• 0

    posted a message on [1.7.10]LambdaCraft : Minecraft Half-Life Expansion [v1.9]
    Quote from Ryuichiro

    i have a problem
    ---- Minecraft Crash Report ----
    // Shall we play a game?

    Time: 2/2/14 11:43 AM
    Description: Rendering screen

    java.lang.NullPointerException
    at cn.lambdacraft.crafting.client.gui.GuiWeaponCrafter$TipBehavior.getTip(GuiWeaponCrafter.java:73)
    at cn.liutils.api.client.gui.LIGuiContainer.func_74189_g(LIGuiContainer.java:164)
    at cn.lambdacraft.crafting.client.gui.GuiWeaponCrafter.func_74189_g(GuiWeaponCrafter.java:129)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:168)
    at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1036)
    at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:946)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at cn.lambdacraft.crafting.client.gui.GuiWeaponCrafter$TipBehavior.getTip(GuiWeaponCrafter.java:73)
    at cn.liutils.api.client.gui.LIGuiContainer.func_74189_g(LIGuiContainer.java:164)
    at cn.lambdacraft.crafting.client.gui.GuiWeaponCrafter.func_74189_g(GuiWeaponCrafter.java:129)
    at net.minecraft.client.gui.inventory.GuiContainer.func_73863_a(GuiContainer.java:168)

    -- Screen render details --
    Details:
    Screen name: cn.lambdacraft.crafting.client.gui.GuiWeaponCrafter
    Mouse location: Scaled: (406, 72). Absolute: (813, 560)
    Screen size: Scaled: (683, 353). Absolute: (1366, 705). Scale factor of 2

