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    posted a message on The Vending Machine
    output: super nova

    Input: my wii
    Posted in: Forum Games
  • 0

    posted a message on The Vending Machine
    out comes fanta

    in goes the 404 challenge
    Posted in: Forum Games
  • 0

    posted a message on The Vending Machine
    out comes an oshowot.

    In goes the void and everything else that doesn't exsist
    Posted in: Forum Games
  • 0

    posted a message on The Vending Machine
    out pops an HD flatscreen TV

    I put in chuck norris and 5 billion creepers
    Posted in: Forum Games
  • 0

    posted a message on What are your fears?
    Spiders, heights, darkness, and the possibility that slender man exsists and he's after me. :mellow.gif:
    Posted in: General Off Topic
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    posted a message on ____ Vs. ____
    Notch, why? Because he is the creator of a game and GLaDOS is a game character.

    kirby vs. 1 billion ghasts
    Posted in: Forum Games
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    posted a message on What would you do IF Herobrine was implemented ingame?
    depends, if he was allyable then I would be friends with him and rule the minecraft universe.

    If he was hostile then I would download every mod possible so that he would explode in an overload of coding. :tongue.gif:
    Posted in: Discussion
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    posted a message on Herobrine VS Notch, Who would win?
    First of all I'd like to state that herobrine does exist, not in SSP but in SMP where you need 8 gold, 1 netherrack, 1 mossy cobblestone and 4 redstone torches, but all he does is light some one on fire so he's pretty much harmless as long as ur in water but heres my idea of an epic battle between the two:

    notch was whistling along as he walked on his daily stroll, as usual, the creepers bowed down to him (most of them fell down) however, this time he fell into a pit and when he looked up he saw herobrine, who started mking lava flow into the pit, soon notch used his powers to fly out of the pit where he looked unhappily at herobrine, who now had cloned himself into 5, soon they flew at notch, and easily beat him up but notch was able to kill one of the clones before herobrines combo finished, not moments later did 2 of the clones launch notch further and then they started to continueosly (sorry for bad spelling) juggle him in the air, after a little while notch managed to stop the juggle and kill one of them with his UBER LEET bow and arrows, but soon the other one grabbed him from behind and tryed to fly notch into the ground, but at the last moment notch turned and smashed the clone into the ground, killing it, and the last clone kicked him in the balls but was soon killed because of notch's coding punch. Soon the original herobrine used up the last of his energy to create a hoax-ahameha (joke on kamehameha of you didn't notice) and notch countered it with his super admin bomb (super spirit bomb) and in an epic clash of blasts herobrine was almost killed and notch used his coding punch once more to kill herobrine. However, from that day onward, notch saw some strange things occur, as if herobrine left a bit of his energy behind so he could still cause some mischief
    Posted in: Survival Mode
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    posted a message on [REQ] Herobrine Mod
    actually I have an idea for a herobrine mod, quite a coincidence that I found this then.
    Posted in: Mods Discussion
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    posted a message on The spectrobes mod
    I've been checking on this thread and no one has replied, comments are greatly appreciated
    Posted in: Requests / Ideas For Mods
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    posted a message on Your first CREEPER?
    my very first actual creeper encounter was in beta 1.5

    I was walking around trying to get back to my hidey hole when my brother shouted "CREEPER!", no I am not kidding and I walked down and saw it but accidentally fell down and then I heard the noise all miners fear "SSSS" and then it blew up on me and hilariously the water explosion glitch occured (when something explodes in water it doesn't damage blocks) but I still got hurt, but I survived.

    On the world I'm using (named COLD because it is in the snow biome) I've only died once and I encountered a creeper in a cave (I named it the cave of Ziran) and I luckily killed it later on in that same cave I died because of a zombie/skeleton double team :Zombie: :Skeleton:
    Posted in: Survival Mode
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    posted a message on The spectrobes mod
    I have come up with a mod idea, but for now I have to learn how to script. Nonetheless I'll need someone to help me with the textures, (I'm not that good an artist) but some of the textures I can make myself. Please leave comments if you can help me! Also there are many vehicles and tools added to the mod, one of them allows you to switch from save file to save file! If there is something that you want in the mod I will consider it if it isn't already planned.

