• 0

    posted a message on Dragon Mounts r46 [WIP]
    I'm not sure if this is a glitch but when I found a stronghold under my home I accidentally fell into a ravine and died and then my dragon teleported to me and drowned itself in lava. I could have sworn I made it lay down. It did the same thing before it died when I found a large cavern and I knew for sure that time it was laying down. Is it supposed to do that? I figured I should have asked about it.
    Quote from Aidenman777

    Can you grow the dragon instantly? is so, then how?

    /dragon stage [hatchling, juvenile, adult]
    Posted in: WIP Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from stoneinfocus

    That error shows up in everyone's logs due to the GUIAPI being shoddily ported for this mod. It's still sorta compatible with 1.6.4 though, so that's not your problem. If you're using the links provided in the OP and they're all in the "mod" folder in their original format with the proper version (DrZhark's 6.01.zip, GUIAPI 15.7.jar, CMS.zip), then I have no idea why Minecraft isn't recognizing them. Is the install process for a Mac the same as Windows? Maybe you should just do a fresh install of everything, and install things one at a time while to see when things go wrong.

    Install process for mac and windows are pretty much the same if you really know what you're doing. Yeah i'll try the fresh install and figure out the problem. Thank you so so much for the help I really appreciate it and i'm so sorry for any frustration for dealing with me i'm not too good at computer conversations if you know what I mean. lol ;)
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from flickasangel

    Yeah i'm using vanilla launcher, and i'm using the GUIAPI and CMS that was given to me through the links under the 1.6.2 mo' creatures.


    Ok will do.

    I think I found the problem, how do I fix this if this is the problem? I'll keep looking

    2013-11-25 17:09:27 [SEVERE] [ForgeModLoader] The coremod sharose.mods.guiapi.GuiAPIDummyCoreMod is requesting minecraft version 1.5.2 and minecraft is 1.6.4. It will be ignored.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from stoneinfocus

    He means any launcher other than vanilla, such as Liteloader. I'm guessing you're just using the vanilla launcher, though. What versions are your GUIAPI and Custom Mob Spawner mods, and where are they installed to?

    Yeah i'm using vanilla launcher, and i'm using the GUIAPI and CMS that was given to me through the links under the 1.6.2 mo' creatures.

    Quote from Kye_Duo

    GUIAPI goes in the mods folder
    use F6 to access the menu


    correct. I mean a custom launcher program.
    and do check that you have the right CMS and GUIAPI.
    Look in your FML-client-0.log file and see what the game is doing when it tries to load CMS and GUIAPI

    Ok will do.
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from Kye_Duo

    your log says neither GUIAPI or CMS is loaded up. If you are using a custom launcher make sure it isn't disabling those mods.

    Custom launcher? You mean custom profile like the forge one when you do the installer? I apologize if i'm getting annoying it's just i've been trying to fix this for two weeks now and want to make sure I get it right without ruining my entire minecraft
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from stoneinfocus

    You don't have the custom spawner or the GUIAPI installed correctly. They go in the same mods folder as the main mod.

    Did the log say they're somewhere else? I know they're in the same folder you get when you install forge, unless you mean some other mods folder they are in the same place.

    Quote from Kye_Duo

    uh, skelly controls the wither skellys. I have no problem with them in the nether
    and if you have no endermen in the end, put that biome in the enderman settings


    you need CMS and there is no longer a coremods folder in 1.6.x+, everything goes in the mods folder

    I know there's no coremods folder anymore, I've been installing this mod since 1.3.2 and never had a problem ti'l now. Mo' creatures worked on my brothers computer just fine and I installed the same way I do on mine but it stopped working on mine. That's ok i'm sure i'll figure it out, thank you so much for the help anyways guys! ;)
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from stoneinfocus

    There should be a console tab on the vanilla launcher, or a crash log folder in .minecraft. Post one of those in a spoiler tag, please.


    Ok I believe this is the correct log, I have other mods so I don't know if one of the other mods conflict with it.



    ---- Minecraft Crash Report ----
    // Hi. I'm Minecraft, and I'm a crashaholic.