    -- Affected level --
    Details:
    Level name: MpServer
    All players: 1 total; [EntityClientPlayerMP['X'/197, l='MpServer', x=-292.42, y=56.62, z=356.92]]
    Chunk stats: MultiplayerChunkCache: 441
    Level seed: 0
    Level generator: ID 00 - default, ver 1. Features enabled: false
    Level generator options:
    Level spawn location: World: (-189,64,270), Chunk: (at 3,4,14 in -12,16; contains blocks -192,0,256 to -177,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    Level time: 315404 game time, 315404 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Forced entities: 64 total; [EntityZombie['Zombie'/33862, l='MpServer', x=-360.50, y=40.00, z=381.50], EntityCow['Cow'/4, l='MpServer', x=-372.50, y=73.00, z=310.50], EntityZombie['Zombie'/33866, l='MpServer', x=-361.50, y=40.00, z=380.50], EntityTaintChicken['Tainted Chicken'/17, l='MpServer', x=-357.09, y=70.00, z=297.44], EntityThaumicSlime['Thaumic Slime'/18, l='MpServer', x=-352.63, y=60.00, z=308.38], EntityWisp['Wisp'/24, l='MpServer', x=-344.56, y=42.36, z=385.16], EntitySkeleton['Skeleton'/37159, l='MpServer', x=-359.50, y=27.00, z=398.50], EntitySkeleton['Skeleton'/37158, l='MpServer', x=-357.97, y=27.00, z=395.38], EntityCreeper['Creeper'/39845, l='MpServer', x=-305.53, y=26.00, z=395.20], EntitySkeleton['Skeleton'/39852, l='MpServer', x=-376.09, y=15.00, z=327.34], EntityFrienderman['entity.betterstorage.Frienderman.name'/46, l='MpServer', x=-350.31, y=52.00, z=323.66], EntitySkeleton['Skeleton'/37135, l='MpServer', x=-372.88, y=53.00, z=388.69], EntitySkeleton['Skeleton'/37134, l='MpServer', x=-371.50, y=50.00, z=395.50], EntityXPOrb['Experience Orb'/35465, l='MpServer', x=-320.50, y=63.25, z=315.19], EntityTaintacle['Taintacle'/62, l='MpServer', x=-330.50, y=26.00, z=296.50], EntityXPOrb['Experience Orb'/35467, l='MpServer', x=-326.63, y=64.25, z=317.50], EntityXPOrb['Experience Orb'/35466, l='MpServer', x=-324.25, y=64.25, z=315.25], EntityTaintSwarm['Taint Swarm'/35571, l='MpServer', x=-307.03, y=64.05, z=356.97], EntityTaintSporeSwarmer['entity.Thaumcraft.TaintSwarmer.name'/64, l='MpServer', x=-331.50, y=66.00, z=330.50], EntitySlime['Slime'/72, l='MpServer', x=-313.31, y=18.00, z=397.31], EntityHoundeye['Houndeye'/33381, l='MpServer', x=-332.50, y=38.00, z=401.50], EntitySquid['Squid'/26079, l='MpServer', x=-254.94, y=57.34, z=399.13], EntityBat['Bat'/34054, l='MpServer', x=-313.66, y=23.64, z=398.00], EntityTaintSpore['entity.Thaumcraft.TaintSpore.name'/81, l='MpServer', x=-307.50, y=64.00, z=301.50], EntityPech['Pech Forager'/83, l='MpServer', x=-319.47, y=27.00, z=358.94], EntityTaintacle['Taintacle'/82, l='MpServer', x=-305.50, y=25.00, z=305.50], EntitySkeleton['Skeleton'/36244, l='MpServer', x=-370.50, y=18.00, z=316.50], EntitySquid['Squid'/26099, l='MpServer', x=-317.09, y=56.34, z=406.13], EntitySquid['Squid'/26097, l='MpServer', x=-322.06, y=55.03, z=405.69], EntityWisp['Wisp'/99, l='MpServer', x=-274.71, y=71.39, z=384.96], EntitySquid['Squid'/26100, l='MpServer', x=-314.31, y=56.38, z=408.44], EntityBat['Bat'/36271, l='MpServer', x=-338.69, y=40.00, z=399.72], EntityBat['Bat'/36270, l='MpServer', x=-339.28, y=40.45, z=380.72], EntityThaumicSlime['Thaumic Slime'/97, l='MpServer', x=-300.75, y=22.00, z=301.25], EntityZombie['Zombie'/31827, l='MpServer', x=-319.50, y=17.00, z=403.50], EntityChicken['Chicken'/113, l='MpServer', x=-274.50, y=73.00, z=404.50], EntityTaintacle['Taintacle'/126, l='MpServer', x=-256.50, y=64.00, z=328.50], EntityItem['item.tile.dirt'/125, l='MpServer', x=-259.69, y=63.13, z=328.44], EntityItem['item.tile.dirt'/124, l='MpServer', x=-260.84, y=62.13, z=328.31], EntityBat['Bat'/36276, l='MpServer', x=-360.50, y=12.26, z=372.53], EntityItem['item.tile.dirt'/123, l='MpServer', x=-261.88, y=63.13, z=326.13], EntityTaintSpore['entity.Thaumcraft.TaintSpore.name'/122, l='MpServer', x=-263.50, y=73.00, z=305.50], EntityTaintSpore['entity.Thaumcraft.TaintSpore.name'/2307, l='MpServer', x=-298.50, y=65.00, z=322.50], EntityCreeper['Creeper'/8666, l='MpServer', x=-366.50, y=27.00, z=395.50], EntityPlayerRenderHelper['unknown'/395, l='MpServer', x=-292.42, y=56.62, z=356.92], EntityCreeper['Creeper'/38135, l='MpServer', x=-351.50, y=32.00, z=393.50], EntitySquid['Squid'/26121, l='MpServer', x=-241.16, y=56.31, z=343.53], EntitySquid['Squid'/26126, l='MpServer', x=-329.09, y=54.38, z=393.66], EntitySkeleton['Skeleton'/36439, l='MpServer', x=-337.50, y=40.00, z=392.09], EntitySkeleton['Skeleton'/36443, l='MpServer', x=-319.50, y=16.00, z=399.50], EntityHeadcrab['entity.LambdaCraft.headcrab.name'/36442, l='MpServer', x=-314.94, y=18.00, z=399.16], EntityCreeper['Creeper'/25908, l='MpServer', x=-363.50, y=14.00, z=386.50], EntitySquid['Squid'/26119, l='MpServer', x=-232.56, y=56.31, z=344.09], EntityZombie['Zombie'/14950, l='MpServer', x=-355.50, y=45.00, z=369.50], EntitySquid['Squid'/26129, l='MpServer', x=-324.97, y=52.34, z=400.09], EntityCreeper['Creeper'/12048, l='MpServer', x=-363.50, y=63.00, z=332.50], EntityClientPlayerMP['X'/197, l='MpServer', x=-292.42, y=56.62, z=356.92], EntityZombie['Zombie'/41121, l='MpServer', x=-336.50, y=38.00, z=409.50], EntityBat['Bat'/30879, l='MpServer', x=-353.75, y=32.10, z=408.75], EntityBat['Bat'/12098, l='MpServer', x=-329.53, y=16.10, z=413.75], EntitySpider['Spider'/36382, l='MpServer', x=-337.53, y=39.00, z=383.50], EntityZombie['Zombie'/19886, l='MpServer', x=-326.50, y=32.00, z=283.50], EntityBat['Bat'/39248, l='MpServer', x=-348.66, y=34.10, z=391.44], EntityBat['Bat'/39249, l='MpServer', x=-339.97, y=39.33, z=378.25]]
    Retry entities: 0 total; []
    Server brand: fml,forge
    Server type: Integrated singleplayer server
    Stacktrace:
    at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
    at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:856)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 8 (amd64) version 6.2
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 209408712 bytes (199 MB) / 700448768 bytes (668 MB) up to 954728448 bytes (910 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 71896 (4026176 bytes; 3 MB) allocated, 17 (952 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 71 mods loaded, 71 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    NotEnoughItems{1.6.1.8} [Not Enough Items] (Not-Enough-Items-1.6.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct-Preloader{0.0.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SPCForge{5.2} [SPC Forge] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FamiliarsAPI{1.6.4} [Familiars API] (Familiars_API_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    DamageIndicatorsMod{2.9.2.2} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    battlegear2{1.0.4.5} [Mine & Blade Battlegear 2 - Bullseye] (1.6.4-MB_Battlegear2-Bullseye-1.0.4.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2{2.0.376-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.376-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Thaumcraft{4.0.4c} [Thaumcraft] (Thaumcraft4.0.4c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    betterstorage{0.7.3.38} [BetterStorage] (1.6.4.BetterStorage_0.7.3.38.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    hearts{1.0} [Hearts] ([1.6.4] [Forge] Heart Crystal 1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SC0_SpaceCore{0.5.3} [SpaceCore] ([1.6.4] SpaceCore 0.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    SC0_UsefulPets{1.1.5} [Useful Pets] ([1.6.4] Useful Pets 1.1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    bspkrsCore{v5.2(1.6.4)} [bspkrsCore] ([1.6.4]bspkrsCorev5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TreeCapitator{Forge 1.6.4.r09} [Treecapitator] ([1.6.4]TreeCapitator.Forge.1.6.4.r09.Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    nohero_morehealth{4.5} [More Health Forge] ([Forge]More Health Enhanced 5.0 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Backpack{1.21.24} [Backpack] (Backpacks-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Charms{1.6.4 v2} [Health Charms] (Charms 1.6.4 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CJBAPI{1.6.4.2} [CJB Mods Rebirth] (CJB API 1.6.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CJB|Cheats{1.6.4.2} [CJB Cheats Mod] (CJB Cheats 1.6.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CJB|MoreInfo{1.6.4.1} [CJB MoreInfo Mod] (CJB MoreInfo 1.6.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CJB|QuickCraft{1.6.4.1} [CJB QuickCraft Mod] (CJB QuickCraft 1.6.4.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    CrossbowMod2{a0.1.6} [Crossbow Mod 2] (Crossbow-Mod-2-1.6.4-a0.1.6.33 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FamiliarsDefaultMobPack{1.6.4} [Familiars DefaultMobPack] (Familiars_DefaultMobPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FamiliarsExtendedFamPack{1.6.4} [Familiars ExtendedFamPack] (Familiars_ExtendedFamPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FamiliarsHerobrineFamPack{1.6.4} [Familiars HerobrineFamPack] (Familiars_HerobrineFamPack_1.6.4a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    iChunUtil{2.4.0} [iChunUtil] (util^iChunUtil2.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviGun{2.0.0} [GraviGun] (files^GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Torched{2.0.0} [Torched] (files^Torched2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FlansMod{4.1} [Flans Mod] (FlansMod-4.