• 0

    posted a message on [1.5.2] DJoslin's Creations: [9 of 14 updated]
    Quote from RedWarrior0 »
    Let me be one to say that all of these mods are awesome. The redstone transmitters make wiring stuff much less annoying, the pitfall makes a diabolical trap feasible, the trip wire and proximity sensor make more fun with traps. Although, I need to say that the trip wire sort of seems like a pressure plate that can transmit redstone current as well.


    What Everybody Thinks :3 Djoslin needs to have his mods implemented.
    Posted in: Minecraft Mods
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    posted a message on [1.5.2] FiniteLiquid v5.93
    Quote from JoshzPruitt »
    Quote from Ebilruler »
    Hmm sorry about the delay, Youtube is being finicky, so I will have to re-upload, should be up in a half an hour.

    Also I must say, good job on this mod, and your other mods. I have fallen in love with flooding caves :tongue.gif:

    I've fallen in love with flooding WORLDS! XD


    Ive fallen in love with flooding minecraft.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] DJoslin's Creations: [9 of 14 updated]
    Quote from DevilX143 »
    im kinda new to servers, how do i put some of these mods to my server


    SSP ONLY.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] DJoslin's Creations: [9 of 14 updated]
    Nice Job D buddah. I compiled your mods if you need an all.
    Posted in: Minecraft Mods
  • 0

    posted a message on ♕Herocraft 🌟 Minecraft RPG Server Multiplayer 🌟 THE ORIGINAL RPG SERVER (2010) Heroes RPG!
    I still dont know why i got banned. Can anybody help me? I wasnt whining about the server, i love the entrance, and i barely came in! My computer just malfunctions. Alot.
    Posted in: PC Servers
  • 0

    posted a message on [Story] The Novels of a Skeleton (Nights in Prog. ContestE.)
    Quote from Trevdor »
    You should sometimes have Kippz days, where it tells you what Kippz does during the day. (Unless he's nocturnal...)


    Lawl. Well i think i need a break from fixing my cp, ill get back to you during breaks.
    Posted in: Fan Art
  • 0

    posted a message on Peronix's mods - Discontinued
    I Crash when i use spikes. Heres my error using .bat.

    ===Simple Minecraft Error Test===
    
    Starting Minecraft...
    
    16 achievements
    146 recipes
    ModLoader Beta 1.5_01 Initializing...
    Apr 29, 2011 11:01:22 PM mod_Pistons getDataValue
    INFO: Using data values 100 and 101 for pistons mod.
    Overriding /terrain.png with /piston.png @ 30. 92 left.
    Mod Loaded: mod_Pistons Beta 1.5
    PropertyReader v1.20 Loaded
    Overriding /gui/items.png with /imgz/itembucket_oil_water.png @ 38. 132 left.
    Overriding /gui/items.png with /imgz/itembucket_lava.png @ 46. 131 left.
    Overriding /terrain.png with /imgz/pipe.png @ 39. 91 left.
    Overriding /terrain.png with /imgz/pipegrate.png @ 40. 90 left.
    Overriding /terrain.png with /imgz/pump.png @ 54. 89 left.
    Overriding /terrain.png with /imgz/pump_on.png @ 55. 88 left.
    Overriding /terrain.png with /imgz/pipe_off.png @ 56. 87 left.
    Overriding /terrain.png with /imgz/nwater.png @ 76. 86 left.
    Overriding /terrain.png with /imgz/nlava.png @ 77. 85 left.
    Overriding /terrain.png with /imgz/iron_h1.png @ 78. 84 left.
    Overriding /terrain.png with /imgz/iron_h2.png @ 84. 83 left.
    Mod Loaded: mod_NWater Beta 1
    Overriding /gui/items.png with /mob/parabuzzy/parabuzzyshell.png @ 60. 130 left.
    
