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    posted a message on Squared Cubed ~ New map, active community looking to add new members!

    IGN: Flame_Hazard
    Age: 16
    Timezone and time online: EST - School makes it hard to play regularly, but during summer break (next week!) I can play a lot more often.
    Favorite thing to do in Minecraft: I like constructing large farms for resources. Iron farms, Witch farms, ender-enders, you name it. I plan to start here with villager trading and move my way up.

    Posted in: PC Servers
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]

    Easiest way to go about that is to just create a new world. Sorry to say, but there are a lot of things that have changed between 1.6 and 1.7 Thaumcraft.

    I'm not trying to update to 1.7, I just want thaumcraft 4.2 for 1.6.

    Edit: *Faceplam* There is no thaumcraft 4.2 for 1.6.4.
    Posted in: Minecraft Mods
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    posted a message on Thaumcraft 6.1.BETA26 [no longer being developed]
    I'm running FTB monster 1.6 and I would like to update thaumcraft to 4.2. What is the easiest way to do that?
    Posted in: Minecraft Mods
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    posted a message on Multiple Copper Ores
    All your copper should work the same way for each mod if you have a pack, so I'm guessing you are having storage problems. I think you should be able put some copper into a barrel and combine them. The copper should come out of the barrel the same kind as the first you put in.

    Example: you put the IC copper in first, then the forestry. Once you take it out, it should all be the IC copper.

    I know this works with JABBA, but I'm not sure about regular old barrels.
    Posted in: Java Edition Support
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    posted a message on [FTB Monster] Biomes o' Plenty help [Resolved]
    Recently I have been exploring my FTB monster world, trying to find a nice place to settle down. However, I keep seeing the same biomes over and over again and never any from biomes o' plenty. I am currently a noob at modding in general so I had no idea why this was happening. A quick wiki look told me I needed to choose the biomes o' plenty option before creating my world. :(

    So my question is, can I change that? I would really like to keep my world, just have BoP generate in new chunks. I know you can do this with the amplified world option, so I'm sure you can do the same with BoP. If you know how, please tell me! It would be much appreciated!

    Also, I've tried posting this in the FTB forums, but I get a 500 error.

    Update: I fixed it.
    Posted in: Java Edition Support
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    posted a message on Minecraft 14w17b - Endermite Model Change Broke My Enderman Farm
    Quote from damntheharp

    Moral of the story: never base a farm/major build on snapshot mechanics


    I was iffy about it as well. I don't know if mojang really intends to fix it or not.
    Posted in: Recent Updates and Snapshots
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    posted a message on Is Mojang getting lazy?
    Quote from Ecu

    -snip-


    Couldn't have said it better myself.
    Posted in: Future Updates
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    posted a message on Is Mojang getting lazy?
    Quote from DaBiggman

    Look for yourself. There is a month old thread on the front page, and the top 5 are the only recently updated. People are no longer interested and are moving on. Further, the modding movement is dying at a rapid pace as well, as are texturing.


    I could paint with all the colors of your ignorance.
    Posted in: Future Updates
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    posted a message on Is Mojang getting lazy?
    Quote from blockbasher24

    Mojang are releasing updates slower and slower and at this rate we won't see 1.10 in our lifetimes.

    Jeb - "Nathan did you finish tetexturing that block?"
    Dinnerbone - "yeah and it only took me 8 months!"
    Jeb - "good job. Now let's go have that party"

    (The entire Dev team then get drunk, celebrating dinnerbones hard work to that block)


    Do you even follow Dinnerbone's twitter? He is working on fixing the weak coding that has been in the game for a long time. They have hobbled on this code for so long trying to make it work. Now they're fixing it so that they can give you the long awaited plug-in API and be able to release updates with more content faster.

    Let's look at what they are doing.
    Quote from dinnerbone

    I don't know if things are getting worse or not, but I will say it has been becoming apparent that the forums are dying. The discussion thread has been around for as long as I have and I can't remember a time until two months ago that there was a single day-old thread. Now, I can find on the front page threads that haven't been touched in over a week.

    People are losing interest.


    You have got to be joking, please tell me you are.
    Posted in: Future Updates
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    posted a message on The Journey of Wizardsofdra: A Minecraft Survival Vanilla Journal: Now Part 5
    Quote from The_Brandog

    Nice journal man. Really nice enchantments. I don't like the use of keepinventory tho, kind've reduces the risk of anything. I also have a survival journal going right now.


    I agree. Keep inventory is mostly for PvP maps and such where getting materials will just be a hassle more than a real part of the game. In survival I believe that losing your stuff should be a real threat. "Oops I died in lava, I'll just hit respawn and it will all be okay." isn't what it's meant for.
    Posted in: Survival Mode
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    posted a message on Host my server and I will help your hosting company! READ ME!
    Wrong section. Please post your thread here.

    Also buddy, these server hosts have to pay expenses too. Money is really the only thing that will get you the services you need. They will honestly be able to do a lot more with the money they get for hosting servers than giving out freebies to people.
    Posted in: Hosting Requests
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    posted a message on Idea for a New Server
    This is in the wrong section. Try posting your thread here.
    Posted in: Discussion
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    posted a message on Wither skeleton Head drop discovery!
    I use a mega op smite 5 sword with every enchantment you can get on it in vanilla survival (repairable due to new 1.8 anvils). I use it to farm wither skulls at my fortress that is slowly being expanded for more spawning spaces. I have a total of 7 beacons in my world with a 8th one coming after I use the three I got last weekend. I one hit every wither skeleton I find and I get a skull consistently close to the average (one every 40 skeletons with looting 3).

    /end thread
    Posted in: Survival Mode
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    posted a message on Iron Golem Farm in the nether
    Quote from Dewydbb




    So you are saying that i should try building it on top of the nether correct?


    If you can get the villagers up there, yes.
    Posted in: Survival Mode
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    posted a message on The Journey of Wizardsofdra: A Minecraft Survival Vanilla Journal: Now Part 5
    It would be a good idea to actually post something about your journey instead of telling us you will.
    Posted in: Survival Mode
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