Table of Contents:
Sometimes you build a villager sorting system, have a bunch of villagers in little cages and you want to trade with them, but you can't because you get annoyed by the new, very nice villager sounds. (Note the sarcasm there).
This mod alters villagers, so they can't "talk" anymore as requested by Direwolf20 in his SMP Let's Play, Season 5, Episode 40 (video below). This mod has been released within 5 days after the release of the video.
There are 3 versions of the mod. The Standalone version, which you want to use if you don't have ModLoader or Forge installed, the ModLoader version if you use ModLoader, and the Forge version which requires Forge and has some extra Features which I will point out below.
Here is the video with of Direwol20's request (skip to 28:52):
Don't forget to check out Direwolf20's channel, if you haven't already!
Features of the Standalone version:
- permanently removes Villager sounds
- may cause incompatibilities with other mods
- not client side
- permanently removes Villager sounds
- may cause incompatibilities with other mods
- not client side
- removes Villager sounds
- adds a config to add them back in
- not client side
# Configuration file #################### # general #################### general { B:"Set to true, if you want to hear the sounds for whatever reason."=false }Do you see the false there? Change it to true to hear the sounds again.
Here is a video I made to show this mod off:
Installation Instructions:
Standalone:
1. Download the Standalone version of the mod
2. Place the contents of "put in jar to remove sounds" in .minecraft/version/your_version
(3. If you want the sounds back, just place the contents of "put in jar to add sounds back in" in .minecraft/version/your_version)
Modloader:
1. Download the mod for ModLoader and ModLoader itself
2. Follow the ModLoader installation instructions and continue with step 3 on this thread
3. Place the contents of "put in jar to remove sounds" in .minecraft/version/1.6.2ML
(4. If you want the sounds back, just place the contents of "put in jar to add sounds back in" in .minecraft/version/1.6.2ML)
Forge:
0. If you already installed Forge, you can skip step 1, 2, 3 and 4.
1. Download the latest installer of Forge
1.1 Download the mod for Forge
2. Right click on Forge -> open with -> Java
3. Select Install client and search your .minecraft directory (default: C:\Users\YOUR_USERNAME\AppData\Roaming\.minecraft)
4. Hit Ok.
5. Drag the whole No Villager Sounds file into your .minecraft/mods folder. If the folder "mods" doesn't exist, create it.
And this is the moment you have all been waiting for! The download!!
Standalone (MediaFire)
ModLoader (MediaFire)
Forge (MediaFire)
Do you like this mod? Giving it a and leaving a comment is highly appreciated!
2
Are you for real ? The new windmills for RP2 unreleased edition have blades that wear out and need replacing.
Comparing RP frames to a magic block like a BC quarry or worse still EE2 items proves you don't have much of an idea about game balance. Further more you don't have much of a clue about what is overpowered (OP) and what is just a high end item.
People like frames because it allows you to make any manner of moving machine, from a simple tunneling machine to a airship, an elevator, or even a 5x3 door. Its about being able to build a machine to your own design, instead of a magic block.
RP2 frames need:
1. a lot of wood, copper and tin to make the frames themselves, each block is rather expansive and you need about half a stack min to make anything.
2. framemotors, 2-4 per direction you want to move. Uses up copper, iron, silver and nikolite, requires a tool made from diamonds
3. bluetricity cables, batboxes, solar panels. Needs a lot of power generated and stored to move, expect to run out of nikilite making the panels.
If you's actually made this stuff legit, you'd know all this.
1
Forget all this modern junk the software industry *thinks* we need to write software. DOS is a pretty poor command line compared to what existed on other platforms.
Eloraam stated somewhere the point of her computer is to be a basic machine that isn't going to strain large servers. Redpower is using FORTH running inside a game (Minecraft), running inside a Java Virtual Machine, running inside an actual computer, why complicate things by adding more layers.
The usual software development platform for 6502 based microcomputers (c64 uses the 6510 which is the same thing functionaly) was a choice of:
1. BASIC for ease of programming
2. 6502 machine code for speed. Usually written in OP codes, then the block of memory saved to disk as pure machine code.
Unlike modern processors (sole exception being the ARM series) the 6502 OP codes are easily learnt buy actual humans.
What is needed is simply some basic OS commands and a BASIC runtime interpreter with inbuilt 6502 OP code. I have a plan to make one, but have some minecraft mods to finish first.