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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Thank the gods Doctor Zhark is still alive...I don't know what the MC community will do without you! Mo' Creatures really adds what everything is missing from minecraft, with all the pets and cool animals and such. I bid you good luck with your personal issues and that you will solve them :) .
    Posted in: Minecraft Mods
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    posted a message on [v.0.6.3] Transformers Mod - transform!
    Is there any new updates? And is it possible to make the models larger in scale? In order to make the transformers well...more bigger.
    Posted in: Minecraft Mods
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    posted a message on Minegicka 3 - detailed guides available
    Ok thx
    Posted in: Minecraft Mods
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    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!
    Guys i've looked at Dr.Zharks patreon page and apparently for the 'Manticore'(He released a picture of it in the latest post he made) he would like to have 400$ Per month donated to him, and 250$ per month donated to him for a Big Cat mount and overhaul update :S. Maybe hes waiting for that to happen? I don't know...just something I found. Not sure if thats true, and he might just update it anyway, but...meh. Just an interesting thing. Hopefully this isn't the case.
    Posted in: Minecraft Mods
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    posted a message on Unique Artifacts - Powerful, Randomly Generated Items - 1.1.3 Bug Fixin's
    May I ask how do I get a copy of the 'Unique ______' item in my game? I mean, without actually it turning into a real item, so that I can give players in multiplayer, or set it as a reward to dispense? Also, what does antibuilders do?
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Noppes just a suggestion for the next(or next next) update may you add the ability to add 'Chance' percentages to rewards and maybe even more reward options? This way, I could set a quest reward to have one diamond for a 10% chance, but dirt has a 90% chance of being given to the players. That would be great! Oh and by the way, good job on your new companion planning sheet. I'm asking if it would be possible to add mob companions? Like wolves, or even modded mobs from other mods, because of your new Child--Adult system. Also, will the admins be able to give player's companions, or sell them? That would be a great feature!

    Thx for the read and help, Foreverblu
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Is it possible to give possibilities for random rewards, so for example if someones giving a daily reward to his/her player he/she can set a 1% chance tog et a diamond and a 99% chance to get a piece of dirt or somethign? That would be cool. And maybe more than 9 slots?
    Posted in: Minecraft Mods
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    posted a message on Minegicka 3 - detailed guides available
    I found out the error is the Shaders. Any fixes?
    Posted in: Minecraft Mods
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    posted a message on Minegicka 3 - detailed guides available
    um im not sure if this is a bug or anything but Minegicka items, blocks and hats do not appear. They're just not visually apparent. All functions work, though. Could it be because I have shaders or/and optifine? Please help, and thanks in advance.
    Posted in: Minecraft Mods
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    posted a message on Aquatic Abyss - Swordfish and Serpents! [v1.1.1]
    Any news or sneak peaks?
    Posted in: Minecraft Mods
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    posted a message on [v.0.6.3] Transformers Mod - transform!
    That. Looks. Amazing!!!! Maybe make the scaling bigger instead of smaller so it has the 'transformers' effect? Can not wait for this.
    Posted in: Minecraft Mods
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    posted a message on Watch_Craft (a watch dogs mod) [WIP] [CAMPAIGN] [PHONE] [CARS]
    Looking forward, Watch Dogs is a great game, and if this is what we vision it, it will be amazing. Hopefully this will be released. Best of luck.
    Posted in: WIP Mods
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    posted a message on Aquatic Abyss - Swordfish and Serpents! [v1.1.1]
    I must say that I am quite impressed with this mod. Keep up the good work. I love the ocean so I will be watching :D
    Posted in: Minecraft Mods
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    posted a message on Custom NPCs
    Sorry for the late reply, took me quite a while to find that post...but this is the exact code that I have in DIALOG

    if(dialog = 82){
    setSize(7)
    setFaction(2)
    }

    And this is the exact error i get

    sun.org.mozilla.javascript.internal.EvaluatorException: illegal character (<Unknown Source>#2)
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] Ancient Warfare [Forge][SMP][WIP][D/L]
    Quote from Shadowmage4513

    I'm not sure what you are asking?

    Yes, structure packs add structures that you can build in survival mode.

    No, you can make your own templates, feel free to do so (tools are in the structures creative tab). If you make your own, you can use NPCs in them (in creative mode / world gen at least).

    No, the structure packs are not available yet for 1.7 (as 1.7 release is not finished yet)

    No, the NPCs from the 1.6 packs do not work when placed in the 1.7 releases. (again, 17 is not finished, nor are the structure packs)

    Yea ok. I was wondering because I crafted all the crafting tables that I could and could not find a way to get structure blocks. So does that mean for now the drafting table(was it?) Does not work on 1.7 and in addition the town hall is completely useless?
    Posted in: WIP Mods
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