    Overriding /gui/items.png with /mob/bob-omb/bob-omb_item.png @ 61. 129 left.
    Overriding /gui/items.png with /mob/bob-omb/bbremote.png @ 62. 128 left.
    Mod Loaded: mod_8BitMobs 1.5_01
    Overriding /gui/items.png with /Travelcraft/Andreas.png @ 85. 127 left.
    Overriding /gui/items.png with /Travelcraft/Heli.png @ 91. 126 left.
    Overriding /gui/items.png with /Travelcraft/Motor.png @ 93. 125 left.
    Overriding /gui/items.png with /Travelcraft/Front.png @ 101. 124 left.
    Overriding /gui/items.png with /Travelcraft/Smart.png @ 102. 123 left.
    Overriding /gui/items.png with /Travelcraft/Reifen.png @ 105. 122 left.
    Overriding /gui/items.png with /Travelcraft/Rotor.png @ 106. 121 left.
    Overriding /gui/items.png with /Travelcraft/Bike.png @ 107. 120 left.
    Overriding /gui/items.png with /Travelcraft/Lenker.png @ 108. 119 left.
    Overriding /gui/items.png with /Travelcraft/Sattel.png @ 109. 118 left.
    Overriding /gui/items.png with /Travelcraft/Framework.png @ 117. 117 left.
    Overriding /gui/items.png with /Travelcraft/ironstick.png @ 118. 116 left.
    CONFLICT @ -160
    Overriding /terrain.png with /Travelcraft/street.png @ 85. 82 left.
    Overriding /terrain.png with /Travelcraft/lantern1.png @ 100. 81 left.
    Overriding /terrain.png with /Travelcraft/lantern2.png @ 101. 80 left.
    Overriding /terrain.png with /Travelcraft/lantern4.png @ 106. 79 left.
    Overriding /terrain.png with /Travelcraft/lantern3.png @ 107. 78 left.
    Mod Loaded: mod_boats 1.3_01v1
    Overriding /terrain.png with /imgz/spike.png @ 108. 77 left.
    Overriding /terrain.png with /imgz/spiked.png @ 109. 76 left.
    Mod Loaded: mod_Spike Spike 1.0
    Overriding /terrain.png with /imgz/airblock.png @ 110. 75 left.
    Mod Loaded: mod_Fanblock Airblock 1.0
    Done.
    WARNING: Found unknown Windows version: Windows 7
    Attempting to use default windows plug-in.
    Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
    
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
        (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.or
    g)
    OpenAL initialized.
    
    java.lang.IllegalAccessError: tried to access field cn.c from class mod_Spike
            at mod_Spike.RenderWorldBlock(mod_Spike.java:72)
            at ModLoader.RenderWorldBlock(ModLoader.java:1320)
            at cn.a(cn.java:128)
            at dc.a(SourceFile:173)
            at m.a(RenderGlobal.java:1002)
            at oy.c(EntityRenderer.java:481)
            at oy.b(EntityRenderer.java:401)
            at EntityRendererProxy.b(EntityRendererProxy.java:14)
            at net.minecraft.client.Minecraft.run(SourceFile:721)
            at java.lang.Thread.run(Thread.java:662)
    Stopping!
    
    SoundSystem shutting down...
        Author: Paul Lamb, www.paulscode.com
    
    
    Finished session
    
    
    Right click, Select all,
    Press Enter (This will copy the output to your clipboard).
    Then paste the result on http://www.pastebin.com
    
    ===========#Risucraft===========
    
    Press any key to continue . . .
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01] Slime Block v1.2 -- NOW WITH REDSTONE --
    One thing. Nice. Hey, if you got time, lend me the source code. Nah! Only if you wanna.
    Posted in: Minecraft Mods
  • 0

    posted a message on [Story] The Novels of a Skeleton (Nights in Prog. ContestE.)
    Quote from cheesebubbles »
    GAH im getting freaking bored EHHH. GIVE ME SHROOMSH FOR COMPENSATION. :RedShroom: :Portabella: :RedShroom: :Portabella: :Portabella: :RedShroom: :Portabella:


    dont worry, im working on it right now, but it just is soo hard with me being hacked.
    Posted in: Fan Art
  • 0

    posted a message on [1.5.2] FiniteLiquid v5.93
    Quote from albinochicken »
    what is mpc? mod patch creator????


    not mpc....
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] FiniteLiquid v5.93
    Quote from Yelik »
    Quote from Lawnboy72 »
    Quote from freetorule »
    Hey Djoslin! Its freetorule. I'm gonna start working on the puzzle again, when your mods get updated to 1.5_01.
    I have a few Finite Suggestions, by the way I LOVE how oceans actually flood now instead of flowing on the bottom. I'm a SC2 fan, Portal fan, and basically your mods fan, so i have many ideas, and would love to be co-worker, even though i'm a beginner at this.

