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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from th0rtheg0d »
    Can you send me this overlay? I really like it but idk how to make one.

    http://i52.tinypic.com/rbilah.jpg
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from 12sea21 »
    wow could you make more head overlays? OMG you win sir.

    What do you mean ? i did not make any images for that i only gave you the ability to use an image on the helmets.

    Quote from pudding437 »
    Hey woot, loving the miners helmet and overlay mods, but Ih ave a question about the overlays. I created my own one (using Samus Aran's), but for some reason, unlike with your one, the game version and the inventory bar are behind the overlay. Do you know how I could sort this?

    The image shows what I mean.

    Those overlay images are applied to the pumpkin which gets drawn before everything else, if i was to touch that file it would break compatibility with a lot of mods. I can however draw the inventory again after the overlays are applied but this will bring a reduction in frame rates.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    @Akuren,Zerokyuuni

    Not enough information to help, download the error test posted in the OP and follow the instructions.

    Quote from xCreaperx »
    Can you please say me how to install the server files ?:biggrin.gif:

    Download the server files and extract into your minecraft_server.jar.

    Quote from harnlarn »
    the helmet works... but its sort of glitchy when destroying blocks

    That is for performance reasons, if you don't want to see that just keep moving while you dig.

    Quote from Jackinthebox »
    great mod, i wouldve never thought of something like the miner helmet, but is it possible that you can fix the suits for smp? i see them in my TMI, but when i try to spawn them it says "there is no item with that id", and when i craft them, i cant drag them into my inventory. keep up with the good work :smile.gif: these are for you ---> :DBlock: :DBlock: :DBlock: :DBlock: :DBlock: :DBlock:

    Nothing really to fix as i said they were not included and would be added at a later date, today happens to be a later date :wink.gif: so they are now included in the server files.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from Mitchswanson »
    I can only make the scuba helmet but not the rest of the gear. I put all the files and did it a second time just to make sure and even my TooManyItems mod says that they aren't in it.

    Run the error test and post your results, as you can see they all should be visible. (Miner helmets & scuba/fire installed in pic)

    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from Akuren »
    Broke my minecraft.
    Thank god for "Restore Previous Version"

    "Broke my minecraft" is usually user error, have a look at the install instructions at the bottom. If you still can't get it working after that use the error test and paste your results here.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from shdwkaiser »
    i tyred the server miner helmets files and it seems like its just chainmail...

    idk i might be missing something. am i supposed to out in ther client side files into the server jar with the new file?

    so far i cannot get this working on my server.

    Because i posted the link for the chainmail mod instead of the server files, it is corrected now. All you have to do is add those files to the minecraft_server.jar.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Updates

    Fixed obfuscation issue with Scuba Suit & Fireproof suit mod.

    Added chain mail mod.

    Added Server files for Miner Helmets and Chainmail Armor (will add Scuba Suit & Fireproof at a later date).

    Edit:Scuba Suit & Fireproof now included in server files.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from Drascoll »
    The only mod I want out of this list is More paintings! :SSSS:

    I have most of these mods already installed. And a few I don't care for much. Woot has not updated More paintings yet. How????? I'm jelly

    Could you please post just that mod?! of course you would need Woot's permission. WTB

    More paintings was the very first mod i updated for 1.5_01, and i explained in the more paintings thread why i did not included it here. Extreme edition can be found here, and Insane edition can be found here.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from Arrrg »
    Awesome.
    Thanks for updating the 'Scuba and Fire Suit'
    Feel free to steal my Fire Armor skin out of AMCO for the fire suit if you like Woot.
    (<--- Looks like my avatar, and is my own creation to give away.)

    Arrrg

    Thanks that gives me an idea for a future update where you will be able to use it, for now i guess the user will have to swap the image if they want to use it.
    Posted in: Minecraft Mods
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    posted a message on [1.1] More paintings!
    Quote from loudwhitenoise »
    I dl'd this mod but when I place a painting, it disappears. All the paintings I had placed before disappeared too. I don't feel like reading through all the pages so does any one have a solution? (I'm using v1.5 and mod v1.5xx)
    Also, which of the two class files is Punch a Painting? Because I don't really want it, I use SPC's /cyclepainting if I need to change the picture.

    pv.class is punch a picture, as for the other problem i have not seen that, which files are you using exactly. There is a Extreme edition and an Insane edition plus each has files for client only and server only so be careful to not mix them up.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from moltom »
    I have an idea! In the miners helmet you make the lamp and put it on top of the hat right? Make it so when you have a scuba suit mask, you can put the lamp on top and make a light for it! (I can't see a thing under water!)

    I'm still playing catch up with creating this thread and update/merges so some things are not as clear as they should be. You can use any helmet from any mod as long as you add a diamond miners lamp to it, this will make the default mining helmet(see pic). The scuba mask with light i did not think would look correct as a default mining helmet so it has it's own image that is appropriate(see pic). One of the reasons i included a key to turn off fog was to see better while using the scuba mask under water.
    Scuba mask with light Helmet made from other mods

    Quote from voidis »
    Is this compatible with bukkit? if not please make it so, id love this on my multiplayer server

    I don't keep up on what bukkit has to offer so unless you can add the items/recipes you can only use the pumpkin helmet or hold a torch to light your way. I will be adding these to the server files when i get a chance.

