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  • 0

    posted a message on Dragon Dance, Cartoon RPG (Updated 3/10)
    This is a very beautiful texturepack! I can't really use it since I play with mods, but if at some point it ends up supporting some of the more popular magic mods I'll definitely be playing with it full time.
    Posted in: Resource Packs
  • 0

    posted a message on ChickenBones Mods
    EDIT: Nevermind, I solved the problem.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.4] Team CoFH Mods - Thermal Expansion
    Is anyone else having issues with fluiducts since the update to b9? They're absolutely killing my FPS. Having liquid in a transparent fluiduct makes me go from about 50-60 fps to 15-20. The opaque ones aren't as bad but the problem is still noticeable. After some time experimenting I confirmed it's definitely the fluiducts causing it and it only happens when they have liquid inside them. I didn't have any problems like this on older builds. Is there some sort of log file I can look at to see what the problem is?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    Using build 41, Ascent Boost seems to be broken again.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    I found the problem. It's caused by RedLogic. I was using the latest version, so I suppose there's not much I can do for now.
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    I get a crash using the lastest TT, latest TC4 and recommended forge. Here is the report:

    I don't know why it mentions IC2, I don't have IC2 installed. Maybe that's something to do with it?
    Posted in: Minecraft Mods
  • 0

    posted a message on Thaumcraft 3.0.5i (Outdated)
    Haven't seen anyone mention the Traveling Trunk in a while. Any chance it might be coming back in TC4?
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD C9 (FPS Boost, Dynamic Lights, Shaders and much more)
    I get a weird bug when I use Optifine and Buildcraft quarries. Whenever the quarry head moves and breaks a block, the screen flickers. With a maximum speed quarry, this is pretty unbearable. I'm pretty sure the problem is Optifine, as when I remove it the flickering stops. Not seen anyone else mention it though.
    Posted in: Minecraft Mods
  • 4

    posted a message on Thaumic Tinkerer (Thaumcraft Addon) - Evolve Knowledge
    At last, I can stop looking at your twitter and making a sad face.

    One of your subtitles is wrong, "Licnse" should be "License" :3 Going to try this out now anyway!
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Bees: Magic themed bees for Forestry; The Successor to ThaumicBees
    Tried updating forestry, still doesn't work. Also tried removing all three of those mods you pointed out to see if it would work, still nothing.

    EDIT: Omg, I can't believe that worked. Downloaded BoP from the adfly link instead of the direct one and now everything is fine :x
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Bees: Magic themed bees for Forestry; The Successor to ThaumicBees
    Nothing in the FML client log about conflicts either.

    EDIT: Here is the full FML client log.

    EDIT: Been trying for a good while to get the two to play nicely together, getting nowhere. If I have BoP in, TB crashes. I guess I'll just have to do without one of the two mods until there's an update :c
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Bees: Magic themed bees for Forestry; The Successor to ThaumicBees
    Tried without Minefactory, same error message. I tried using ExtraBiomesXL instead of BoP and that works too... Are you using TB/BoP together on 1.5.1 or 1.5.2?
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Bees: Magic themed bees for Forestry; The Successor to ThaumicBees
    I think I found out what the problem is. There seems to be some sort of compatibility issue with Biomes o Plenty. When I remove either BoP or Thaumic Bees, the other one works fine. When I use both at once, I get that crash.
    Posted in: Minecraft Mods
  • 0

    posted a message on Magic Bees: Magic themed bees for Forestry; The Successor to ThaumicBees
    Hi! For some reason I can't get Thaumic Bees to work. I don't have any ID conflicts, and the game loads fine when I remove Thaumic Bees.

    ---- Minecraft Crash Report ----
    // Ooh. Shiny.

    Time: 16/05/13 14:55
    Description: Failed to start game

    at forestry.apiculture.genetics.BreedingManager.registerBeeMutation(
    at thaumicbees.bees.BeeMutation.<init>(
    at thaumicbees.bees.BeeMutation.setupMutations(
    at thaumicbees.main.ThaumicBees.postInit(
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(
    at cpw.mods.fml.common.Loader.initializeMods(
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(
    at net.minecraft.client.Minecraft.func_71384_a(
    at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
    at Source)

    A detailed walkthrough of the error, its code path and all known details is as follows:

