Would look good on rope lines)
    Hanging Pig (Would look good on rope lines)
    Hanging Chicken (Would look good on rope lines)
    Bundle Of Apples (Placeable On Ground)
    Wooden Plate
    Iron Plate
    Gold Plate
    Glass Cup
    Iron Cup
    Gold Cup
    Iron CHallace
    Gold Challace
    Diamond Challace
    Posted in: Suggestions
  • 1

    posted a message on [1.3.2] [Discontinued] ~ [RPG] ~ [Forge] The Legend of Notch - NEW MOD IN DEVELOPMENT
    I was wondering if its possible for us to make Adventure Maps with this? or does it only work with your style of map? this would be a great improvement to my adventure map

    EDIT - is there spawner eggs for every different monster?
    Posted in: Minecraft Mods
  • 3

    posted a message on New Block - Hay Bale Blocks
    Simple suggestion everybody knows what hay bales are just make them into blocks that would be pretty cool...

    Quote from bluemagic123

    crafted with wheat in a 3x3 square.


    Uses are
    Quote from kingzut

    1. decoration.. (strat thatched roof anyone? barns look more real?)

    2. feed/breed animals...animals that arent already breeding would move to it eat and breed...(6 uses..thats less than the weat value but hey its auto..)

    3. storage...you can put 9 weat into 1...win win...

    4. maybe it can be used as burning fule as well...less than coal but still useable...


    Also if you jump on one from a high height and land on the hay bale block than you wont take any damage
    Posted in: Suggestions
  • 1

    posted a message on Zombie Mode
    Oh boy and let me guess there will be a point system and juggernaut? Cant forget about them monkeys
    Posted in: Suggestions
  • 1

    posted a message on A NEW MOB
    I'm so glad mojang would never do stupid suggestios like these -.-'
    Posted in: Suggestions
  • 2

    posted a message on Minecraft Lever And Pully System...
    I think that they should have an addition to a lever and pully system on minecraft and ill show you how it will work

    In this picture iron bars will represent either rope or chains, the wood would represent a spinning wheel


    now how this is set up is there would need to be an iron block (A falling type of iron block) that is connected to the rope/chain now if you released the pistons it would cause the iron block to fall and for the rope to pull up and it would be able to because of the spinning wheels....

    of course there would be another side so you would have to use redstone to activate them at the same time so they arent like lopsided on one side

    anyways once you do that and the iron blocks fall it would pull up this bridge...



    there would also need to be a block to un attach blocks to eachother...

    EDIT - You might need to use like a iron spinning block so it wont break like a wooden one because the object is so big...
    Posted in: Suggestions
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