    Quote from MDR »
    Great job on the mining helmet buddy. We all know relighting blocks as you go around just isn't practical but you pulled off the first working alternative that actually illuminated the blocks more than others I've seen that just tint the screen in an attempt to increase the brightness.

    I'm actually starting to get the hang of java and how minecraft pulls it all off and had "custom helmets" on my list of mods to make. My intention was to not only use the pumpkin blur as you did but also allow users to create custom helmets to go along with the blur. Was wondering if you had any objections to that since most of the mod effects are similar but I had no intentions of referencing any of your work.

    You're a real cool dude around here so I wanted to ask instead of just doing it cause I actually have respect for you.

    Great job again on the mining helmet though, I'm downloading right now.

    In case you missed it the lighting part of the code is from Cryects hand held torch. Your mod sounds like what i was planning to add to the "Helmet Overlays" mod, have a look at that or whatever else and feel free to use any code. If it turns out to be what i had planned then i can allocate what little time i have elsewhere :wink.gif:

    Quote from th0rtheg0d »
    Anyway i can get those settings for the "Metroid prime Helmet Overlays" =]

    There are no settings for that mod just grab the images you want to use and make sure it is the correct resolution (no higher than 512 x 512 unless you use the HD patcher) and just rename your images to match the names i provided in "misc folder". The Metroid prime overlay is in the pumpkin blur thread somewhere.

    Quote from BlueSteelAU »
    Found your new home, and grabbed a copy (or was that coffee) ...

    Just in time i recently added the Nature Overhaul merged file,does not include telescope or crystal clear waters at this time. Which by the way i have not tested so somebody has to be the guinea pig.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from fred96 »
    is Block & Tool Options compatible for smp??????

    viewtopic.php?f=1032&t=305288&sid=86bc25fd79f7eb4dee9868ed9e672585#p4330423

    Quote from headcheese3 »
    Yah... I am using other mods which need Optimine to keep my game at normal speeds. So could you make a Optimine compatible version? It would be much appreciated. :Diamond:


    All merged files are for version Beta 1.5_01 only!!

    Merged Optimine m.class, oy.class with Miner Helmets m.class, oy.class These files are only needed for those that use the Optimine mod and Miner Helmets .

    Download: Merged Optimine files http://www.mediafire.com/?naxk4t5z8mk1k5k



    Quote from Kiefen »
    N1 mods ^^ have been using you minershelmet for a while now and also just downloaded your scuba/firearmor mod, whic are also awesome :biggrin.gif:

    but one thing ive got to ask: could you add a minershelmet version of your fireprove armor ? would be great ^^
    also some :Diamond: ^9^9

    I figured it was not needed since the things it protects you from (fire/lava) give off their own light, but i'll take a look at it.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from PYC128 »
    The helmet overlay thing didnt work for me. I was using textures from the pumpkin thread place and they didnt show up.

    Corrected please redownload, and just to make things clear the images i provided are the default size however you do not have to use the default size. If you use the HD patcher just rename your higher resolution images to match the names i provided and make sure they are the correct size for the resolution you choose in the patcher.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from moltom »
    For the scuba suits I got this error:

    --- BEGIN ERROR REPORT a6893190 --------
    Generated 4/26/11 8:11 PM

    Minecraft: Minecraft Beta 1.5_01
    OS: Mac OS X (i386) version 10.6.6
    Java: 1.6.0_22, Apple Inc.
    VM: Java HotSpot(TM) Client VM (mixed mode), Apple Inc.
    LWJGL: 2.4.2
    OpenGL: Intel GMA 950 OpenGL Engine version 1.4 APPLE-1.6.26, Intel Inc.

    java.lang.NoClassDefFoundError: Could not initialize class mod_ScubaFire
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:169)
    at ModLoader.isModLoaded(ModLoader.java:825)
    at mod_MinerHelmet.ModsLoaded(mod_MinerHelmet.java:57)
    at ModLoader.init(ModLoader.java:745)
    at ModLoader.AddAllRenderers(ModLoader.java:116)
    at sd.<init>(sd.java:60)
    at sd.<clinit>(sd.java:9)
    at net.minecraft.client.Minecraft.a(SourceFile:282)
    at net.minecraft.client.Minecraft.run(SourceFile:658)
    at java.lang.Thread.run(Thread.java:680)
    --- END ERROR REPORT 3d45830d ----------

    Are you sure you have the correct versions, those line numbers do not correspond to anything i have.
    Posted in: Minecraft Mods
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    posted a message on [1.7.3] Woot's Mods ...Miner Helmets[v4.2]
    Quote from Tortoiseherm »
    Your Miner Helmets Mod makes parts of my world transparent. Anyone? :'(

    I have not made a merged file for Optimine yet :wink.gif:

    Edit:the file is available now.
    Posted in: Minecraft Mods
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