Mob B was my "oh no, never add this" mob. Well, that fits, as Mojang have taken Minecraft in the complete opposite direction I'd have liked for years now. So it goes.
- frumbert
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Member for 13 years, 11 months, and 11 days
Last active Mon, Nov, 20 2017 06:33:41
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Sep 7, 2012frumbert posted a message on Block by Block, J!NX Swag Discounts, Gaming Network News & Moreaah, the usual problem when I look at any "giveaway" or "prize" or "free for the first N people" type prizes. The good old "we discriminate against the southern hemisphere" tactic - no goodies for you, australia.Posted in: News
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Jun 27, 2012frumbert posted a message on Snapshot 12w26a Available For Testingyes but how do you place mob spawners?Posted in: News
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May 25, 2012frumbert posted a message on Snapshot 12w21a Available for TestingDO the NPC villagers harvest their own wheat that they grow? So they can sell it to you or make bread to sell to you?Posted in: News
So the biome-specific village mod I had in the works is no longer needed. -
Apr 27, 2012frumbert posted a message on Snapshot 12w17a is Ready to Test!censored? what is that, a naked herobrine running around or something?Posted in: News
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Apr 6, 2012frumbert posted a message on PAX East - Mojang, Secret News & MoreNo android version of the app?Posted in: News
Otherwise I'll have to run it on the iOS simulator on my mac (yay for xcode 4.3!) -
Mar 8, 2012frumbert posted a message on Minecraft Exclusive to XBOX; Wins VideoGameGeek AwardA pc game that is "miles ahead of it's 360 counterpart" ? do you even have to state this? PC's move on, the XBOX just continues to go stale.Posted in: News
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Feb 24, 2012frumbert posted a message on 12w08a Snapshot Releasedthe iron golem is right out of "laputa" isn't it?Posted in: News
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Feb 21, 2012frumbert posted a message on No Minecraft for PS Vita; Self-Developing Catacomb Snatchhaha that's what you get for buying into the sony hypePosted in: News
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Nov 26, 2011frumbert posted a message on Humble Bundle - Music Edition!Can I take, say, the minecraft album and pop it into the ".minecraft/resources/music" folder and have it just play while I'm in game? Or is there a mod that will let me do that?Posted in: News
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Nov 13, 2011frumbert posted a message on Minecraft RC2 is Out For TestingRC for a beta?Posted in: News
Hopefully they've tweaked the graphics to be final.
I think I'll still wait for full release - sounds like it's not far away. -
Oct 25, 2011frumbert posted a message on Minecraft Coming For XBox; Minecon Contest!xbox, now a big brown poo with green goop on it. glad I sold mine. PC FTW!Posted in: News
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Oct 21, 2011frumbert posted a message on Minecraft Code Freeze In Effectso a code freeze, does this mean the game will be all made of snow?Posted in: News
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Oct 20, 2011frumbert posted a message on Digital Diamond: Silent MinecraftThis is a reasonably tutorial, except I can't tell what is stone or dirt or sand because of the terrible contrast in your texture pack.Posted in: News
Also, they spoke that way in the 17th century, not 1920 -
Oct 14, 2011frumbert posted a message on Digital Diamond: ReflectionI saw the list of worlds in the end credits - is there a place where I can download these - some of them I want to explore myself. Download links to these maps are not shown anywherePosted in: News
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Great thanks, I'll check it out.
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Becasue the twitch app won't update, which means it wont launch, which means I can not get to the mods button. Is there a command line thing I can do?
(and yes I've trashed the twitch app then tried to re download it, but then it launches and says it needs to update, and the update doesn't work).
Can I copy the profile to the REAL minecraft and just launch it from there? Instructions are needed if this is possible.
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actually they are instant on all game modes on my computer. I have a PC and a Mac, both on 1.10, and the behaviour is the same for me on my own lan worlds as well as internet servers - instant portal travel. It's sometimes pretty frustrating ...
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Since about 1.8-ish, the instant I touch the purple stuff in a portall I get transported to the nether or back again. In the past I was able to walk through portals to the other side of them and to teleport I'd have to stand in the portal for a couple of seconds.
Is there a way to make it so that I have wait a bit to teleport again like how it used to be? This is particularly annoying on servers where portals are often in tunnels and you have to walk through the portal to get to the next bit of the tunnel ..
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we have been having fun building shelters and doing fun things like fishing, riding pigs, turning mooshrooms into cows. he builds rollercoasters in creative, goes fishing, makes waterfalls, pours lava on villages, has fun in minecraft basically. he makes basic shelters with doors and a bed in survival and sleeps through the night, and can hit away the zombies with sticks and swords and run away from creepers or kite them into the water to make them safely explode... well, that was in 1.8 anyway. minecraft 1.8 was fun, and catered for almost everyone.
In 1.9 he starts building his first house and is sniped by a skeleton. he starts whacking a creeper and is blown up because timing/waiting is not something little kids know how to do. he goes looking for sheep but there are significantly less sheep/cows/pigs and significantly more chickens in the worlds we have generated so far ... everything is different and harder, and this takes out a section of the audience who can enjoy it. the "difficulty" seems to reduce the number of hostile mobs that spawn, but the system still doesn't reduce in difficulty. mobs still turn up in OP armour while you're still punching trees. Playing on peaceful means no mobs spawn at all. I don't get the difficulty option at all, it might as well say "none", "hard", "still hard" and "permadeath".
so now I have to learn how to make potions, and have shields, and use anvils, and combine enchanted books, or build an absurd afk fish farm to harvest OP items ... basically the bits of minecraft that are really hard for a beginning (and aren't beginner options anyway). Mine for 6 hours so you have enough iron to make an anvil, diamonds to make an enchanting table, and raid enough mineshafts or dungeons just so you can make an enchanted armour set or sword powerful enough so that you can survive your first few nights? see the problem? You probably don't because many people have been playing for so many years that these seem trivial: they aren't.
1.9, the less fun update...
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my boy (who is pretty young) loves Minecraft. so far he's been pretty good at it. he's learning how to use the mouse, how how to spam-click on monsters to kill them. how to differentiate between left and right clicking for digging or placing blocks. it's pretty complicated when you think about it. then 1.9 came out and suddenly he's shouting and carrying on because he's suddenly dying over and over and over and over and there's nothing he can do about it. mobs are harder. there's more of them. start a new world, walk for two minutes, get killed by a skeleton hiding under a tree, and you're still chopping wood to make your first crafting bench. is this fun? having only just come to grips with clicking the correct mouse button in order to perform the desired action he's suddenly incapable of killing anything. Granted, in a couple of months he'll learn to press and hold the mouse, or learn to pause between actions (he doesn't do that outside Minecraft yet, so it may be a while) such as hitting the baddies. creepers are now the absolute worst, there is no possible way for him to ever kill a creeper. the concept of having two hands is well beyond him - controlling both the action hand and the off-hand - so having to build and then equip a shield every time he goes outside just to stay alive long enough to chop down a tree has already shown itself to be way too difficult. So far, I've rolled back to 1.7 and it looks like it'll be at least a year before he is able to attempt 1.9, if ever. I do hope the next version concentrates on something fun rather than combat.
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settings for nether and end generation on the custom world options and superflat world customisation types would be great. for instance, one could choose to create a superflat nether with various levels of nether ores and fortresses. Or a superflat end with endless castles and purple trees... Being able to set the x,y, and z scales for the terrain generation would be my primary use.
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I'm looking for a maintained server release I can put on our win server for our friends to play and create on. We don't really care about these things:
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