- forged_in_flames
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Member for 11 years, 2 months, and 11 days
Last active Fri, Jun, 10 2016 18:34:14
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Mar 13, 2013forged_in_flames posted a message on 1.5 Redstone Update Released!Yes. This is AWESOME SAUSE! so happy this is probably my favorite update in minecraft so far THE HOPPERS! There the bomb.com/yourmomPosted in: News
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Mar 5, 2013forged_in_flames posted a message on Another Snaphot, You Say? 13w10a Ready For TestingPosted in: NewsQuote from Deereboy1998
Guys I think lately minecraft has been ripping us off. The mojang team originally said that the red stone update was due for late January. When it was late February, I wasn't surprised. That is what Mojang normally does...lies to our faces so we buy the game. They also said Mod API would be usable about 4 updates ago. I'm not surprised they say that we will get Mod API soon, that's what they always say. Don't trust mojang when they say soon. Jeb said that the red stone update would be out soon, so we are probably going to have to wait a while.
there will always be people like you. Haters that think that mojang has a obligation to do what ever they (the haters) want them to do. Mojang said it would be in january at minecon THAT WAS IN NOVEMBER. They havent said anything else since then. It was just a guess when it will come out. There is no reason that mojang would lie to us about anything. have you bought a game because of some new content that will come out in two mouths? I dont think so. As for the mod API the game just isnt ready for it. if you pay attention to the updates and what there adding you will see that most of it is making the game ready for the mod API read this:
Quote from Wanderer
That sounds a lot more reasonable than the person who left the thread that I was replying to, but it's a good starting point for conversation, so prepare to receive a counter-argument!
All of the things you listed are proof-of-concept additions that were never before part of Minecraft. I'd say that some of them could have been "test runs" on new features they were coding into the engine, just to ensure that they worked.
For example, with the addition of Witches came code for localizing a mob to spawn inside of a very specific space (the witch hut) which very well could have come about because of bug-squashing or expanding the future possibilities of the Mod API. This means that mod makers can select mobs to spawn only in their mod-specific dungeon, for example, without the use of proximity-based and destructible mob spawners. Not only that, but they also mean testing and bug-squashing in the realm of splash-potion-based combat. (And you can't knock the Witch, it's the most annoying/deadly mob in Sethbling's craft bros PvP map)
With the addition of the Wither came the possibility of mob destroying explosion-proof or otherwise indestructible blocks. This could be something they felt was necessary for the Mod API, too, and the only way to properly bug-remove that kind of feature is to make it into part of the live game. Not to mention that with the Wither comes Beacons, localized application of potion effects from map features, also previously impossible and likely something they added as a direct result of determining what kind of functionality mod makers will need but obviously can't utilize unless it's implemented in-game (and this is also one of those GREAT additions for mapmakers- look at FVDisco's Sonic the Hedgehog map).
Fireworks give a great framework and (semi-)practical application of creating and using custom particle effects... But they're also very festive and once again something Mapmakers have used to their advantage (see: Evil Santa boss fight).
Bats... beats the crap out of me. I guess they're just atmosphere. But they're atmosphere I surely wouldn't opt to remove. They just feel like part of the game now.
An argument can be made that any updates - even updates you like - "aren't useful or wanted", as you put it. But perhaps, and I'm not saying it's the case, but perhaps these updates came around for deeper reasons we don't fully understand or aren't publicized.
Did you ever consider that most of the updates in 1.4 and 1.5 could be abstracted far enough to argue that they are simply implementations of new engine functionality they're developing to make the Mod API and coming future updates the best they can be?
When people talk about making the "wrong" kind of updates, do they ever consider that it is not the content of the update, but the code behind it, that is important to Mojang? I certainly never considered looking at it that way until I realized (while writing this post) that there HAD to be a reason for adding "witches and bats" - I would bet real money that it wasn't just a whimsical "Hey, let's add witches and witch huts!" There was an entirely new engine functionality added, and the point of an API is that it gives access to engine functionality without letting you write your own to avoid conflicts. Isn't it conceivable that witches were thrown in as an update just so that the "public" could test out the new functionality and work out bugs?
This is a long, involved process. That's all I'm saying. They set out to write the Mod API and realized that they could not possibly make it robust enough to support the mods that are out there without creating loads of new methods for achieving things like what the Witch or Fireworks added into the core engine functionality.
you see these things help with the mod API making the game ready for it.
Thay always make bug fixes right before the update so 1.5 will come out VERY soon like this thursday soon! Please dont be a jerk mojang is working very hard on this and they should be treated with respect. I want you to click the link in my signature and read it than you can say whatever you want to whoever but if that doesnt change what you say... your hopeless. -
Mar 1, 2013forged_in_flames posted a message on Beardless Notch?this is not good, this is not good at all! GROW IT BACK PLEASE! SOON! BEFORE CHRISTMAS! I also didnt recognize him at the end :0Posted in: News
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Feb 27, 2013forged_in_flames posted a message on Updated Snapshot: 13w09b Available For TestingPosted in: News
the BUD block is only going to be added if they broke BUDS because BUDS are a bug that never got fixed (for a reason)Quote from Nachtschatten
There's this thing I wonder about: How can 1.5 not be far off, considering there's still important things missing? Like the BUD block or Hopper filtering (which is kind of possible right now, but only by jumping through hoops. This is far from the simplicity of the Allocator.)
