Really excited about TC6! We've been running SMP with just Thaumcraft and Baubles for a couple of weeks, using BETA6.
Do you plan on making the mod available on Github so we can use that for reporting bugs, or should we do that in the thread? Here's just a few things the other players and myself noticed:
- Scanning water and lava blocks doesn't work, it has to be done with the liquid in a bucket
- Alchemical Metallurgy research doesn't display the requirements, has an error-type message instead like it's missing a file. Screenshot here.
- Thaumatorium does not recognize a magma block as a heat source. The crucible works fine w/ a magma block below it.
Really enjoying it so far! It's exciting to go in and not know anything, figuring it all out along the way. I do like how the new research system depends on the player actually making all of the items. It makes the progression seem more real, like you are making mistakes, trial by error, and improving designs along the way. The flavor text is great, too.
It does have the (unintended or intentional?) side effect of making the early and mid game a lot more resource-intensive on SMP than on single player. We're having to gather 3x the resources and ding the aura that much more to meet research requirements. A lot of duplicate crafted items are piling up as a result, and it's slowed down our progression a lot. I'm not sure how to reconcile this with the current research system that demands the player gain knowledge through actual effort and not just scanning items that someone else makes. TC5 was great on SMP - we were able to specialize in knowledge early on. Each person focused in a different area. It encouraged cooperative play as we covered for each others weaknesses and shared items. I'm not saying that the system currently in TC6 is bad, just that it's not quite as cooperative as TC5 and prior in SMP.