    -- System Details --
    Minecraft Version: 1.5.2
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_17, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 682342424 bytes (650 MB) / 1685389312 bytes (1607 MB) up to 3817799680 bytes (3640 MB)
    JVM Flags: 2 total; -Xms512m -Xmx4096m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.51 FML v5.2.5.688 Minecraft Forge 67 mods loaded, 67 mods active
    mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    FML{} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forge{} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CodeChickenCore{} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CoFHCore{} [CoFH Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ImmibisMicroblocks{55.0.0} [Immibis's Microblocks] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NotEnoughItems{} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    PowerCrystalsCore{1.1.4} [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CoFHNetwork{} [CoFHNetwork] (CoFHCore- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    CoFHWorld{} [CoFHWorld] (CoFHCore- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ImmibisMicroblocksInstallCheck{55.0.0} [Immibis's Microblocks (Check for incorrect installation)] (immibis-microblocks-55.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    DamageIndicatorsMod{2.6.8} [Damage Indicators] ([1.5.2]DamageIndicators Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2] Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ArsMagica{5.52.002} [Ars Magica] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BiblioCraft{1.2.1} [BiblioCraft] (BiblioCraft[v1.2.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BiomesOPlenty{0.5.2} [Biomes O' Plenty] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ChickenChunks{} [ChickenChunks] (ChickenChunks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    EE3{pre1g (build 4)} [Equivalent Exchange 3] (ee3-universal-pre1g.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    eplus{1.14.6} [Enchanting Plus] (EnchantingPlus-1.14.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatForestryPre{1.5.1R2.5.4} [MFR Compat: Forestry (2)] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Forestry{} [Forestry for Minecraft] (forestry-A- (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    BinnieCore{1.6-pre7} [Binnie Core] (extra-bees-1.6-pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ExtraBees{1.6-pre7} [Extra Bees] (extra-bees-1.6-pre7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    iChunUtil{1.0.1} [iChunUtil] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    GraviGun{} [GraviGun] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ImmibisCore{55.1.1} [Immibis Core] (immibis-core-55.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    inventorytweaks{1.54b} [Inventory Tweaks] (InventoryTweaks-1.54b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    IronChest{} [Iron Chest] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded{1.5.1R2.5.4} [MineFactory Reloaded] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatAtum{1.5.1R2.5.4} [MFR Compat: Atum] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatBiomesOPlenty{1.5.1R2.5.4} [MFR Compat: Biomes O' Plenty] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatChococraft{1.5.1R2.5.4} [MFR Compat: Chococraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatExtraBiomes{1.5.1R2.5.4} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatForestry{1.5.1R2.5.4} [MFR Compat: Forestry] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatIC2{1.5.1R2.5.4} [MFR Compat: IC2] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatMagicalCrops{1.5.1R2.5.4} [MFR Compat: Magical Crops] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatNatura{1.5.1R2.5.4} [MFR Compat: Natura] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatPams{1.5.1R2.5.4} [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatRP2{1.5.1R2.5.4} [MFR Compat: RP2] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatSoulShards{1.5.1R2.5.4} [MFR Compat: SoulShards] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatSufficientBiomes{1.5.1R2.5.4} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Thaumcraft{3.0.5a} [Thaumcraft] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MFReloaded|CompatThaumcraft{1.5.1R2.5.4} [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatTConstruct{1.5.1R2.5.4} [MFR Compat: TConstruct] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    TwilightForest{1.18.0} [The Twilight Forest] (twilightforest-1.18.0 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatTwilightForest{1.5.1R2.5.4} [MFR Compat: TwilightForest] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatVanilla{1.5.1R2.5.4} [MFR Compat: Vanilla] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    MineFactoryReloaded|CompatXyCraft{1.5.1R2.5.4} [MFR Compat: XyCraft] (MineFactoryReloaded-2.5.4-665.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    mmmPowersuits{0.7.0-489} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.7.0-489.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    PowersuitAddons{0.2.3-132} [Andrew2448's Modular Powersuits Addon] (MPSA-0.2.3-132_MPS-444.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    neibees{1.2.r25} [NEI Bees Plugin] (neibees-1.5.2-1.2.r25.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NEIPlugins{} [NEI Plugins] (NEIPlugins- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ThermalExpansion{} [Thermal Expansion] (ThermalExpansion- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    NetherOres{1.5.1R2.1.3} [Nether Ores] (NetherOres-2.1.3-60.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    PortalGun{1.5.1} [PortalGun] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    Railcraft{} [Railcraft] (Railcraft_1.5.1- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    rftl{1.0} [RottenFleshToLeather] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    ThaumicBees{1.4.7 - 184} [ThaumicBees] (thaumicbees-1.4.7 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
    UndergroundBiomes{0.3.6} [Underground Biomes] (UndergroundBiomes 1.5.2 - Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    OmniTools{} [OmniTools] (OmniTools- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
    LWJGL: 2.4.2
    OpenGL: GeForce GTX 660 Ti/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Texture Pack: Sphax PureBDcraft 128x
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 1

    posted a message on Thaumcraft 3.1? (not 4)
    I was thinking about a way to include some piping/tank stuff in a way that would be optional and hopefully not make TC feel too much like a tech mod, and I think I have a decent idea. Made an account just to post it, anyway!

    The idea is a "Flux Condenser". Basically, a Thaumcraft device you can build that reduces the amount of flux in the area rather than increases it. However, rather than simply getting rid of the flux it condenses it into a liquid form. This volatile, highly dangerous liquid then has to be stored somehow - I'm imagining either some sort of alchemical pipe or Tallow golems could be used to move it into big bubbly vats/tanks. It could then be used for experimentation or perhaps even be an ingredient in some TC recipes. Maybe at a high level of thaumic understanding, you can turn it into something useful like extra aspects. At any rate, maybe this would give some people back the gritty alchemy sort of feel they miss from TC2.

    Some minor things:

    Would it be possible to make Tallow golems work with other mod items - for example, a Tallow golem filling a steam boiler from Railcraft? I'm trying to make a lowtech themed world with lots of steampunk/spellpunk stuff, and this would be awesome.

    Speaking of spellpunk (which is the feel I think Azanor is going for), I wonder if any of you have ever played the Torchlight games? They have a really awesome magitech sorta feel to them, maybe something Azanor could draw inspiration from. Some pictures:


    I would prod a kitten for a magic powered suit like the Dark Alchemist:


    EDIT: Oh, and... Please add the luggage/travelling trunk back in! It was by far my favourite research in TC2. Like a wolf, but useful and cuter!
    Posted in: Requests / Ideas For Mods
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