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    instahouse{[1.6.4] Insta House v 5.3} [Insta House] (Insta House v 5.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IronChest{5.4.1.614} [Iron Chest] (Iron-Chests-Mod-1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LambdaCraft{1.7.7} [LambdaCraft] (LambdaCraft_1.7.7_(Use_English_Pathnames).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LambdaCraft|World{1.7.7} [LambdaCraft World] (LambdaCraft_1.7.7_(Use_English_Pathnames).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LambdaCraft|DeathMatch{1.7.7} [LambdaCraft DeathMatch] (LambdaCraft_1.7.7_(Use_English_Pathnames).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LambdaCraft|Living{1.7.7} [LambdaCraft Living] (LambdaCraft_1.7.7_(Use_English_Pathnames).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LambdaCraft|Xen{1.7.7} [LambdaCraft Xen] (LambdaCraft_1.7.7_(Use_English_Pathnames).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LIutils{1.2.1} [LIUtils] (LambdaCraft_1.7.7_(Use_English_Pathnames).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    LCWeaponAssist{1.2.1} [LambdaCraft Weapon API] (LambdaCraft_1.7.7_(Use_English_Pathnames).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_Xray{MX for 1.6.2} [mod_Xray] (mod_XrayV1.11.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviSuite{1.9.8} [Gravitation Suite] (mod_zGraviSuite_1_9_8_MC_1_6_4_IC_EXP.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    numina{0.1.0-45} [Numina] (Numina-1.6.2-0.1.0-45.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    powersuits{0.9.0-76} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.6.2-0.9.0-76.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MoreSwordsMod{2.5.5} [More Swords Mod] (More Swords Mod 2.5.5. For 1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    MultiPageChest{1.2.4b} [Multi Page Chest] (multiPageChest-1.2.4b-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] (Rei's Minimap 1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    rpginventorymod{1.6.4} [RPG Inventory Mod] (RpgInventory 1.6.4 v3 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RPGMS{RpgInv8.4} [RpgInv Mage Addon] (RpgInventory 1.6.4 v3 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RPGPlusPlus{RpgInv8.4} [Subarakis RPG++ mod] (RpgInventory 1.6.4 v3 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    RPGRB{RpgInv8.4} [Rogue and BeastMaster Patch] (RpgInventory 1.6.4 v3 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    VanillaShields{RpgInv8.4} [Vanilla Shields Mod] (RpgInventory 1.6.4 v3 Complete.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    simpleores{1.2.1} [SimpleOres 2] (SimpleOres 2 + Plugins v1.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    simpleoresfusion{1.2.1} [SimpleOres 2 Fusion Plugin] (SimpleOres 2 + Plugins v1.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    mod_SoManySwords{0.23} [mod_SoManySwords] (SMSv023.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Waila{1.4.4} [Waila] (Waila_1.4.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    UniversalElectricity{3.0.1} [Universal Electricity] (Universal-Electricity-3.0.1.19-core.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMultipart{1.0.0.182} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct{1.6.X_1.5.2.1} [Tinkers' Construct] (TConstruct_mc1.6.4_1.5.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    tpmod{2.4.2} [Teleportation Mod] (Teleportation-164-Tp-Mob.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WatkinsBase{0.1} [Watkins Base] (UtilityChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    UtilityChest{v2.2} [Utility Chest] (UtilityChest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Core{1.4.0.6} [WR-CBE Core] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Addons{1.4.0.6} [WR-CBE Addons] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    WR-CBE|Logic{1.4.0.6} [WR-CBE Logic] (WR-CBE 1.4.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    McMultipart{1.0.0.182} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMicroblock{1.0.0.182} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    TConstruct Environment: Sane and ready for action. Bugs may be reported.
    Launched Version: 1.6.4-Forge9.11.1.965
    LWJGL: 2.9.0
    OpenGL: Intel® HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2843, Intel
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Pack: Default
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 4443 (248808 bytes; 0 MB) allocated, 38 (2128 bytes; 0 MB) used



