I have a bug report. If you have this mod with redpower 2 (created by the creator of minecraft forge) a lot of the drops are messed up. Robots drop emerald shovels (from redpower 2) and sal is holding a sapphire axe. There are more but i cant think of them. I think the item ids are conflicting. If so can you maybe make the ids configurable in the file, or maybe fix this somehow. Thanks for the help:)
Ok, thanks for the info - I fixed it for next release
I don't know if I'm just challenegd, but modloader and modloaderMP and conflicting with MinecraftForge. some of the class files don't seem all to fond of working together so the mod won't work. Minecraft itself works fine, doesn't crash, but when I start playing it tells me "Plugin(s) failed to load 'spc_WorldEdit.class'"
Also, this is the message I get when I used MCPatcher
ModLoader
MinecraftForge-1.4.1.59-Client
aha.class
amh.class
fn.class
kl.class
vh.class
Only the files from MinecraftForge-1.4.1.59-Client will be used.
ModLoaderMP 1.2.3 v3
MinecraftForge-1.4.1.59-Client
Packet230ModLoader.class
adg.class
Only the files from MinecraftForge-1.4.1.59-Client will be used.
This is why I hate to have dependencies! I tested and used Minecraft Forge 1.4.0.46 - try using that version of forge and let me know if that works. If it does, that means that 1.4.1 is incompatible which is dumb, but I will then put a link to the 1.4.0 version. If you still get a crash, then it is something else.
Or it could be MCPatcher. I would just start vanilla, then add the required mods. If that works, then you can easily just drag/remove MoreCreepsAndWeirdos.zip from your mods dir to check for errors. I would think that it's not this mod, but rather the required mods needed.
Ok, patient people - More Creeps and Weirdos has been updated to Minecraft version 1.2.3!
There are still 6 issues remaining, found by my expert tester, FOXY1990
- shooting neutral mobs will not aggrivate them
- rock monster has trouble jumping his fat ass to catch you
- robot ted is easy to avoid
- hunchback has no loyalty to his skeleton minions
- castle guards and critters throw player too far
- shooting sneaky sal really blasts him too far
I will fix these issues, but I thought I would post the current version because you folks have been very patient. If you find any other issues that are not listed, please post them!
FOXY1990 is testing now - if he doesn't find anything kooky - other than the stuff that is supposed to be kooky - then I will upload the new version today. With that done, I am working on new stuff and will release another version in a few days.
Wow i think so many people that are reading this forum are trolls that say''WHY YOU NO UPDATE );<''.But i make my own personal mods (it involves penguins) and it takes time to update a mods and if you dont have enough time in your life to dedicate to your mods then it can be awkward trying to but all i am saying from this is freakstitch is awsome and ''SOPA SUCKS HAIRY FLOOB NUTS''.
Time isn't the issue - I just need to figure out how to fix all of my models in 1.2.3!
I posted another version of More Creeps and Weirdos v2.50 - the last version before forge for Minecraft 1.1 by request. Look at the bottom of the first post for the link!
freakstritch i tried downloading the older download before you needed forge and mediafire had an error saying mediafire yadda yadda yadda stuff like that the number was 369
Ok, I will post the 1.0 non-forge version on another server...
Mod is working now in 1.2.3, but models are all goofed up! So irritating that everything changed... maybe just textures since I use hi-res textures, but it will take some looking into. I see that Forge is a little wonky with MLMP, so that will wait until I fix these dang models!
Don't you have to wait for Forge to update though?
I am updating first without forge. So much has changed concerning entity AI, and since my mod is 90% entities, there is a lot of issues to address before I deal with forge.
I will need my SUPERtester - Foxy1990 to really bang this version and see what falls off! Currently, I have it running in 1.2.3, but there is a lot to test.
so I am bad with english but that link explains it.And that feature is in Minecraft 1.2.3...I think
so the Minecraft's block ids got raised up to 4096
sry my bad english
Block IDs have been increased, but I need more SPRITES! So, until Jeb adds custom sprite sheets in Minecraft, I am forced to use alternative methods. Currently, the most popular is Minecraft Forge!
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Ok, thanks for the info - I fixed it for next release
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I might be able to do that.. The Rock Monster is getting tweaked because he is too slow in this version.
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This is why I hate to have dependencies! I tested and used Minecraft Forge 1.4.0.46 - try using that version of forge and let me know if that works. If it does, that means that 1.4.1 is incompatible which is dumb, but I will then put a link to the 1.4.0 version. If you still get a crash, then it is something else.
Or it could be MCPatcher. I would just start vanilla, then add the required mods. If that works, then you can easily just drag/remove MoreCreepsAndWeirdos.zip from your mods dir to check for errors. I would think that it's not this mod, but rather the required mods needed.
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Get it HERE
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There are still 6 issues remaining, found by my expert tester, FOXY1990
- shooting neutral mobs will not aggrivate them
- rock monster has trouble jumping his fat ass to catch you
- robot ted is easy to avoid
- hunchback has no loyalty to his skeleton minions
- castle guards and critters throw player too far
- shooting sneaky sal really blasts him too far
I will fix these issues, but I thought I would post the current version because you folks have been very patient. If you find any other issues that are not listed, please post them!
Thanks for your support! Now, go have fun!!
v2.52
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UPDATE: To Minecraft 1.2.3
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I fixed the problem and will be updating very soon...
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Getting achievements spawns a trophy - smash that for cash!
Beat the hell out of the Lawyers from Hell
Treasures in Pyramids and Battle Castles
these are the current ways to get money
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What were you doing that caused the crash? Can you replicate it? Sounds like something to do with crafting, but I have not seen this error before.
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Beat the hell out of the Lawyers from Hell and run away with the cash!
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Time isn't the issue - I just need to figure out how to fix all of my models in 1.2.3!
I posted another version of More Creeps and Weirdos v2.50 - the last version before forge for Minecraft 1.1 by request. Look at the bottom of the first post for the link!
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Ok, I will post the 1.0 non-forge version on another server...
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read the last page
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I am updating first without forge. So much has changed concerning entity AI, and since my mod is 90% entities, there is a lot of issues to address before I deal with forge.
I will need my SUPERtester - Foxy1990 to really bang this version and see what falls off! Currently, I have it running in 1.2.3, but there is a lot to test.
Block IDs have been increased, but I need more SPRITES! So, until Jeb adds custom sprite sheets in Minecraft, I am forced to use alternative methods. Currently, the most popular is Minecraft Forge!