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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    I'll make the Guinea Pigs spawn a bit more and reduce theives... I also fixed the Guinea Pig code so that they attack hostiles much better, and do not lose their STRENGTH when saved/loaded! Pigs are mad at me for that!

    When you right click with paper in hand, you get their stats, health, strength and experience for next level. I will update soon with this after playing more with levels.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from Mrmcstabhappy »
    Is there a way to make it so ray-guns don't catch things on fire? I keep having a problem which is whenever bloops attack me they burn down the forest! which laggs my game to hell. So if theres a way to remove the fire i would be very happy.


    My question would be: How much clearer can I be? This information is in the SECOND SENTENCE!

    NOTE:EVERYTHING is selectable in the MoreCreeps.properties file! You can turn off creeps you don't like, as well as Pyramids and the ability of RayGuns to set fire and/or melt blocks. Spawnlist is no longer needed.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Ok, MoreCreeps & Weirdos v1.90 for Minecraft 1.4 is OUT!

    Big thanks to Foxy1990 for testing - he saved you some diamonds! 303s Spawnlist is no longer needed due to spawning being incorporated into ModLoader. As with any new version, please report any bugs and spawn issues.

    v1.90
    -----
    VERSION: Updated to Minecraft 1.4
    ADDED: Guinea Pig HOTEL available for a Diamond with any level 20 pig!
    ADDED: Guinea Pig healing animation any time you heal your pig
    FIXED: RayGuns will respect properties selection of RayGunMelt
    FIXED: Evil Scientists will remove the bottom part of their towers
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    MoreCreeps & Weirdos v1.90 is hopefully being tested by Foxy - If there are no errors, I will post in the morning.

    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Mod has been updated - just testing spawnrates of creeps since the spawning routines are now accessed through ModLoader and use native 1.4 code.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Somethin' special for your level 20 Guinea Pigs in the next release!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from metalsonicmk72 »
    Yeah... I'm using 1.3_01 and MC&W v1.83 still and I've noticed that Floob Raygun shots can still destroy/melt glass even when the raygun melt property is disabled. I'm aware that having rayguns or Floobs that spawned in the level prior to changing the property can still melt any block, but I've removed all entities and threw out all my old rayguns and had new floobs spawn and their shots can still destroy glass. Even the rayguns you get from them still destroy glass, but they won't destroy any other block (as they aren't supposed to in this case). This is problematic for any lava towers built that encase lava in glass or any windows on one's house. Is it possible to correct the issue?



    Yes, they still do that for glass. Yes, it's an easy fix and should have been included.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from PeppaJack »
    Thanks for being so diligent with the updates, Freakstritch!

    I am curious as to why you seem to be so determined to make Preachers almost impossible to kill. It seems like it should be enough that it requires certain tactics to kill (ie, hiding under an overhang so he can't lift you too far, goo donuts) without you having to add ways for him to beat those tactics whenever you discover them. If it is your intention that they not be killed, then that's a different story!

    I will also say that the change to goo donuts gave me a sad face. In addition to the strength increase to the goats I hardly feel they are worth it anymore, whereas I used to mount Goo Goat hunting expeditions that would last for (game) days!


    The Preachers aren't impossible to kill now, they just require more skill. Are Goo Donuts too bouncy for you now? It's still easy to kill a level 1 Goo Goat.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    THIS MOD IS FOR MINECRAFT 1.3_01. IT HAS NOT BEEN UPDATED TO 1.4 YET!!

    However, for those still playing on 1.3- here is an update that fixes and adds a bit of fun!!


    v1.83
    -----
    ADDED: Pyramid Guardian - kill him to break the curse - removes bedrock, reveals central tomb
    ADDED: Floobship explosions toggled on/off in properties
    ADDED: Pyramid rarity adjustable in properties: Default is 700. Range is between 200 (more chance) - 1000 (less chance)
    FIXED: Pyramids should not get cut in half
    FIXED: Evil Scientist towers should not cut into geometry
    FIXED: Guinea Pig level up message no longer one level behind
    FIXED: Level 20 Guinea Pig shouldn't crash minecraft! A bit too powerful!
    FIXED: Evil Scientists will only build towers above ground and will not remove non-existant towers. Dummy Evil Scientists, what were they thinking?
    TWEAK: Preachers will only use anti-cheat protection on player
    TWEAK: Desert Lizards fire less frequently
    TWEAK: Desert Lizard range reduced to 30 blocks
    TWEAK: Floobships spawn less Floobs. Pitiful EARTHLINGS!
    TWEAK: Weakened Floobs slightly to compensate for puny humans punarity.
    Posted in: Minecraft Mods
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    posted a message on [1.3_01] Land Vehicles and Platforms (for Modders) [v1]
    Very cool -- thanks for thinking of us lowly modders!
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from kero »
    i have a really big bug (atleast to me it is) so i put the effort in and got a groud of 5 gunie pigs up to level 19 and was working on level 20 and when they went to attack a monster one of them leveled up to level 20 and it made my game crash and set them back to level 19 when i went to train again it crashed after the second monster they targeted so the game crashes when the reach level 20 D: just really wanted to let you know :SSSS: (not that anybody else go's through the effort to get to lvl 20 lol)


    I think that you found a bug and I think that I fixed it in the new version.. Thanks for the heads up, here are some leaves :Leaves: :Leaves: :Leaves:
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from Jamy1016 »
    Need a difficulty setting or something the new mobs are way too overpowered to have anything but peaceful on at the start. Desert Lizards accuracy is way too high i got hit from like 50 blocks away. preachers can break the block above me now for some reason how the hell do I kill them now? reward vs difficulty to kill is way off.


    Lowered to 30 blocks in the new version...
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from Havoc1337 »
    Holy s***...

    If you have a floob ship on site, and you set to peaceful, the friggin thing will just blow up...
    Ruined a savegame for me, I think this needs fixin...


    Curious - who plays on peaceful? Well, the new update today will allow you to turn floobship explosions off, so you can choose for yourself how they react.
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    Quote from Foxy1990 »
    wow another bug update plus more epicness added :smile.gif:

    will the link for 1.83 be up tonight?

    regards


    check pm
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] MoreCreeps & Weirdos v2.62 SLOT MACHINES - OLD LADIES - RAGING BULL - PET RADIO - NEW ITEMS!
    GREAT! Now Pyramids are getting a bit cooler - thanks to 303 for helping me with this fix... This new version gives you more adjustments over Pyramids and Floobship explosions! Tweaks will still need to be made, so keep the feedback coming. Kill the Pyramid Guardian to convert bedrock into sandstone and reveal a central chamber... a romper room of sorts!



    v1.83
    -----
    ADDED: Pyramid Guardian - kill him to break the curse - removes bedrock, reveals central tomb
    ADDED: Floobship explosions toggled on/off in properties
    ADDED: Pyramid rarity adjustable in properties: Default is 700. Range is between 200-1000
    FIXED: Pyramids should not get cut in half
    FIXED: Evil Scientist towers should not cut into geometry
    FIXED: Guinea Pig level up message no longer one level behind
    TWEAK: Preachers will only use anti-cheat protection on player
    TWEAK: Desert Lizards fire less frequently
    TWEAK: Floobships spawn less Floobs. Pitiful EARTHLINGS!

    If your properties file isn't working, the mod will then select the DEFAULTS! Make sure your properties file is in your .minecraft FOLDER!!!
    Posted in: Minecraft Mods
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