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Last active Sat, Nov, 24 2012 14:52:29
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Aug 7, 2012feellikeasir posted a message on [1.3.1] - (Needs more work done) WIP Prodigidous IslandPRODIGIOUS ISLAND [WIP]:Posted in: Maps
IN TESTING. NOT FULLY DONE.
Prodigious Island, a map made by me (Feel Like a Sir). What I mean by ''Prodigious'' is what I mean to be big - If that sentence made sense :/
It is an island supposedly big with other biomes on it. I haven't got many pics as I haven't had much time. This island is a Work-in-Progress and you could expect changes on the map including a different terrain, etc.
If I do happen to change it I may put previous versions as downloads someplace else.
Here are a few pics I took just so you guys can get a look of the island
* * * * * * * * * * *
Huge Cave!!! [Filled with many mobs - including Spider Jockeys!!! :D]
Fiery Volcanoes! Gravely Beaches (Ashes)
Long and Wide Underground Lava Pools!!!
and including exposed diamonds! Lots of Iron, Chunks of Coal and More!
* * * * * * * * * * *
* * * * * * * * * * *
These will be the future plans for this map. As this is my very first map I've ever made it will take a while to get the hang of these type of things, etc.
- Start the Nether
- Start The End - Stronghold needs to be added!
- Expand the Island - Lack of Biomes (including Desert and Snow)
- More Trees?
- Finish Volcano
- Might come up with a new name.
- Spawn Point (Main Building)
- Challenging tasks for the Island.
- Prodigious Server?
- Lost Ruins, Dungeons w/ Epic Treasures
I've put quite alot of work on this -Manually-Thanks for your time to read this post!
None yet, I might plan on making some though
If you would like to, you can help me with ''Strongholds'' and that.
I don't really know if you can program stuff like that in.
Message me if you have any suggestions about how to do Strongholds
and all of that stuff. Thank You.
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Oct 6, 2011Posted in: Minecraft Mods
I’ve stopped developing this mod for 2 reasons:
1 - I'm done with Minecraft, having played it since alpha 1.1.2_01. I've experienced everything this game has to offer. Since Minecraft was released (end of beta) it has become way too diluted for its simple outset. Almost everything that has been released since is just content and no new gameplay experiences. Every time I play I get irritated by the amount of lost potential and it makes me want to create a complete overhaul mod, though I simply don’t see that happening.
2 - The community. The immature, the trolls, the griefers, etc. This community is full of them and they’re ruining it for the rest of us. Now I get it, I like to let loose and have a laugh every once in a while myself. But the amount of stupidity on display is just cringe worthy. The signal to noise ratio is too low and finding good quality content is difficult.
Is this the end for Advanced Hud?
Update: Maxpowa is now developing the mod.
No. As of this post Advanced Hud is public domain, meaning it’s yours to do with as you wish. I won’t release the source though, as I’d rather have someone experienced working on the mod. Also my code shouldn’t be used as training material as it contains a ton of bad habits. Hurry up though, as I’ll be taking the downloads offline next month (June 30th)
Original post:please read the FAQ before posting or sending me a pm!
DO NOT ASK FOR UPDATES! It is against the rules. I am working on the update. I don't know when it's done. Advanced Hud will let you personalize your heads-up display. It is a mod that is entirely focused on esthetics and customizability while not adding or changing any game mechanics. Every hud item has its own menu with it's own set of parameters allowing you to set each hud item as you see fit. One of the key features of the mod is that you can reposition the hud items to anywhere on the screen. On top of that Advanced Hud adds 3 new hud items: a lightmeter, a minimap (beta) and a death counter (for livestreaming, etc) and it is ever expanding with new features being added every update. The writer of this page just blatantly copied the description from the advanced hud topic and was to lazy to even read what it said. Shame on him.
To use the mod press H (default) to open the HUD menu
read this before posting or sending me a pm
Q1: Your mod does not work on my computer, it crashes the game or it won't show the settings menu.
A: Please check how to install the mod again (and use multiMC this time, no really).
Try removing other mods that change stuff to the hud.
Report the crash (with log) or incompatibility (also check the notes in the incompatibilities section) in this topic.
Please keep in mind that there's nothing that can tick me off more than someone saying the mod doesn't work and not providing any other information (in short).
Q2: Is it possible to mod the hud from mod X/Y
A: No, the way java works and (to my knowledge) the lack of a decent hud api means that adding hud items from other mods is a lot of effort for little reward.
Q3: Can you make the inventory screen movable
A: No, this mod is strictly HUD only. Making the inventory screen movable will add a lot of incompatibilities.
