I never criticized the army. Their sacrifice is far greater. But the moderators here sink time into addressing complaints and adhering to the rules. They don't have to do that. They could just enjoy the forum like the rest of us. Instead, they put in extra time to ensure the forum they enjoy is top notch. That is a sacrifice of their time, even if not the biggest, and they should never be considered "lazy."
- fishg
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Member for 5 years, 7 months, and 1 day
Last active Fri, Apr, 15 2022 21:39:48
- 89 Followers
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Jun 12, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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Jun 11, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
What an unbelievably stupid and greedy thing to do, criticizing a site run by volunteers, who have sacrificed so much time and even funds to this community.
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May 20, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
Time for a last hurrah bois
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Maybe Mojang is planning a hostile fish mob like a shark, with an original name, drop, and behavior. TBH this makes even more sense than just adding sharks, because it allows the developers to not be bound by real life. It also explains why they aren't telling us and are making a excuse online, because they don't want to announce it yet.
Found this online, I think it's fake but this could be similar to what they're planning.
1
I like the safe, it would be very helpful for mapmakers. However, I don't see the point of the other three containers. No one would use them because chests have far more storage space.
Partial Support.
0
The way I see it, there are four types of videogames. Most games combine elements from the some of the four types, and imo Minecraft has the potential to include all four.
Sandbox- About building things to your heart's content, ex city builders or creative mode.
Adventure- About going on a journey and usually fighting some things, ex most games or survival mode.
Puzzle- About solving a puzzle either the game creates or you create, ex many simple online games or redstone.
Strategy- About using your mind to solve a larger problem, ex rts games.
The only thing Minecraft doesn't have is a proper strategy section, while redstone might require some thinking most people don't use it to challenge themselves or others, they use it to solve a puzzle. I don't know about you, but I'm not good at redstone, and that's fine because I have other options. Same goes for many people who are bad builders, or those who don't like survival. There's nothing wrong with not understanding chass (in retrospect it is kind of complicated) but just because someone doesn't enjoy one part of the game doesn't mean nobody else could like it. Those who don't like chass can just enjoy the other parts, I specifically made it so that chass skills aren't required. I'm not saying we need a whole side-game to minecraft, I'm just suggesting yet another way to enjoy the game as building, surviving, and redstone already are.
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For the most part this is a good suggestion, I like the relatively unique look and cleansing table. My bigger problem is this mobs behavior, it functions exactly like a skeleton. Zombies charge at the player at all times, regardless of weapon. Skeletons take their weapon into account (usually bows) when fighting. All the Fallen is right now is a reskinned skeleton spawning with an iron sword. There's a variety of ways to get around this problem:
But anyway that's just my rambling, its your idea so do whatever you feel suits it best. Right now I think the mob is good, but could use some improvement.
Support
2
Animals no one ever asked for in Minecraft:
-Squids
-Bats
-Mules
-Donkeys
-Llamas
I'm gonna excuse polar bears and parrots because they are at the very least cool, but even them are unnecessary tbh.
The one animal the entire playerbase agrees should be added:
-Sharks
All they need to do is adapt the shark from mo' creatures, like they did with horses.
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Sharks don't even need to drop anything (which would make it pointless to attack). This statement feels like its coming from the Love and Hugs Update.
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At the very least you could of come up with a random name. Seriously, with the amount of threads you've made today this might count as spam. The mob is hard to visualize and might seem scary for younger players. It should also lacks a unique drop, so what's the point of it? Consider drawing / finding an image of the mob so people know what you're talking about, because a lot of your mobs are very unique.
In the future, focus on one single idea and flesh it out instead of making a bunch of random things. Read other people's threads and you'll see what is generally expected here.
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By that I meant spiders cannot attack diagonally nor move diagonally, sorry I wasn't clearer.
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Infinite ender pearls, so I'm never late.
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Maybe we could make the jump to beyond diamond. If this were the case the frost dimension would probably be geared towards late-game players, but I'd advocate it's still accessible from the get go. All the mobs would just be super powerful and make enchanted diamond the equivalent of iron (or even stone). Then you would need to either mine or loot dungeons to obtain the new tier. Maybe you could even play it off as one of those "hard but quick vs easier but long" scenarios from folk tales, where you have two options: straight to the end with diamond, which is much faster but quite hard, or the much longer journey to the frost dimension to get a new mineral, which makes the ender dragon fight easier at the expensive of a lot of work and time.
The only problem with this is that all the old mobs would become more of an inconvenience than threat.
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Responses in italics. I feel that this isn't necessary for the game and would just add to lag. Everyone would either not care or like for only 5 minutes before forgetting about it. Colored light is the only thing here I support, but even that isn't needed in my opinion. That being said, I'm not entirely opposed to this either.
Minimal Support.
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I like this list a lot, I agree with all the biomes. However, I don't think the varm (which is warm in norweigen if anyone was curious) should be purple. That color pallet has already been taken by both mushroom islands and the end. Especially fungus and alien plant life. In retrospect I see why overworld grass would be an issue, but I think the varm should be just "less cold" than the super cold dimension. Maybe it could have a unique white-blue-green block?
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I don't know if this is all that necessary considering many server plugins already do this, and multiplayer never was meant to be the focus of the game. Still, this would be useful for less experienced server owners. I could also see this being used
Support.
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So I’ve thought about it for a while and I’ve decided on what I think is a good world generation style.
The world is made of a new frosty block, perhaps topped with “frosty grass”. Lots of icey or runic structures can spawn, with steampunk existing further underground or in the sky. Maybe there could be lakes filled with some super cold liquid. There are no trees, but there are mountains (even a few hollow mountains as suggested before).
Most of the land is on huge floating islands. These islands are so huge at first it’s impossible to notice that they are islands, small ones are 10x the size of the first end island. They also extend all the way to y 10, so huge caverns are possible. In between each island is a very small space, around 10-30 blocks (more like ravines then space). Imagine these more like giant glaciers floating in the sky, a unique balance between end and overworld generation.
Thanks to this air difference between islands, there can be multiple biomes that don’t have to worry about ugly transitions. Each island has one biome and one biome only. Some rough ideas (please add on and suggest name changes if you have any):
• Frosty Plains
• Mountains (variant: Hollow Mountains)
• Ice Spikes (or something like that)
• Frozen Ocean
• Ancient Kingdom with monsters
• Small islands with steampunk or runic things
• Varm, a rare biome that is warm enough for overworld grass to spawn.
Another idea I had- should the dimension require some sort of protection to withstand from the extreme cold? This has been shot down many times for the overworld, but I wonder if it’d work for something optional like a dimension. I could be as simple as just armor, could require polar bear hide (polar bears have no use right now). Keep in mind this would only apply to the dimension, not cold biomes in the overworld.
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Responses in bold. This is a good basic idea, I'm all for more biome-specific things, but I disagree with the direction you've taken this.
No Support