I've been looking for something like this for a long time and am very glad someone finally made one.
If you don't mind, I actually have some suggestions to make the play more realistic without compromising the quality.
On the feather wings, I get that you're supposed to take fall damage, but if I jumped off a cliff and slowed myself before I hit the ground (by flapping, of course) the fall damage would act as if I didn't slow myself at all. I don't know how coding works, but I think that it's possible in the same way that gliding adverts fall damage. If that makes any sense.
As I said, the mod is great. I will definitely get 0.9 when it comes out.
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Love the mod!
I've been looking for something like this for a long time and am very glad someone finally made one.
If you don't mind, I actually have some suggestions to make the play more realistic without compromising the quality.
On the feather wings, I get that you're supposed to take fall damage, but if I jumped off a cliff and slowed myself before I hit the ground (by flapping, of course) the fall damage would act as if I didn't slow myself at all. I don't know how coding works, but I think that it's possible in the same way that gliding adverts fall damage. If that makes any sense.
As I said, the mod is great. I will definitely get 0.9 when it comes out.