    Time: 11/16/13 2:46 PM
    Description: Initializing game

    java.lang.NoClassDefFoundError: Ldrzhark/customspawner/CustomSpawner;
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Class.java:2348)
    at java.lang.Class.getDeclaredField(Class.java:1916)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:43)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:524)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:472)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.ClassNotFoundException: drzhark.customspawner.CustomSpawner
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 37 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)
    ... 39 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Class.java:2348)
    at java.lang.Class.getDeclaredField(Class.java:1916)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:43)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:524)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:472)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
    at java.lang.reflect.Method.invoke(Method.java:597)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Mac OS X (x86_64) version 10.9
    Java Version: 1.6.0_65, Apple Inc.
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
    Memory: 48365952 bytes (46 MB) / 136163328 bytes (129 MB) up to 1065025536 bytes (1015 MB)
    JVM Flags: 1 total; -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 14 mods loaded, 14 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{6.4.20.916} [Forge Mod Loader] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed
    Forge{9.11.1.916} [Minecraft Forge] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed
    CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed
    NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed
    MoCreatures{6.0.1} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v6) Unloaded
    DungeonPack{1.6.4} [DungeonPack] (DungeonPack 1) Unloaded
    instahouse{[1.6.4] Insta House v 5.3} [Insta House] (Insta House v 5) Unloaded
    Morph{0.3.0} [Morph] (Morph-Beta-0) Unloaded
    pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1) Unloaded
    weaponmod{1.6.2 v1.13.6} [Balkon's WeaponMod] (WeaponMod) Unloaded
    mod_ZanMinimap{Not available} [mod_ZanMinimap] (ZansMinimap1) Unloaded
    DoggyTalents{v1.5.0a} [Doggy Talents] ([1) Unloaded
    MoarOres{1.3.0} [MoarOres] ([1-1) Unloaded
    Launched Version: 1.6.4-Forge9.11.1.916
    LWJGL: 2.9.0
    OpenGL: Intel HD Graphics 3000 OpenGL Engine GL version 2.1 INTEL-8.18.27, Intel Inc.
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    [color=#666600][color=#282828]Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    Quote from stoneinfocus

    There should be a console tab on the vanilla launcher, or a crash log folder in .minecraft. Post one of those in a spoiler tag, please.


    Not to be too big of a noob but how do I do the spoiler tags?
    Posted in: Minecraft Mods
  • 0

    posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!!
    I'm having a problem adding Mo' Creatures to 1.6.4 I put it in my mods folder correctly and everything but when I try loading a world it takes me straight back to the menu, I try loading the world again then it just freezes on the loading screen with no words or anything. My Gui-Api is a .jar like others say it has to be. I took out just mo' creatures and leaving custom mob spawner and it loaded fine. Any help?
    Posted in: Minecraft Mods
  • 0

    posted a message on Pixelmon 6.3.4 (1st Aug 2018)
    could you add houndour and houndoom pretty please? They're my most favorite pokemon in the whole world! aside suicune but that's a legendary. Please add them please! i'd really like to see them in minecraft! and also mightyena and poochyena too they're awesome too!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.1] Blender Model: Minecraft Player – Compatible With Blender 2.6
    i need help, two things from me most likely being just a stupid noob... first thing, i'm making a music video and i'm making an animation with Deadlox in it but his skin appears looking like a ghost when i check to see if the skin worked, i would show a screenshot but it won't show up.

    Second i can't move any bones, i right click on the bone i want to move and then press r but then it rotates just the bones out of the skin. please help me i need this video done by Sat.
    Posted in: Skins
  • 0

    posted a message on [1.5.1/1.5.2] "Simply Horses!" Mod - Alpha 0.6.2 (Bugfixes and Textures!)
    Quote from flickasangel

    I got a bug report, wild horse foals won't spawn now, anymore at least. Just thought you'd know.
    nvm I'm such a noob, i need to read before i write! lol
    Posted in: WIP Mods
  • 1

    posted a message on [1.5.1/1.5.2] "Simply Horses!" Mod - Alpha 0.6.2 (Bugfixes and Textures!)
    I got a bug report, wild horse foals won't spawn now, anymore at least. Just thought you'd know.
    Posted in: WIP Mods
  • 1

    posted a message on [1.5.1/1.5.2] "Simply Horses!" Mod - Alpha 0.6.2 (Bugfixes and Textures!)
    I can't wait for the update! i hope notch doesn't update minecraft before you are done! he might, but i still cannot wait for you to finish the tweaks in simply horses! so far mo' creatures is filling the void. (the void of missing simply horses) Love this mod!
    Posted in: WIP Mods
  • 0

    posted a message on [REQ/IDEA] Female wolves + puppies!
    This is an amazing idea! i'd love for this to come up! i would like the tamed wolves to have 1-6 pups when breeding so that way you won't have to like "Breed...." wait a few mc days and "Breed...." etc.
    Also i'd like for the wolves to be like 1 & 1/2 a block tall and they could do tricks and or have a variety of colors for the wolves. That'll be awesome if they'd put this in mc! i'd go :steve_lol: :steve_shocked: :iapprove:
    Posted in: Requests / Ideas For Mods
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