Quote from Sirsir94
You would have a point, if they hadn't broken WOOD!
...well you still have a point, but they BROKE WOOD!
So your point? The new update is in like less than a week and the prerelease Is like tomorrow they will fix that I promise.Quote from Shourin
I post this every time there is a snapshot and i have submitted it to the bug tracker as soon as I found this white spaces that showed up since the introduction of the new block / item texture setup.
Screenshots
Seen in ALL Minecraft versions up till Snapshot 13w01a
After new texture setup in Snapshot 13w02a => 13w07a
However I have got no replies until the 13w7a snapshot by Random_Guy_32.
I ask if it was my graphs card then why does it show only in the snap shots newer than 13w01a??
I also found via reddit that other people who have kick a#$ beefy computers "High end gaming machines" also get this bug., "etho" This can be seen in one of etho's videos where he is building a game arena. A posted fix for Ati/AMD video cards does not fix this.
I also discovered that if you get a good angle on these cracks you can see what's on the other side. This could give people a unfair advantage if used in pvp related games. It's hard to do now but with optifine zoom it will be easy to abuse.
This happens to me also but I've never seen through a block on this. And this will be fixed too. Really it's not a big deal bro. -
Feb 27, 2013forged_in_flames posted a message on Updated Snapshot: 13w09b Available For TestingHaters, what is this? Mojang being lazy? Not enough bug fixes in minecraft? Late snapshots? Well here you go! A snapshot after the snapshot that fixes more things that the old one! This is a total of 19 bug fixes! But unfortunately you haters will still think its not enough yay redstone update is VERY soon!!!Posted in: News
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Feb 26, 2013forged_in_flames posted a message on Snapshot 13w09a Ready for Testing!no the hay block is probably going for 1.6 not 1.5 sorry this so an awesome snapshot SUCK IT HATERS THE SNAPSHOT DID COME OUT!Posted in: News
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Feb 14, 2013forged_in_flames posted a message on Change Your Minecraft Name? Possibly In The FuturePosted in: News
so that people that are banned from a server don't just change there name and get back onQuote from ProMinecraftVideos
Been waiting on name change feature for a long time now. The coding really isn't hard, so there must be another reason.
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Feb 14, 2013forged_in_flames posted a message on Snapshot 13w07a Ready for Testing!Yay! Ethos map wall will be fixed! (If you don't know what I'm talking about watch this )Posted in: News
I'm gald to see the lighting bugs fixed now. REDO THE ENGINE PLEASE! Or else! - To post a comment, please login.
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Totally agree. If anyone can show me a screenshot or better yet a video of how you get around with pigs and carrots on a stick I will reconsider.
If you show me Docm's pig riding thing in the end I will not. He made that for fun and really I thought was a waste of his time. He would get to the farm faster just my throwing an enderpearl at the top of his ride.
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Hi Occanowey! Great to see you back!
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[center][url="http://minecraftforum.net/topic/2181931-"][img]http://i.bxbservers.com/6BA144A6.png[/img][/url][/center]
Instead of this:
[center][url="http://minecraftforum.net/topic/2181931-"][img]http://i.bxbservers.com/6BA144A6.png[/img][/url][/center]
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A snow golem can't make snow on soul sand... plus you are likely to break the soul sand shoveling that much. I don't think the hopper minecart can keep up either.
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You got that right. I sent you a PM on the new site. I hope you accept.
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Age: 15
What got you interested in the server: was here back with PV 1 :-) you know me
Questions or comments about server: Love the idea about us creating spawn without creative. Let me just say not another castle.
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Solo/Group: solo unless I have my irl friends
PvP/Non-PvP: PvP
Leader/Follower: leader
Giving/Reciving: giving, but receiving isn't bad either
About me: I'm a geek.
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It is expensive but I had all the materials so it was not bad. I've been eating golden carrots as my only food now. To save yourself some frustration make sure to get ALL the materials you need before starting construction. Be sure to watch it on PC because he has some VERY important annotations that you can't see on mobile.
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Before the horse died he told us we shouldn't be allowed to talk to him like that. Then told us to go to bed. We refuse to go to bed! Although I just woke up from a good nights sleep...
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How rude and ugly that sounds. You are posting on a forum and wanting people to talk to you. When you don't get the results you want you do what little children do. Namely COMPLAIN. Any doubt that you are a mature adult has now been removed from my mind.
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Sorry Angoril, I've reached my quota of positive vote for the day.