Q4: Can I add your mod to my modpack?
A: I do not allow my mod in modpacks, because modpacks take time update all the mods in them. This will create a backlog where people will ask about problems in old versions, while those versions are no longer supported. And I'm not willing to waste my time fixing problems with older versions of the mod or having to take another step asking people what version of the mod they have. EDIT: No means no, asking your users not to ask for help with older versions is not how the internet works. Could you please stop messaging me.
Q5: Does your mod work in multiplayer?
A: Everything that is changed is pure client side, so yes.
Advanced Hud 4.8.1 for Minecraft 1.4.7- Added the item tooltips hud item. I've applied my own coding to this one, so it's not the exact same as Mojang's; It won't appear every time the item takes damage and it will use the item's rarity color.
- Added a scroll bar to the settings menu as the mod now has 16 hud items which can't fit in a 3 * 5 grid anymore.
you can find older versions in version history below.
I strongly recommend you use multiMC for installing mods
- Install modloader or forge (forge 3.3.7 and up)
- place the advancedHUD zip file in the mods folder (make the folder if it's not there).
Note: this list is old. The mods listed here might not be incompatible anymore.
- The thirst mod - disables Advanced HUD when installed
- CJB's mods - disables Advanced HUD when installed
- VR-ChatMod v062 - causes a crash when you click a link in the chat.
- More Health Enhanced - Overwrites base classes.
- What's my Light Level - Overwrites base classes, while it should be using a modloader hook.
- Village Info - Overwrites base classes, while it should be using a modloader hook.
- Rei's minimap - place the Rei's minimap zip file in the mods folder. Don't install it in the jar.
Mods that change the hud are highly likely to be incompatible with this mod.
If you find any conflicts with the current version and other mods, that are not on this list, please report them in this thread.
NO LONGER APPLICABLE.0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - TurboSlow, Original author of the MOD. Under the copyright terms accepted when purchasing Minecraft the OWNER has full rights over their MOD despite use of MOJANG code.
USER - End user of the mod, person installing the mod.
All conditions apply to current and old versions.
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.Thanks to Tenor471 for the original idea.
Thanks to Mojang for making minecraft.
Thanks to you for not TL;DR-ing this text.
Jun 5, 2011ThadiusKayne posted a message on KayneCraft 4.2 (1.8 Compatible finally! With vanilla custom texture support)Posted in: Resource PacksIf you enjoy the pack PLEASE reply in this thread, and follow me on facebook and twitter to keep up with development of the pack There MIGHT be giveaways too, including Steam Keys!Static Screenshots in Spoiler:-
KayneCraft x32 for Minecraft 1.8
KayneCraft x64 for Minecraft 1.8
KayneCraft x128 for Minecraft 1.8
How to install:-
1. Download Minecraft HD texture patcher from The Minecraft HD texture patcher thread (Here)
2. Run Minecraft HD texture patcher
3. Download KayneCraft texture pack
4. Press (windows key+ r) to open "run" window
5. Type "%appdata%" without the quotation marks
6. Open the ".minecraft" folder
7. Open "texturepacks" folder
8. Move or copy the .zip texture pack into the "%appdata%/roaming/.minecraft/resourcepacks" folder
9. Run Minecraft
10. Select the KayneCraft texture pack in the menu
1. Buy a PCor if you really must use one of those things:-
(Method from Slothy89)
1. Download Mac version of MCPatcher, and patch MC
2. download the texture pack .zip
3. Click Finder and press: Command(AppleKey) + Shift + G
4. Type ~/Library/Application Support/minecraft/texturepacks/
5. Move/Copy the KayneCraft.zip to this folder
6. Run MC
7. Select the KayneCraft texture pack in the menu
8. Done(I do not condone or in any way support the use of apple products, this pack "might" make them explode)
Linked Signatures:-Support me by using one of the linked signatures below
Changes in KayneCraft 4.2Previous patch notes and screenshots in spoiler:
- New 1.8 content
- new side and top textures for lots of blocks
Changes in KayneCraft 4.1Backdated version repository:-Click here to see all versions hosted on my webserverPlease feel free to reply with comments and possible additions and changes... many block designs are to be subject to change in upcoming versions, hope you all enjoy.