    it may be hinting at two ids that are the same or a mod that is interfering with lambda. such as thaumcraft. try a mod that would mess with the weapon crafter's gui. try the mods with a gui. ((a menu) or a menu change.)
    Posted in: Minecraft Mods
  • 0

    posted a message on What have i done wrong?
    i had to upload mine 63 by 63. did you try that tbone?

    and here is mine.

    Posted in: Discussion
  • 0

    posted a message on AdvancedHUD Continuation [0.1.8] [LESS bugs]
    maxpowa did you change it so you couldnt make your hud vertical? could you change it back?
    Posted in: WIP Mods
  • 0

    posted a message on [1.5.2] Gravity Gun [v1] Now with hand model!
    help! im seeing the old 3d model instead of the new one! help! (it may help that ive used this mod before in another time)
    Posted in: Minecraft Mods
  • 0

    posted a message on [MC 1.12.x] Minecraft Comes Alive v6.0.0 (MILLIONS OF PLAYERS!)
    im not sure if anyone has asked this yet... i want to know if there are ANY WORKING ips for a mca server?
    Posted in: Minecraft Mods
  • 0

    posted a message on AdvancedHUD Continuation [0.1.8] [LESS bugs]
    i hope the config stays the same. im glad i never delete my config files. i still have my old hud from 1.4.7. :D
    Posted in: WIP Mods
  • 0

    posted a message on AdvancedHUD Continuation [0.1.8] [LESS bugs]
    ya a big bug here is the fact we cant see how many hearts we have left. please update?
    Posted in: WIP Mods
  • 1

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    can you please make a addon/ another mod for compatibility improved first person?
    Posted in: Minecraft Mods
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Quote from ThatCapedGuy

    This mod is sadly not visually compatible with Improved First Person. You end up looking inside your own head, which is frightening with the eyebrows/eyes/mouth. :Sheep:


    good sir you have shown me that it has FINALLY updated! i thank you!
    Posted in: Minecraft Mods
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Quote from VashM16

    What version are you using? The hats don't enable, they're just there, and only in 1.2.0.


    i mean by the pic i thought you could make a 3d hood. and if i can, how?
    Posted in: Minecraft Mods
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    hey i have a question about the hats. how do you even get it to work? im trying to do the hoodie and it still looks 2d. help?
    Posted in: Minecraft Mods
  • 1

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    hey can you make a older version for 1.4.7?
    Posted in: Minecraft Mods
  • 0

    posted a message on [Aesthetic] Animated Player - Compatibility and Flying! [v1.5.1]
    Quote from FPDWilliam

    This mod is the best! please update this to Minecraft 1.5.2


    yes! update this! i downloaded this today and didnt get enough of this incredible mod!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.6.2] Fallout: Reclamation ☢New Lore Added 7/19!☢New Ownership☢A new serious Fallout RP server!☢Completely new/original map an
    i hope i get accepted this time. a fallout minecraft server...... :D
    Posted in: PC Servers
  • 0

    posted a message on [1.6.2] Fallout: Reclamation ☢New Lore Added 7/19!☢New Ownership☢A new serious Fallout RP server!☢Completely new/original map an
    i admit. i was lazy and redid it from my old one. lets hope this one works.

    my 2nd app


    In game name: fangkitsune
    Age: 16
    Gender: male
    Country or time-zone:eastern i believe
    Have you played any Fallout games? Which one(s): 3 and new vegas
    Why do you want to play on this server?: its a fallout server!
    What lies in the shadow of the statue?: he who will save us all. no idea.
    Have you read the lore?: yes. again

