• 0

    posted a message on TheCraftedArt's Shop and Gallery (Round 1 full!)
    Hello, I was wondering if you could make a Darth Nihilus skin, heres a picture of him from the front. http://rpggamer.org/...arthnihilus.jpg could you have his lightsaber hanging from his belt if possible, and if not just leave it out, thanks in advance, if you could also PM me when done that would be awesome.

    heres a close up of his mask. http://static.giantbomb.com/uploads/original/7/73953/1661864-darth_nihilus.jpg
    Posted in: Skins
  • 0

    posted a message on Purchasing Accessories?
    I say no, there's probably a mod for this already.
    Posted in: Suggestions
  • 0

    posted a message on Kicking Kids Out of Multi-player = Bullying
    Or you could just get him a cheep laptop/desktop and get minecraft for that, done.
    Posted in: Discussion
  • 0

    posted a message on Hurray... Cobblestone walls are jumpable in 1.4.3
    Quote from FutureNyanCat

    Counting sheep is not related to cobblestone walls.

    I tested it out on my cobble walls in my mob grinder and I can jump over it. I think it was probably a bug, Epicness1234 is just mistaken.


    He means that sheep can jump over them while you try to fall asleep, get it? hahahaha not.
    Posted in: Future Updates
  • 0

    posted a message on Change Your Minecraft Name? Possibly In The Future
    Quote from hunterman12345

    A lot of people have dynamic IPs


    Say 50% of griefers have dynamic IPs, it would still help, maybe set a limit, 1 name change a month.
    Posted in: Discussion
  • 1

    posted a message on Change Your Minecraft Name? Possibly In The Future
    Quote from ByMerch

    I dont like my minecraft username and i agree that it may cause some problems like banning on servers and such but i think it is a good overall idea. However i think that it would also be a good idea that if you couldnt have unique player id's, there should only be about one name change per month,so the griefers or people who got banned would probably not change their name and use their name credit just to re-enter a server and get kicked off again :D Anybody else agree?


    Ban the IP.
    Posted in: Discussion
  • 0

    posted a message on Invisibility Potions seem too OP...
    The only way there OP is if the person has a god sword, and lots of invisible potions and runs around killing people, but if you got like 5 people with god swords and invisible potions, your screwed.
    Posted in: Recent Updates and Snapshots
  • 0

    posted a message on Tool Repair Changes?
    Quote from Mondef

    So, if somebody has a grinder and lots of time they can get the best possible stuff!?... that's different than now, how?


    Because if they combine all the diffrent stuff, because sharpness level 1 and fire aspect level 1 on a diamond sword is insanely rare, now all the player has to do is combine them, not try and get like 10 crap level 30 enchants, just use 2-3 and get some good stuff.
    Posted in: Minecraft News
  • 0

    posted a message on Tool Repair Changes?
    Quote from BK202

    I imagine that the amount of levels below the combined pickaxe in the picture is how many levels it would require in order to combine two enchanted items. This means if you want that kind of god sword you would probably needs all of the pieces first. Sharpness IV, Flame Aspect II, and Knockback II. And then you would need a massive amount of levels on top of this to combine the already costly high level enchants. And if you succeeded in making that god sword you would probably have to pay a massive amount of levels just to combine it with a normal unenchanted diamond counterpart if you ever want to repair it.

    The system looks like it was more so designed for us to use levels to keep the enchantments we want. At that point we may ask ourselves, is looting II worth it on this sword when it takes an extra 10 levels just because of it? Featherfalling IV on my protection IV boots is nice, but do I really want to waste x amount more of levels just because of it? We'd only then want the enchantments that merit the experience wasted to repair the tool every time rather than trying to hoard on every single possible enchantment on the piece of armour or tool.

    Edit: On a side note. The diamond pickaxe in that picture has Effiency V, which is not normally possible for diamond, it's only possible for gold to have it. Maybe with this new repairing system we will be able to combine different types of materials with each other when it comes to enchanting? Either that or the person in the picture just spawned himself some unlegit enchant?


    But think about it, if someone has lots of XP and time, and has good enchants, that person will make God stuff, and I also love feather falling, so I would pay 50 XP to get my feather falling IV to my protection IV boots. That's just me.
    Posted in: Minecraft News
  • 0

    posted a message on Tool Repair Changes?
    Quote from ballygoat

    Dinnerbone said that we will not only be able to name swords/bows/tools, but any item. Map makers will be happy with this indeed. And it costs 50 or so levels guys. It isn't overpowered.


    Find a double skelly spawner, and your good.
    Posted in: Minecraft News
  • 1

    posted a message on Tool Repair Changes?
    To easy to get God swords, and armor if it's repairable. Imagine all the noobs with invisible potion and God swords. Such a horror.
    Posted in: Minecraft News
  • 1

    posted a message on Tips & Tricks For The New & Old
    Quote from QuadrMan1

    Title pretty much sums it up, bring your bag of tricks and share it with the world =]
    I'll start off by saying:

    1. ALWAYS BRING A BUCKET OF WATER MINING
    2. ALWAYS BRING WOOD WHEN MINING
    3. YOU CAN REPAIR TOOLS BY PUTTING THEM TOGETHER IN THE CRAFTING TABLE
    4. GOLD TOOLS ARE THE FASTEST BUT WEAKEST TOOLS IN THE GAME


    So what your saying with repairing them, is that I put a full diamond pick next to my used diamond pick, I get a full diamond pick back? horrible trade.
    Posted in: Survival Mode
  • 0

    posted a message on Attempting to build an RPG map
    I'm interested, we could use Skype to talk on and it would be fun, you would need essentials and world edit though, makes this go way faster.

    IGN: flamingdragons_1
    Posted in: Creative Mode
  • 0

    posted a message on 1.3.1 Creative help
    Quote from DragonSilths

    So in my multiplayer server I go back and forth between Survival, Creative, and Adventure using the commands.

    Anyway I made a small colosseum and I put a Mob Spawner block in the middle. (To many items mod)

    However it isnt spawning anything plus theres a pig spinning in there. How can I make it spawn Skeletons for example?

    Changing the difficulty doesnt do anything seeing as if I put it on Peaceful mobs still spawn regardless lol.


    By default spawners spawned in will spawn pigs, so what you need to do is get Risugami's Spawner GUI. Install then right click on spawner to get the GUI up, then press ESC when you have skeleton box check marked, hope this helps, also, if you want me to see your reply, quote my post.

    http://www.minecraftforum.net/topic/75440-v131-risugamis-mods-preliminary-updates/
    Posted in: Creative Mode
  • 0

    posted a message on RottenOrange * PvP * Slots * 1.3.1 * Factions * Shops * Unique * MobArena * McMMO
    Username: SGTLiger
    Age: 15
    Did you read the rules: no
    Anything else you'd like to add: I really like this server so much, I wanted member for the /sethome and /spawn ability

    creeper goes boom!
    Posted in: PC Servers
  • To post a comment, please .