As soon as the new version of MCP is out.. I don't know how many changes are in 1.8, so no way to tell how long that will be, but the average is about a week.
Yeah, that's what I thought because it appears to fail every time. BUT when I actually did it, despite seeming to fail the mandog never despawned and would chase after frisbees. It was apparently tamed there's just no notification.
Apparently, I forgot to restore the texture switch.. I will fix this
I don't know about you freakstritch, but it ain't workin for me. I've uploaded the rescources and mod folder in the correct places, shrunk a baby, made a nice brick house, but it no work. Does the floor have to be made out of grass?(As seen in the schlump picture) Or does there have to be a bit of everything? or maybe the house is too small. :dry.gif:
Anyway, i also gotta ask, does the schlump house have to be an alone house or can it be connected like a room?
The Schlump likes a nice home, but you will get voice and text feedback that tells you what the Schlump needs. It doesn't matter what is connected or if it is a discrete room, the survival of the Schlump depends on the area surrounding him. If you are getting messages that the place sucks, then spruce it up a bit!
Aether is incompatible with everything! You might want to consider losing it or lose all your other mods
I have Aether running with More Creeps and Mo Creatures, SPC, TMI, clay soldiers, dragons, fairies, 303 arrows and a bunch of other mods with no problem. I use MCEXTENDED to allow them all to work together.
Freak. With 1.8 Coming up, Is there any chance you could add a small hunger bar to guinea pigs and hotdogs, (And if they come out, Ponies)
?
Ponies will need food and water to grow until they hit maturity. I will have to make sure that if you have multiple pets of different species the maintenance doesn't become tedious.
freak you should make some changes to jail :wink.gif: the new iron bars in 1.8 pre relase are pretty cool :smile.gif:
and how long is it roughly to make it 1.8?
keep up good work!
The Jail will be expanded with a long corridor extending from both sides of the main jail and will have four cells each, for a total of eight cells. Your items will them be placed in any of the eight rooms, and any pets that you have near you when you get caught will be placed in another random room for you to rescue. I'll probably turn off their labels to make it harder to find them, but we'll see - I don't want it to be a pain!
Also, anything new from 1.8 that is cool I will try to incorporate into future updates.
ADDED: Shrink Ray now works on all creeps except the following who have immunity: Schlump, Castle King, Preacher, Rocket-Powered Horsehead and Floob Ship
ADDED: Squeaky voices for Shrink Ray victims
ADDED: Schlump on floor can be created with Baby in a Jar
ADDED: Fire Extinguisher to put out fires and flaming creeps.
ADDED: Non-Swimmer who drowns in water, but offers a reward if saved!
ADDED: Three new achievements: Taming a Zebra, Rescuing a Non-Swimmer and Growing a Schlump to maturity
FIXED: Theives will not steal from you when dead!
TWEAK: Battle Castle site selection improved again
TWEAK: Dead HotDogs and GuineaPigs lose one level if killed
TWEAK: Lawyers drop more cash when bashed!
TWEAK: New backgrounds for GUI screens
TWEAK: Increased drop-rate for Letter G
TWEAK: Increased raygun droprate for Floobs
TWEAK: Sneaky Sal now sells Fire Extinguishers
Let me know what i goofed up! There is always something stupid that I forgot, although this has been tested and works fine. Remember, your Schlump wants a nice home, so make sure it is well-furnished when placing him. You can put him back in the jar if things go wrong.
ZOMG U RESPONDED TO ME!!!!!!!!!!!!!!! and i am a retard urinating hobo when it comes to techie stuff can any 1 tell me how to get this with the maxed yogbox??????
Send me a link to the max yogbox and let me see what the problem is -- i have MoreCreeps running with about 20 mods now. If I can find out anything I will put it in the troubleshooting section and let you know...
benniix this mod is really for non unoriginal mobs i think so if you want ponies get the horse head or get more creatures by DRzhark or something like that
I have a few 'normal' creeps in the mix. Their presence in the mod seems bizarre, given all of the wacky-ass stuff, and that is the point of their existence.
Anyway, the Ponies will come after I update the mod for 1.8, and you will be able to tame them, ride them and have them fight for you. Also, you can breed them to get more advanced ponies with special powers. With these ponies, an emphasis is put on raising them, so you need to care for their needs while they are growing up.
BACK to 2.2 - it should be done by tomorrow. Just need to record a few more SFX and put in a few more tweaks.
The two heads just indicate that the Schlump is fully mature - this happens after a long time, during which you can see his beard grow longer and longer.
