I never criticized the army. Their sacrifice is far greater. But the moderators here sink time into addressing complaints and adhering to the rules. They don't have to do that. They could just enjoy the forum like the rest of us. Instead, they put in extra time to ensure the forum they enjoy is top notch. That is a sacrifice of their time, even if not the biggest, and they should never be considered "lazy."
- fishg
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Member for 5 years, 6 months, and 28 days
Last active Fri, Apr, 15 2022 21:39:48
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Jun 12, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
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Jun 11, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
What an unbelievably stupid and greedy thing to do, criticizing a site run by volunteers, who have sacrificed so much time and even funds to this community.
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May 20, 2019fishg posted a message on Important Minecraft Forum Archive AnnouncementPosted in: News
Time for a last hurrah bois
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I don't know if this fits vanilla Minecraft. Sounds awesome for a mod, but we already have pickaxes. This might be too modern. What if instead of crafting the drill, it could be found in End Cities or Nether Forts? That might make it more a rare treasure item, and justify its inclusion into the game's setting as some "ancient artifact".
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Cool! More animals to meet in the world. One suggestion, would this allow for red pandas to be added?
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That would be a nice aesthetic feature. Full Support
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I think we already have this with the Nether and Overworld Ice Biomes, respectively. Maybe an ice dimension would work, but a fire dimension? Isn't that already the Nether? Please respond, I'd like to hear your ideas. Maybe they are different but from what I'm reading they sound very similar.
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That doesn't work as well when the mobs are trying to kill you. I think a mob collection system is a smarter way to handle it - you don't lose the old method should you prefer it, but you can also opt for a safer method that is still testing the same thing (finding and fighting the mob). Full Support!
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I like it. Adds a bit personality to the jungle. Also, it STOPS THINGS BURNING! Yes.
I assume the position generates at the same rarity as lava? That would be nice. Full Support!
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First off, applauds to your effort. It is clear you put a lot of thought into these suggestions. Overall, I like them, but I agree with jamescoolcrafter in that some of the foods might need better uses. This isn't that big a deal though. It can easily be fixed. As the farming overall, I like the added difficulty and realism to the game. It reminds me of Villages prior to 1.14. Once they were updated, an entire part of the game was discovered, always there, but never awakened to its fullest potential.
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I agree with these suggestions. They add much-needed content to snow biomes. My only suggestion would be to add a bit more detail so people know what they're getting into. We don't want another polar bear situation where the mob has no use.
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I think you could add a bit more detail, but I agree with you in that the ice biome could use more content! Keep up the great work. You'll be a suggesting pro in no time.
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Don't be silly! This suggestion has some great detail, but it's hidden under the layers of text. I think a cave update would be a ton of fun, and part of the excitement is that Mojang can come up with it for us. Since is this simply suggesting the idea of a cave update (which frankly isn't all that new but whatever) I have to say support!
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That sounds very complicated. I don't think it would be possible. The point of creating PC / Mobile / Xbox / Bedrock is because they are on separate platforms. If they could all be on one as you suggest, I think it would already exist. Sadly, we cannot get the complex coding to work.
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That's... actually a really cool idea! It would let you have glass floors thinner like panes, instead of just glass blocks. Although I'm not sure if it is real... eh, I guess the game is already breaking that with you holding 27 stacks of blocks.
Full Support!
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I agree. Phantoms are annoying. But there must be some better way to handle the problem. Maybe they could still exist in the game, but not be tied to insomnia!
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Removing a mob would be a big waste of time, besides, there should be more flying mobs in the game. The real problem isn’t the phantom, it is insomnia.
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I think phantoms should only spawn during night. On the surface the night is dangerous but not in the sky. So if we are flying with the elytra at night, you’ll get some phantoms. The easy solution is to not fly around at night.
Furthermore I think phantoms should spawn in the end, rarely, to make bridging from end island dangerous.