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    posted a message on Dragon Baubles

    Pushed an update a lil over a week ago with some balancing. Check Change logs for details.

    Posted in: Minecraft Mods
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    posted a message on Dragon Baubles

    Dragon Baubles adds a few new baubles using the Baubles API.

    At this point there are 10 baubles each with varying abilities. Nothing comes with a crafting recipe so server owners can customize it to how they see fit I plan on expanding and adding more baubles as well as a few mobs/micro bosses. Below you will find a list of the Baubles and what they do.(initially made for the DragonTechMC servers)


    Heartfelt Pendant: Provides 2 levels of Absorption ( 4 protective hearts) ( Now set to a timer, and has a durability )

    Water Spirits Totem: Provides Water Breathing

    Skeletal Deflector: Deflects incoming arrows

    Invisibility Cloak: Provides Invisibility when crouching

    Ice Strider Charm: When walking towards water it turns to ice, and melts behind you

    Air Spirits Charm: Provides Jump Boost 4 & Provides feather falling (shift as you are in air)

    Natural Charm Turns dirt to grass & has a chance to spawn yellow flower/red flower when walking on grass and a chance to turn Cobble to Mossy Cobble

    Crown of Healing: Will heal 1 heart for 10 levels

    Fire Spirits Robe: Provides complete Fire Resistance

    Dwarf Sash: Provides night vision AT ALL TIMES Also provides haste at certain Y levels if player has x levels Y = 65-51 Haste 1 Requires player level 10 Y = 50-31 Haste 2 Requires player level 20 Y = 30-16 Haste 3 Requires player level 30 Y = 15-0 Haste 4 Requires player level 40


    The Mod is dependent on the BaublesAPI Mod to run or you will get an error!


    You can download the mod here : https://www.curseforge.com/minecraft/mc-mods/dragon-baubles

    You can get assitance on the discord here : https://discord.gg/ktK6CT5


    Modpack Policy:

    Open policy on the condition that you let me know through PM(here or discord) or comment.

    Posted in: Minecraft Mods
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    posted a message on [Request] Can anyone update Mr. Crayfish' Construction mod to 1.11?

    It was already ported.

    Posted in: Requests / Ideas For Mods
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    posted a message on Nova Tech (New mod and server in development) RECRUITING HELP [MOD][1.11]
    Quote from idotheido»

    just my discord:idotheido

    and you can say it ther


    Not a problem but I do need your 4 digit tag for youre discord else I won't be able to find ya ;)
    Posted in: Server Recruitment
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    posted a message on Nova Tech: New Adventures

    Hi there! I am the owner and developer of the Nova Tech Server and the Nova Tech mod! I have been a programmer for a few years now took around 3 years of classes and have a decent chunk of experience modding minecraft now for 3/4 years as well. I recently gave myself a challenge of creating a large magic and tech mod, but I'm not really the creative type so I was suggested to make a server! Thus the dream was born what if I make the mod and have a community of people help me?

    I do not plan now or ever to release the mod itself public other than with the modpack itself, so if pops up somewhere else its been stolen :(.


    A little about the server(some things are still in WIP I'm bouncing around a lot between the server and mod stuff):

    Protection[check] (We are using nations it's pretty similar to towny)

    Permissions[check](All member perms should be done and functioning)

    Kits[](Still working on this one

    Economy[check](The base is done the rest is up to the players)


    There are some new things in the mod too, this early in development there are updates maybe every 4/5 days including new recipes for vanilla items you couldn't previously get ( Saddles, horse armor, grass block ) and much more coming.


    If I've still got your attention please head over to the technic launcher and start us up!

    Also looking for some help on the server setting some stuff up, as well as texture artist(s) for mod so let me know if interested in either of these as well!

    Posted in: PC Servers
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    posted a message on Nova Tech (New mod and server in development) RECRUITING HELP [MOD][1.11]

    Could still use assistance, we have rigged up a temporary spawn for the moment feel free to stop in using the technic launcher to check out stuff and ask questions!