Ok, thank you for all of the goodies! I have enough silly putty now. In fact, I am going to release a minor update that fixes several bugs and will finally allow you to shrink all creeps with the Shrink Ray.
i asked this before but...
do i have your permission to use your EPIC mod in a modpack witch i might going to post on the minecraftforum
Of course no adfly will be used (mediafire if that is ok)and all the credits go to the modders
would be awesome
some diamonds for the mod anyway
Do it up, baby! Just make sure that you link back to here so that peeps can get some more info and help if they need it.
Could you possibly make a small tweak for the next update in the battle castle? I'm pretty sure a lot of people here want the castle to contain a lot more cobblestone rather than mossy cobblestone because if I'd want to renovate it I'd have to replace all that moss. At least make them balanced please =)
Also, can you disable castle mob spawners with torches rather than have to destroy them? They would be good for training pets.
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Apparently, I forgot to restore the texture switch.. I will fix this
DO NOT UPDATE if you want to play with your mods! Or use a separate install for 1.8
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The Schlump likes a nice home, but you will get voice and text feedback that tells you what the Schlump needs. It doesn't matter what is connected or if it is a discrete room, the survival of the Schlump depends on the area surrounding him. If you are getting messages that the place sucks, then spruce it up a bit!
I have Aether running with More Creeps and Mo Creatures, SPC, TMI, clay soldiers, dragons, fairies, 303 arrows and a bunch of other mods with no problem. I use MCEXTENDED to allow them all to work together.
Ponies will need food and water to grow until they hit maturity. I will have to make sure that if you have multiple pets of different species the maintenance doesn't become tedious.
0
The Jail will be expanded with a long corridor extending from both sides of the main jail and will have four cells each, for a total of eight cells. Your items will them be placed in any of the eight rooms, and any pets that you have near you when you get caught will be placed in another random room for you to rescue. I'll probably turn off their labels to make it harder to find them, but we'll see - I don't want it to be a pain!
Also, anything new from 1.8 that is cool I will try to incorporate into future updates.
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v2.20
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ADDED: Shrink Ray now works on all creeps except the following who have immunity: Schlump, Castle King, Preacher, Rocket-Powered Horsehead and Floob Ship
ADDED: Squeaky voices for Shrink Ray victims
ADDED: Schlump on floor can be created with Baby in a Jar
ADDED: Fire Extinguisher to put out fires and flaming creeps.
ADDED: Non-Swimmer who drowns in water, but offers a reward if saved!
ADDED: Three new achievements: Taming a Zebra, Rescuing a Non-Swimmer and Growing a Schlump to maturity
FIXED: Theives will not steal from you when dead!
TWEAK: Battle Castle site selection improved again
TWEAK: Dead HotDogs and GuineaPigs lose one level if killed
TWEAK: Lawyers drop more cash when bashed!
TWEAK: New backgrounds for GUI screens
TWEAK: Increased drop-rate for Letter G
TWEAK: Increased raygun droprate for Floobs
TWEAK: Sneaky Sal now sells Fire Extinguishers
Let me know what i goofed up! There is always something stupid that I forgot, although this has been tested and works fine. Remember, your Schlump wants a nice home, so make sure it is well-furnished when placing him. You can put him back in the jar if things go wrong.
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Send me a link to the max yogbox and let me see what the problem is -- i have MoreCreeps running with about 20 mods now. If I can find out anything I will put it in the troubleshooting section and let you know...
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It does have a finite lifespan, but it takes a long time to grow old...
I have a few 'normal' creeps in the mix. Their presence in the mod seems bizarre, given all of the wacky-ass stuff, and that is the point of their existence.
Anyway, the Ponies will come after I update the mod for 1.8, and you will be able to tame them, ride them and have them fight for you. Also, you can breed them to get more advanced ponies with special powers. With these ponies, an emphasis is put on raising them, so you need to care for their needs while they are growing up.
BACK to 2.2 - it should be done by tomorrow. Just need to record a few more SFX and put in a few more tweaks.
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The two heads just indicate that the Schlump is fully mature - this happens after a long time, during which you can see his beard grow longer and longer.
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The Schlump is probably the most ridiculous thing that I have done so far... Hope you like him!
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Do it up, baby! Just make sure that you link back to here so that peeps can get some more info and help if they need it.
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Your player model may have changed, but you are still EntityPlayer in minecraft's eyes. You will be attacked with a vengeance!
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yes to the first, but no to the second