• 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from chickenjason123

    Are there any way to increase the building speed of the NPCs?

    No, this mod strives to be historically accurate as well as realistic, building speeds are set for a reason.

    Quote from shadooklaw

    my villagers are destroying each others work, what should i do?
    Quote from Firespread

    What are they doing? Be specific.

    Sounds like there are two villages too close to each other to me, you have to kill one of them in order to solve this.

    Quote from niels

    when its updated?
    ...When its done!

    Aptly stated

    Quote from Kinniken

    1.10.1 - 25/11/11
    - Experimental compatibility with Minecraft 1.0

    Close but I can wait a little longer >.>

    Quote from Firespread

    W00t @ MCP being released.
    NOW GET TO WORK, KINK

    Edit: I love you.

    lol did you just call him Kink?

    Quote from ExplosiveianG

    WHat I am confused is this for 1.0.0 now?

    Yes, see the change to the thread title.

    Quote from zandane

    so far does not work on 1.0.0 for me. no vilagers or nothing, pressing V gets me this message "command.noknowvillage"

    Common issue, delete everything and reinstall, you messed up your installation

    Quote from Danielm18

    my installer keeps crashing, any way to manually install it?

    Yes, see the FAQ.
    http://www.millenaire.org/wiki/FAQ_Installation

    Quote from Bonkify

    Is this usable for 1.0.0 now? or not? cause it says to use modloader 1.8.1? Can someone clear this up for me?

    Use the 1.0 version of Modloader for the 1.0 version of Millenaire

    Quote from SilverJ-17

    Experimental compatibility? I think I'll just wait until things get more stable, but I've been waiting for this. Can't wait until things become more stable. It's too bad I might have to start another Demo World. Actually, I think I'm going to try playing on my Demo World once it becomes stable enough. I only got one Millenaire village and it's over 1,000 blocks away (near the Notch Village).

    Me too, though I already started up a world in 1.0 that I am keeping, maybe I will just unchunk everything in MCEdit...

    Quote from SilverJ-17

    Same here. I still think Kinniken needs to eventually add Mo' Creatures compatibility, thus auto-killing those nasty Ogres, so they don't destroy stuff when either you get near or the leader attacks them.

    I disagree, once he does that people will complain about him not making other mods compatible, and as for ToK that was different, they both worked together to make both mods compatible and usable between them

    Quote from q220

    Heh, when trying to use the Millenaire installers (link to ad.fly on their homepage) I get constant virus popups from Kaspersky when trying to download the installer o.O

    If you feel the installer has a virus and do not wish to chance it, go for the manual install without the installer, manual installation instructions can be found here.
    http://www.millenaire.org/wiki/FAQ_Installation

    Quote from MAYCRAFT

    Experimental... gave me black screen )=. Installed everything. Have to wait for a much more stable version.

    Sounds like you didn't delete the meta file to me, try doing that

    Quote from Mat0021

    Installed correctly but no villages seem to appear. Lone buildings and ruins do, but never a village. I have to use a wand to get one to come up. I have tried re-installing. remains the same. Also, not sure if this is supposed to be this way but Mayan carvings cant be taken from walls once placed. If you break the block behind it, it turns into a regular painting.

    What does it say when you press v?

    Quote from DebuggedRobot

    Just installed it on my 1.0.0 and I will prob make some gameplay out of it. Will you send this to yogcast so they update the yogbox ?

    Though they usually are outdated, for the 1.0 version of the YogBox they definitely already know about the 1.0 version of Millenaire and if not yet then they do check for these things

    Quote from Glace1221

    The installer won't work and keeps giving me a error message with something called a "launchpad". I there a manual download?

    Yes, instructions for it can be found here.
    http://www.millenaire.org/wiki/FAQ_Installation

    Quote from Mgalekgolo

    I get an error about cultures ingame. I tried using the wand but it didn't work. Bandits spawned, but I flew around teh map and no villages would spawn.

    Perhaps elaborate?

    Quote from andydem401

    I have installed the mod manually, after the automatic one wouldn't work, and at first glance it seems to be working. However, when in game, the on-screen message will say "press v to see what villages are nearby" (or something like that) it will AWAYS say there are none in a 2km distance. I tried this on seed b and it still said the same thing. The wiki says that if this happens then there is a problem with the mod installation. I THINK I did everything right....can't seem to find where I went wrong, even after re-trying it 3 or 4 times. I don't know if this is a common problem, but would like to know if anyone can help. Thanks for reading this!

    You installed it right if that is what it says, just turn it on peaceful so you can keep moving at night, and walk for days in only ever one direction until v shows a new village

    Quote from Glace1221

    So, do I have to change the block IDs? If so, how do I do it?

    You can't, hence the not backwards compatible statement
    Posted in: Minecraft Mods
  • 2

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Firespread

    Yeah, seriously guys.
    LOOK AT THE EFFIN FRONT PAGE.
    MILLENAIRE CAN'T UPDATE UNTIL MCP IS UPDATED.