    1. Evaporation +. You know how you steam up the new water to evaporate it? You should make it so that every time you evaporate one, it makes some clouds. This could be useful for suggestion 2, but it could be useful for making a lot of clouds. You could make it that after a long time, water evaporates, say... 1 hour (real life time).
    But it only evaporates during day.

    2. Evaporation/Weather+. When you evaporate and put out more clouds, it makes it have a better chance of rain/snow and or thunderstorms. This could be useful for ZPM-SCC breeding. Zombie Pig-man Supercharged Creeper breeding if you don't know what the acronyms are. You could make evaporation affect weather, making storms last longer.

    3. Stove+. Every time you heat up iron, you have basically a furnace. You should make it that heated iron cools after a while. You could throw something that can be cooked on the heated iron(stove) and then you could cook it.This could work for anything else that gets used in a furnace.

    4. Erosion+. New water could destroy block by block, every 50 minecraft days, the frame around new water disappears. This could be useful for making sure people don't stay on one spot, as you could destroy your floor. It should only erode things that should be eroded, like stone, dirt, sand, gravel, and on and on. This could be fun for some experienced physics people, as they could find ways to make sure every 50 days, something happens in their room, to keep the excitement level up.

    Please take my ideas into consideration, as I would love these to be added, and to work with you. Thank you for reading my ideas,

    ~freetorule



    dude great ideas! the erosion thing would be tricky to get used to but other than that these ideas are great! i hope he implements them into V3!


    Maybe acid? Erodes much faster?



    Hmm... Acid rain... that could be an idea.
    Posted in: Minecraft Mods
  • 0

    posted a message on MODS DELETE PLEASE
    HEY ALL YOU FLAMERS AND PEOPLE WHO DON'T LIKE THIS

    You guys will get your wish. I just forgot about this one day, and now.... Im going to reset it. Your ideas are welcome, and remember, you are allowed to put anything on here. Im not a really mad person, so flaming on me is ok, just dont go overboard.
    Posted in: Suggestions
  • 0

    posted a message on [1.5.2] FiniteLiquid v5.93
    Hey Djoslin! Its freetorule. I'm gonna start working on the puzzle again, when your mods get updated to 1.5_01.
    I have a few Finite Suggestions, by the way I LOVE how oceans actually flood now instead of flowing on the bottom. I'm a SC2 fan, Portal fan, and basically your mods fan, so i have many ideas, and would love to be co-worker, even though i'm a beginner at this.

    1. Evaporation +. You know how you steam up the new water to evaporate it? You should make it so that every time you evaporate one, it makes some clouds. This could be useful for suggestion 2, but it could be useful for making a lot of clouds. You could make it that after a long time, water evaporates, say... 1 hour (real life time).
    But it only evaporates during day.

    2. Evaporation/Weather+. When you evaporate and put out more clouds, it makes it have a better chance of rain/snow and or thunderstorms. This could be useful for ZPM-SCC breeding. Zombie Pig-man Supercharged Creeper breeding if you don't know what the acronyms are. You could make evaporation affect weather, making storms last longer.

    3. Stove+. Every time you heat up iron, you have basically a furnace. You should make it that heated iron cools after a while. You could throw something that can be cooked on the heated iron(stove) and then you could cook it.This could work for anything else that gets used in a furnace.

    4. Erosion+. New water could destroy block by block, every 50 minecraft days, the frame around new water disappears. This could be useful for making sure people don't stay on one spot, as you could destroy your floor. It should only erode things that should be eroded, like stone, dirt, sand, gravel, and on and on. This could be fun for some experienced physics people, as they could find ways to make sure every 50 days, something happens in their room, to keep the excitement level up.

    Please take my ideas into consideration, as I would love these to be added, and to work with you. Thank you for reading my ideas,

    ~freetorule
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1] Piston patch - updated for 1.1
    Quote from freetorule »
    I know this is a random question.... but how did you update this mod? MCP is only for 1.4_01 still.

    Tee hee. Secret.[/quote]

    GASP! YOU HASH A SECWET! Must know. hint please. I want to make mods, but i have never really doen anything good, and now 1.5 is out, i can make good ones.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1] Piston patch - updated for 1.1
    I know this is a random question.... but how did you update this mod? MCP is only for 1.4_01 still.
    Posted in: Minecraft Mods
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