    Posted in: Server Recruitment
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    posted a message on Nova Tech (New mod and server in development) RECRUITING HELP [MOD][1.11]

    Hello there, I am the developer of a new mod titled : Nova Tech without getting into too much detail the mod will be a combination of magic and technology. The mod and the server are developed side-by-side. This being said its quite a bit of work to work on by myself both at the same time so I'm looking for some assistance in the following fields (Please note some are just temporary).


    Builders: I need help building several server related builds including but not limited to, Spawn, A jail, and a Server Shop

    Recruiters (Please do not go on other servers and try to steal them)

    Brainstorming staff: This is a bit of a weird position these folks will help me come up with ideas, and concepts for the mod as well as the server.

    Wiki Developer: Could use some help setting up the wiki (Already have it made just haven't done anything in it) This would hold every modded recipe,block,item and mob this is very a time consuming and detail orientated job(s) Do not ask for this without seriously considering it!

    Could use some assistance with texturing for the mod as well if you are interested in that as well.


    Please reply to this thread with position you would like, I will get in contact with you asap

    Posted in: Server Recruitment
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    posted a message on Wolf Armor (Sugestion)
    Quote from Trankos211»

    The wolf will have an armor and inventory.


    Must not have read it correctly then because its listed in the first sentence.
    Posted in: Requests / Ideas For Mods
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    posted a message on The Ultimated Fancraft mod Request

    Good luck finding someone to make THIS for you. You would be better off making it yourself, first of all this a crazy mixture and many things are going to have horrible balancing issues. Second of all this fact that you are limiting what comes from each realm may upset a lot of their followers(I personally wouldn't care) But you never know who is gonna use the mod. Anyway good luck.

    Posted in: Requests / Ideas For Mods
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    posted a message on A Skyrim Mod No-one Asked For But Now You All Desperately Want (that is if you wanted a skyrim mod)
    Quote from Eruraion»

    Signed: a cynic who is sick of seeing Skyrim mod requests.

    I'm right there with ya. Although the logical thing to do would be to break it down into parts with the spells being the last thing developed(Although who are we kidding they would be hard as heck to do). You could in theory with enough patience and maybe a few helpers break it down into several sections:
    Section A; Misc Items(The random books, notes , ect you just find laying around in the world of skyrim)
    Section B: Food Items(This is wicked easy to do an even setup)
    Section C: Tools (the pickaxes ect)
    Section D: Enchanted and Non-Enchanted Weapons
    Section E: Mobs (Do I really need to explain this?)
    Section F: The Magic (GOOD LUCK ON THIS ONE)

    With all that being said A-C not hard to do AT ALL,D&E are medium- hard difficultly being dependent on the item and F well we all know how that goes. (Have had a while to think about this !
    Posted in: Requests / Ideas For Mods
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    posted a message on [REQUEST/IDEA] More Uses for Vanilla Flowers!

    Sounds interesting could call it:

    Funky Flora

    Any particular version of minecraft you were thinking of for this?

    Posted in: Requests / Ideas For Mods
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    posted a message on Manual Pick Up

    What do you mean? Like a disable auto pick up?

    Posted in: Requests / Ideas For Mods
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    posted a message on Giz's Mods
    Quote from JelloModder»

    I would be interested in making a mod with you but what mods have you made? if you are interested I have made one mod by my self but I have helped in 10 different mods


    I apologize for the late response, I have not officially released any mods other then the one Titled NerdCraft which can be found on the Technic Launcher .
    Posted in: Requests / Ideas For Mods
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    posted a message on Swift's Sword Mod

    Ice Swords !

    Posted in: Requests / Ideas For Mods
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    posted a message on Giz's Mods

    Looking to create a profile I have been hobby modding for over a year now and am looking to take on small-medium sized projects. I am a fairly decent programmer. So was looking for some small to medium projects to start on. There are very things I cannot do, I have done my own power systems,magic,tech.


    ALSO if you are not as graphically challenged as I am, and would like to work together I would love too, (save this lad some work).

    Posted in: Requests / Ideas For Mods
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