    Here's what I've written down so far:

    The Spectrobes mod adds a new element to the game: Spectrobes. Anyone who’s played at least one of their games should know what they are. In addition to adding Spectrobes to the game, it also adds the tools to excavate their fossil forms. Every spectrobe must be excavated from it's fossil form before you can bring it with you on your adventures, then the only thing you have to do is awaken it, you can excavate fossils pretty much everywhere, but it's much easier if you do it in the starship you can build, you first however, must have A child form spectrobe to find the fossil block and it will be much easier. Awakening however must be done at the starship. Excavating a fossil is quite simple, just right click while holding it to start excavating it, excavation will be the hardest to program unfortunately. (so it will take a while even after I learn scripting to release it) Every spectrobe has an attribute that will be revealed after awakening the spectrobe, attribute are important to remember in fights with the krawl (see below) and can save your spectrobe's life, and your own. If you want to know the weaknesses and strengths then see the attribute wheel below.

    However, in addition to adding these new companions this mod adds new enemies: the Krawl. Nemesises of the Spectrobes, Krawl are foes that are dangerous, but luckily they aren’t too common unless you're specifically looking for them or you put the game on a higher difficulty. Krawl come in many shapes and sizes, some are enormous and have huge strength while some are so small they won't even be a little challenge, like spectrobes, krawl have their own attributes, however, unlike spectrobes, there are krawl that don't have an attribute in some places, the key to beating attribute krawl is using a spectrobes that has an attribute advantage, for short this is the attribute wheel of weaknesses: fire trumps plant, water trumps fire, wind trumps water, earth trumps wind, and plant trumps earth

    Every once in a while you will come across a Boss Krawl. These foes are large and have a huge amount of health however each boss has a weak spot, normally this is a large glowing yellow bulge that requires a little skill to reach and then attack it. After beating a boss Krawl, it will drop a the Cosmolink. This is a powerful tool that allows you tame any wild Spectrobes you may come across.

    Upon starting a new world the game you get a choice of child form Spectrobe. You can choose from Komainu, Zuwa, or Spiko. Child forms will excavate minerals and fossils, and also build one of the several component machines required to build an engine.

    In addition to any Krawl you you encounter, you may also find Dark Spectrobes. These foes look like normal Spectrobes, except they are darker and more powerful. In fact, they have 15% more health than a normal Spectrobe of the same level.

    Another mechanic will be the construction of a Space Ship to travel between save file worlds.

    After this is finished I will be working on creating creating a clan for users of this mod.

    Update: heres the recipe for the starship:

    :: :: :Iron:
    :: :Iron: :Iron:
    :Iron: :Iron: :Iron:

    this is the left wing.

    :Iron: :: ::
    :Iron: :Iron: ::
    :Iron: :Iron: :Iron:

    this is the right wing.

    :: :Iron: ::
    :Iron: :Furnace: :Iron:
    :: :Iron: ::

    this is a booster. :Furnace: =engine.

    :Iron: :Iron: :Iron:
    :Iron: :Furnace: :Iron:
    :Iron: :Iron: :Iron:

    this is the hull/engine. :Furnace: =engine

    :Iron: :Iron: :Iron:
    :Iron: :Glass: :Iron:
    :Iron: :Glass: :Iron:

    this is the cockpit.

    :cobblestone: :cobblestone: :cobblestone:
    :cobblestone: :Diamond: :cobblestone:
    :cobblestone: :cobblestone: :cobblestone:

    this is an engine. :Diamond: =mineral.

    :: :RFlower: ::
    :RedShroom: :YFlower: :Portabella:
    :Furnace: :Furnace: :Furnace:

    this is the finished starship. :RFlower: =cockpit :YFlower: =hull :RedShroom: =left wing :Portabella: =right wing :Furnace: =booster.

    and there you have it
    Posted in: Requests / Ideas For Mods
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