• 1

    posted a message on [1.2.5] MADS: Minecraft Advanced Destruction System
    HELL YEAH! MADS is back! :D Thanks!
    Posted in: Minecraft Mods
  • 2

    posted a message on [1.4.5] Explosives+ [PR V3.9!][Pre Release 5 1.4.5 December 2nd!]
    Quote from AngelsAbove

    when i try to load minecraft it crashes, this is the error report.

    Minecraft: Minecraft 1.2.3
    OS: Windows 7 (amd64) version 6.1
    Java: 1.6.0_15, Sun Microsystems Inc.
    VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: Mobile Intel® 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.1855, Intel

    java.lang.NoSuchMethodError: ModLoaderMp.registerNetClientHandlerEntity(Ljava/lang/Class;I)V
    at mod_ExplosivesPlus.MakeEntities(mod_ExplosivesPlus.java:664)
    at mod_ExplosivesPlus.load(mod_ExplosivesPlus.java:297)
    at ModLoader.init(ModLoader.java:890)
    at ModLoader.addAllRenderers(ModLoader.java:186)
    at aho.<init>(aho.java:79)
    at aho.<clinit>(aho.java:9)
    at net.minecraft.client.Minecraft.a(Minecraft.java:395)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)

    Please help!!

    Try installing Modloader MP.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Open Source, Abandoned] Pchan3's Mods
    Quote from SRex

    hi pchan

    my MCPatcher still finds a conflict between airship and steamboat:
    Airship123
    steamboat123
    	CustomModelRenderer.class
    	CustomTexturedQuad.class
    Only the files from steamboat123 will be used.


    but the two mods work without any problem (i just wanted to tell you)

    EDIT: could you maybe change the recipe for the balloon? it conflicts with mightyporks bagpack -.-
    of course i have an idea for a new recipe

    L L L
    L L L
    S S S

    (L = Leather , S = String)
    this recipe would fit your item image of the balloon better
    just an idea of course but i would be happy if you think about it and maybe change it (of course i know you're ready with this mod and i dont know how much work it is to change a recipe...)

    Would be a good idea, I found that out and had to spawn myself the airship because of the conflict.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.5] Explosives+ [PR V3.9!][Pre Release 5 1.4.5 December 2nd!]
    Also, does the config no longer work? I can't seem to get it to change block IDs.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.5] Explosives+ [PR V3.9!][Pre Release 5 1.4.5 December 2nd!]
    Pheenixm, you forgot something in this marvelous mod of yours. Grenades! Where are they?? :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [Adv/Surv] The Glow
    I'm working on an update and was wondering, would people be opposed to installing Better Dungeons and Adventure Items mods in order to use my map?
    They're a fantastic set of mods, check them out here: http://www.minecraft...he-adventurers/

    Edit: Update delayed because a wild 1.2.4 appeared.
    Posted in: Maps
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Quote from Airwolf

    and in PR5 you will get even more problems because you will probably need tungsten for control.

    Oh, so RP is were that tungsten came from. :P Never quite figured that out, all I knew was that it had lots of EMC for Equivalent Exchange. :)
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] InfiCraft - Updated 2013.2.17
    Quote from mDiyo

    -Snip-

    gassy_lobster: Block IDs on SSP for any mod. The save format is there and active, it's just a little wonky without the fix.

    Thanks for clearing it up! :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] Godly Tools- One Hit!!
    Quote from SuperUserPhoenix

    That's what I'm saying!! and also I have some things for the next update (New item ID, Longer Durability, faster speed) it's just the tools do not want to enchant!

    You should make the tools just have enchanted abilities. Like the sword should set mobs on fire, the pickaxe should have fortune, and the ax and shovel, should have efficiency or unbreaking. We don't need to be able to enchant them ourselves, Mr. T does that for us! :D
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4.7] InfiCraft - Updated 2013.2.17
    Just to make sure, the 4096 fix enables mods to use block IDs up to 4096? Or is the fix only for item IDs?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] Godly Tools- One Hit!!
    Quote from Yamnasm

    Jesus, the amount of diamonds that are required to make that...

    Not really worth spending my time getting them.

    Or even downloading this.

    If you aren't gonna use it, why post?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.2.3] Godly Tools- One Hit!!
    Can you add a config so we can change the item IDs? With Forestry installed, I get fertilizer and copper and tin when i try to make the tools. :D
    Or could you change the IDs to be 4000 and up? Excellent mod BTW! :P
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from xxyy98

    In SMP i have the problem that if I put Items into an inventory(chest etc.) or if I drop them, they vanish in the inventory/don't get dropped and I find them in my inventory again. I have only ModLoader & ModLoaderMp + CodeChickenCore & NEI installed.

    Y U no update NEI? :D
    Re-download from the OP, that bug is fixed now.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from BadAssLightning

    Balls. Saving chunks error every time I try to open my inventory. There are no errors appearing on screen. BUT, I could list the mods installed:

    CodeChickenCore - Client 0.4.3
    NotEnoughItems - Client 1.1.3
    OptiFine_1.2.3_HD_B

    I also tried with ModLoader and MinecraftForge. And them on their own.

    Do you have Modloader MP?
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from chicken_bones

    I fixed the SMP NEI bug and the Ender Chest one too.

    Is it the same DL as before? For me it still shows up as 1.1.3 when I download it. Same version number but with fixes?
    Edit: I see it has the chest/SMP bug fixed; but not the creative inventory bug. :(
    Posted in: Minecraft Mods
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