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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta

    y is it in .zip on 9minecraft? y not .jar?


    What is 9minecraft? Is that one of those illegal sites that has stolen software and is probably full of viruses?
    Posted in: Minecraft Mods
  • 1

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Hell_Ryder»

    oh, in case hes rewriting the mod, he should add the possibility of making villages in other dimensions


    Sadly due to the bedrock sky in the Nether, a Nether village would be basically impossible unless it was specifically coded to work in the Nether, even then with the weird landmasses it would be very unrealistic. But it might be possible in the End, just... also very unrealistic...
    Posted in: Minecraft Mods
  • 1

    posted a message on Witchery 0.24.1

    oh... well in that case Ars Magica 2 has a version for 1.10.2


    Oh hey is that out ALREADY?! Nice.


    EDIT:

    Oh wow it has been out for months >.>;

    Posted in: WIP Mods
  • 1

    posted a message on Witchery 0.24.1

    Hmmm, that could be it. Though, weirdly enough, the coven witches don't have a familiar of their own. How ironic...

    It definitely is it, here I have a video series on how to do Witchery:



    Posted in: WIP Mods
  • 1

    posted a message on Witchery 0.24.1
    Quote from Robijnvogel»

    So uhm... how many parties are trying to make one of those right now?

    Sounds like they are all the same group, just are different people talking about it.
    Posted in: WIP Mods
  • 1

    posted a message on Witchery 0.24.1
    Quote from Robijnvogel»

    I think you are misreading the Minecraft EULA there a little bit.
    You only have to make your code available for Mojang (Microsoft now). So if they ask you to share your code with them, you have to. And then they can legally decide to share your code with anyone they like.

    So if Microsoft decides: "Hey! We want that code!" and Emoniph fails to respond, or refuses to hand over his code. Then and only then is he in violation.

    This^
    Posted in: WIP Mods
  • 3

    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from etsmsj»

    I still don't fully understand why Kinniken wouldn't want to make it open source, as it would allow people to revive this mod, but oh well....


    Millenaire updated!

    Posted in: Minecraft Mods
  • 1

    posted a message on Witchery 0.24.1

    It's been over a year now without any Witchery updates, feels like waiting for Kingdom Hearts 3, or Half Life 3


    lol try waiting for Millenaire updates. =b
    Anyways it has been said that the dev is working on a new mod in order to get the feel for the new Minecraft, once that feeling is gotten (if it hasn't yet already) then Witchery will get updated.
    Posted in: WIP Mods
  • 1

    posted a message on [1.7.10] Ancient Warfare [Forge][SMP][WIP][D/L]
    Quote from Dreadp1r4te»

    Thanks for the information. This mod looks really amazing, but I'm looking for more of an adventure setting, so I was hoping it would have naturally-spawning villages at war with each other and unique structures with NPCs for me to discover. I'll definitely give this a shot if I ever do a PVP server though!

    You could try pairing this mod with Millenaire?
    Posted in: WIP Mods
  • 3

    posted a message on Witchery 0.24.1
    Quote from codebracker0»

    Augh, gravity fell and ground is sky!

    I've been Dinerbone'd!


    You know what they say, "When gravity falls and earth becomes sky, fear the beast with just one eye."
    Posted in: WIP Mods
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