New 1.7 content (sorry it took so long)
Changes in KayneCraft 4.0
- all new cleaner animal and scarier hostile mob skins
- new semi-transparent glass
- new diamond sword (yes the complaining finally got to me)
- new block breaking animation
- new fire and flame particle animations
- new beacon and explosion textures
- numerous other tweaks, rogue pixels killed, and changes made
- Horses and Donkeys
- Horse Armor
- Coloured Hardened Clay
- New Bricks with vertical CTM made to match hardened clay blocks
- 3.6.1 - Birch leaves fixed
- 3.6.2 - Melon stems fixed
- 3.6.3 - Noteblock fixed
- 3.6.4 - Other stuff i broke, fixed
- All new designed x256 tools and swords
- Brand new stone bricks
- new smooth stone slabs
- CTM glass now working with optifine
- All new plants and crops
- Font fixes
- Better skies support
- Brand new armours
- New wool
- New enchanting table and book
- new bed
- new wheat and seed textures
- New digital clock
- new compass
- all new 1.5 textures :-)
- All new Villagers (including donors "ExBuck" and "Jagthunder")
- All new Zombies
- A new painting from donor "ExBuck"
- a new painting thanks to the donor "GremlinDan"
Aug 6, 2012Posted in: Resource Packs
Royale is a texture pack I created with my personal preference between light and dark, detail and simplicity and the relationships between different building blocks. Its great for both creative endevours and survival gameplay, with blocks remaining faithful to the style of the default texture pack but with added detail.
[/center] [center][url=http://www.minecraftforum.net/topic/1405123-131-32x32-royale-just-released/][img]http://cl.ly/IXiP/sig.png[/img][/url][/center] [center]
I'd like to thank the following people for their support and pitching up to live streams & skype chats I did whilst creating the pack:
Please comment about your thoughts on the texture pack and make sure to vote in the poll for what you'd like to see next! Subscribe to me on livestream.com/iipod to get notifications of when I'm livestreaming the creation of the pack!
: Any use of my textures without written consent is illegal.
Aug 3, 2012Posted in: Resource PacksQuote from Npatterson11
if you like my pack be sure to comment or hit the +1 in the lower right of my post
stolen texture bull crap were i didnt steal anything also how is it overdone and the default edit is what makes it awesome so that mods dont look like crap in comparison sides i dont want opinions i want suggestions
what i should texture next
You answered your own question there.
It's overdone because we at least 2 default edits weekly.
Texture packs having original textures doesn't make them crap; many look far greater than default.
If you don't want opinions, don't post it on the internet.
That's not gonna happen, buddy.
Click to enlargicate.
Title of message #1: you are ignore read if u dont want to be
Title of message #2: u liar
Jun 11, 2012Lucid_Assailant posted a message on [1.12.2] The "BETTER THAN DEFAULT" resource upgrade - v2.3Posted in: Resource PacksQuote from seanbreen97
Well, look at my post in this way:
1) It's a crying face.
2) My signature says "Default edits make me cry"
3) It is a short way of saying that I dislike this pack.
Make sense now?
You're missing the point. No one saying they don't understand. The fact of the matter is it's a senseless, useless, unhelpful post.
The only thing that doesn't make sense is why someone with a signature that says "Default edits make me cry" is on a thread for a default edit pack. Unless the aforementioned someone is just a trolling ****.
And to the naysayers. It's a brand new pack. Be patient, and show a little support. You'll never know what it can be if you try to shut it down right away.
Jun 10, 2012Zakristone posted a message on [1.12.2] The "BETTER THAN DEFAULT" resource upgrade - v2.3It's quite nice. This is how default edits should be made.Posted in: Resource Packs
Jun 9, 2012olha2 posted a message on [1.12.2] The "BETTER THAN DEFAULT" resource upgrade - v2.3Connected TexturesPosted in: Resource Packs
Jun 9, 2012_zombiehunter posted a message on [1.12.2] The "BETTER THAN DEFAULT" resource upgrade - v2.3Posted in: Resource PacksQuote from Kiajinn
Actually this is quite clever, basically it adds some nice MCPatcher Tweaks, such as CTM, Biome Colors and Animated Textures including Water and Lava improvements.
Thx, you're the first guy posting something nice here !
My "texture upgrade" is very early in development, but I will add more features in the next update !
v1.0 is for testing ...
Jun 9, 2012neoix posted a message on [1.12.2] The "BETTER THAN DEFAULT" resource upgrade - v2.3Posted in: Resource PacksQuote from _zombiehunter
It's multi-version compatible and has not to be updated for every new Minecraft version !!!
It does have to be updated. Otherwise all the new items will be invisible.
Jun 9, 2012xcadaverx posted a message on [1.12.2] The "BETTER THAN DEFAULT" resource upgrade - v2.3Posted in: Resource PacksQuote from _zombiehunter
Hey, I'm working on it !
Be a bit more patient, I'm not as fast as light !
You should have been a bit more patient to gather your resources together before jumping to make a thread.
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