    Or just look at the title...

    Quote from Robinhood3

    tl;dr: Stone mine broken, "out of room," though there's plenty of room. 3? (I think) upgrades left. Help!?

    http://www.millenaire.org/wiki/FAQ_Gameplay
    The FAQ solves this issue.

    Quote from SSxMINIxLUCAS

    When I downloaded the installer from millenaire.org it didn't give me the actual files to put in the mods folder. Where can I get these files?

    Right next to where you download the installer

    Quote from Robinhood3

    Nope, it's not possible for servers. Hopefully in the future?

    And a question for anybody to help me with....how can I "disable" Millenaire without #1 destroying my saves with villages and #2 uninstalling/having to reinstall millenaire?

    I want to start a new world without villages without having to uninstall millenaire. Thanks!

    Back up your saves when trying something like this

    Quote from bloominglove

    If Millénaire still need female and children's voices I'm happy to help. I have a decent mic and a voice that might sound like monkey farts... ;D lol I made an account just to say this... :tongue.gif:

    Monkey farts... is that a good sound?

    Quote from TwistedWalruse

    DISLIKES: I absolutely, utterly, deeply HATE "running out of space" and the bugs. There are times when I make/find a village, make TWO buildings, and then it runs out of space. Then, even when they don't run out of space, there's ALWAYS a bug or two that force me to leave (EX: I was in an amazing Hindu village, then the stonecutter refused to make Hindu Statues, thus rendering the village useless.). The lag isn't actually very bad, just a few lag spikes here and there. The "Out of Space" and the bugs need serious fixing.

    http://www.millenaire.org/wiki/FAQ_Gameplay
    The FAQ solves this issue.

    Quote from ktccd

    How hard is it to mod this for another culture to be added? I'm just an amateur at java so far (And won't get much better until next year, when I can take a course in java at college).

    Not too, see these guides.
    http://www.millenaire.org/wiki/Guide_on_making_Custom_Buildings
    http://www.millenaire.org/wiki/Guide_on_making_Custom_Villages
    http://www.millenaire.org/wk/index.php?title=Guide_on_Villager_Commands

    Quote from Firespread

    Well, the mobs would kill everyone. :/

    Even a military village with fully upgraded armoury?

    Quote from Kinniken

    ? Not sure I know what this bug is...

    No this is the one where NPCs duplicate and their name changes, you have mentioned it before yourself?
    Posted in: Minecraft Mods
  • 3

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from izbbass

    I'm trying to build as much as I can before Millenaire gets updated. I rarely build when I have a village :tongue.gif:

    lol when 1.8 came out I did the same thing.
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Kman547

    Suggestions go here.
    http://www.millenair...iki/Suggestions

    lol!

    It was not a suggestion but a retraction, and retractions certainly do not go there.
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Rasseru

    That's good to hear! :smile.gif: After Millénaire Mod updated.... Then get updated Buildcraft Mod.... Updated Airship Mod...

    Then 10 other Mods... Then I can play. :tongue.gif:

    :rolleyes:
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Hugna

    Universe? I would say an alternate reality where everything is blocky, humans being replaced by monsters, you can somehow bust trees down with your bare hands, things can float, except for sand and gravel, and you can craft in such strange ways that would be unrealistic in your proper mind.

    I just think it's another reality, placed in the eyes of someone working hard to survive in it, explore it, and possibly, destroy it.

    Definitely another universe, the physics work differently.

    Though reality and universe may be interchangeable in this context. I use the term universe as in the strong theory that proves alternate universes with varyingly working physics exist, which is why when speaking of everything the term multiverse is now used.
    Posted in: Minecraft Mods
  • 1

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Quote from cjz__

    I'm waiting until 1.0 comes out before I add features.

    Transparency is a feature?
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sangheili1155

    Go in the Millenaire config file, and change the button you need.

    Personally I would recommend changing it for the map because Millenaire updates often, I believe if you go into the settings for that map you can change the key

    EDIT:
    Though in order to do that you need to push m, lol
    Ok change the settings for Millenaire first, then use m to change the key for the map, this way, when Millenaire updates you will be fine.
    Posted in: Minecraft Mods
  • 1

    posted a message on My new unfinished map
    Quote from horseradish67

    Guess what i'm doing in my next room... :tongue.gif:

    Constructing a black hole?
    Posted in: Maps
  • 1

    posted a message on My new unfinished map
    Quote from horseradish67

    I am.... 13 years old, oh well, hopefully I get older faster

    Good luck with that, an easy way to go about this would be to sit the planet next to a black hole for some time, maybe five, seven years while you sit and wait on Jupiter or somewhere else far enough away. That way time slows down for the Earth and you age the five to seven years in an amount of time that depends on how close you had set the planet next to the black hole and just how dense it is.



    As for the poll, you definitely need the banana, hand down.
    Posted in: Maps
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