You can already do this. Documentation for all the mods capabilities is created under config\triumph\documentation after you run the mod once.
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Mar 23, 2016Posted in: Minecraft Mods
You can upload them to http://minecraft.curseforge.com/customization
if enough people do, then I can have a sub category made
Feb 13, 2016Posted in: Minecraft Mods
Refer to the wiki.
Jan 25, 2016Posted in: Minecraft Mods
Well, what would be really cool would be to generate this stuff in-game, similar to the "Customized" setting that seems to have disappeared for whatever reason. Maybe even from the pause menu while you're in a world. That would be incredible.
I was just gonna cobble something together in Python though, which is decidedly not as spectacular.
I'm actually looking at doing a stand alone editor in java. With all the config reload issues I keep reading some of my fellow devs having in various private chats, I'm not sure I want to risk an in game editor without severe testing since DC is actually affecting the world itself. We will see about that though. Blarg and Super may come up with some strange, phenomenal thing that escapes me.
Its already implemented, just not pushed to public. Will look into seeing what else we need to do to get this version out public.
Jan 22, 2016Posted in: Minecraft Mods
As long as you are not redistributing the mods or their code in any way, or claim its official. Shouldn't be an issue. I've thought about doing this myself once we fully move to 1.8.x just from the shear volume of stuff that can be done with what we have, and what we plan. It can be a bit daunting for people.
So, yes, go ahead. Just know we may do our own "official" editor in the future (or bring someone on to the team to do one if they are willing to sign a CLA...)
Nov 6, 2015Posted in: Minecraft Mods
We do not currently support Cauldron.
Oct 1, 2015eyamaz posted a message on Drowning Overhaul - Water got a whole lot more dangerous!Posted in: Minecraft Mods
Mark, are you planning on hosting this on Curseforge? I have two packs that I currently slotted to include this and I would prefer making sure you get the RP for them.
Sep 29, 2015Posted in: Minecraft Mods
HA. This thread is just for our mods. I'll do a separate thread for the modpacks in the actual modpack section once we release BnB 2.0 and at least one of the other pack projects being worked on.
Sep 26, 2015Posted in: Minecraft Mods
All these mods look awesome, though I have yet to try them out. I was wondering, how does the triumph mod work? I want to know ahead of time how to work the mod. Also, will it let me create Achievements for other mods? Because I want to create a few achievements for the galacticraft mod I have installed.
All of the documentation for Triumph is available here. It seems I'm going to ave to go through and add links for all the wikis to the project descriptions until Curse.com gets its overhaul as not all the info from Curseforge is transferred over atm.
If you need any assistance, don't be afraid to ask!
Mar 28, 2015Posted in: Minecraft Mods
I've never not got along with Reika. Though, my logs say he keeps trying to find me when I'm asleep...
Is that why we are all so mean to you? Lazy butt...
Mar 25, 2015Posted in: Minecraft Mods
Damnit Reika. Next time get a hold of me. Nothing should ever take more than an hour. Did you attach a file to the project? It won't come in front of us without a file attached.
Edit. I just looked at it, no you didn't. But you are going to want to do DragonAPI first anyway so that you can set the dependency correctly on the files for your other projects. check authors.curseforge.com and if you need anything get a hold of me. It's been awhile since we've had time to talk anyway.
Mar 4, 2015Nitpick acceptedPosted in: Minecraft Mods
Mar 4, 2015Posted in: Minecraft Mods
You do realize I own a copyright on that name correct?
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