    IC- The more detail, the better!
    Name: Alex b Wolf
    Nickname (optional): fang
    Motto (optional): lets get going then!
    Age: 19
    Gender: male
    Height: 7"5
    Weight:150
    Personality: cautious cant trust people much
    Character's SPECIAL (max total: 40):
    Strength- 5
    Perception-6
    Endurance-6
    Charisma-5
    Intelligence-5
    Agility- 8
    Luck-5

    Character's skills: all well rounded with the sword and pistol.
    Weaknesses: cant use a bow and cant climb
    Karma: neutral
    Character's appearance: very shaggy ginger hair that's a little below the shoulders
    Worn cloths/accessories:a grey short sleeved jacket, a black no sleeve shirt, blue jeans with black belts on both sides, black shoes, and a gold earring.
    Gear/weapons: a sword named Anna
    Dislikes: deathclaws and bullies
    Likes: Cake and everything/one else that doesnt kill him
    Any condition's/ disorder's (optional): he has a-d-d BAD (means he doesn't stay focused unless he likes what it is.
    Spawn Location:
    An abandoned Skyscraper high above Dog City
    RP example (At least 2 paragraphs): Fang is wandering through the wasteland looking for ammo and food to feed him and protect him. Fang comes across an old looking town. Fang looks for any people then decides to scavenge for food and ammo. Fang doesn't find ammo but an old almost rusted sword. Fang wondered aloud "Who would leave something like this here of all places?" Then a vicious dog attacked him from behind. Fang didn't have time to grab his pistol from his holster. He grabbed the old sword and sure enough the sword cut the dogs head off. Fang now had blood coming down his arms. Fang decided to keep the rusted sword. Fang scavenged the old town and found some ammo and a little bit a stale food. It was enough to get him going to the next city in the distance. Dog city.

    fang stayed the night in the same place. then he set out for dog city to find food, water, and ammo and maybe a way to clean up his new sword. fang did find a way to fix up his new sword now named Anna. fang then heard gunfire from the skyscraper. fang cautiously went up the flights of stair to find the gun fight. fang drew his pistol, knowing the gunfight was happening behind this door. fang flew open the door to find to men dead. fang thought they must have killed themselves. so fang started to scavenge their bodies. he heard a gun cock. somebody said, "put the gun down, and leave. i don't want trouble." fang did so and got knocked out. somehow fang was alive. he had another near death experience.

    Character back-story (At least 3 paragraphs with no assuming faction roles): Fang was born in 2265. His mother died shortly after he was born. Fang was only 2 years old when he first had his near death experience. Their dog went rabid and tried to bite fang for pulling it's tail. His father took the bite and took the dog to the vet and to get treated for rabies. When fang was 4 fang jumped out the window. Broke his left leg and screaming like a banshee. When his leg fully healed, the inside of his left leg had a giant X on it.
    When fang was 7, he got in a fight at school for fighting the bully trying to pick on his friend Mary. The bully then pulled out a ring that looked like it would leave a mark if punched with. He tried punching fang. Then the teachers got out and saw fang grab the bully's arm and toss him off. Fang was suspended for 2 weeks. When fang was 13 he was accused of stealing from a bank and was sent to juvenial jail for 2 years. When fang got out, he ran away from home. When fang was 16 he almost got killed from getting shot for telling a cop on a robber.

    Now fang is 17 and wandering the wastes for real. On April 13th, fang found a pistol and lots of ammo and food. On April 18th, fang got attacked by a Yao gui. Fang narrowly escaped. On may 3rd, fang found a rifle that was badly damaged and tried firing it and it blew up in his face. On march 19th, fang encountered a bunch of raiders. He hid under some floorboards and survived. Barely. On june 1st, he found a town where he stayed for two months. He left because in every town there is a bully trying to get you in trouble. he accused fang of killing the town's inn manager. Everyone ran fang out of town.


    Now fang is 18 wandering the wastes. He found a dog who was his buddy for a short time. Then he found a town he was part of for half a year. And on July 5th, he found a old looking town. (look up at the rp example. i hope you like the little gruesome story.



    let hope i got it right this time guys.
    Posted in: PC Servers
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