We have the option of not using a Hub server however it's something I would rather not do. So if there is an available fix for this any help would be greatly appreciated!
So, we have been doing some testing in my modpack and it turns out LaunchGUI has been causing inventory lag. Anytime players access any kind of inventory the FPS drops significantly.
We have enabled/disabled a large combination of mods to narrow it down and this mod is the one that once disabled the FPS drop disappears in-game. No crash logs since it isn't doing that, just a huge down-spike in FPS. Any chance you can take a look and see what may be the cause?
I was just about to post a topic similar to this. Noticed an "abnormal" FPS spiking on our server which we did not have prior to adding this mod. Narrowed it down to this.
this is a world guard thing their commands dont work with NPCs for some reason ive been trying to get this to work too but console doesnt show that the npc has no access nor does the command execute this might be to prevent players from gaining access to destroy in certain protected areas just my guess but if you get it to work do let us know please.
Got it!
So you can add world guard commands however it has to be ran like it would through console.
/rg addmember -w <world_name> <id> @dp
So the user that is talking to that particular NPC will be added to the region that you need them to be added to. For instance if there is a mine that is only accessible through completing x quest, at the end of that quest you will get the npc to run the command "/rg addmember -w world miners_quest @dp"
If you have any questions about this feel free to message me.
I'm looking on making an addon for it? I mean there are a few solutions that I can think of but they are out of my capabilities as far as coding. I have a few friends that would be able to do this for me, If I come up with anything Ill make sure I let you know.
It's annoying though, I can operate ANY other command with plugins minus World Guard, even through a command block...
I'm looking at adding specific region perms eg: - worldguard.region.test1
This gives the user ability to access that region, so in all it would be a groupmanager command adding that permission to the user talking to that NPC.
If this works, Like I said Ill message you with the details and how I did it.
I have been looking around and I cannot find a single solution for my problem. I am trying to get NPC's to add players to a region using worlguard. However it shows up nothing in my console, both in the scripting GUI and the server console.
Command block is enables in the server.properties.
NPC-OP is enabled in the config file.
Aswell I can't find anything in the worldguard config file for command blocks and/or op override.
Any help on this? I've been trying to find a solution for two days and this is my last resource to try and solve this one.
I'd imagine I would have to turn it back to 1.7.10 for my server. . Apologies for the butchered English, I just got home from a 14 hour night shift and Im a little foggy.
Tried running my 1.7.2 modded server and got this error:
[00:50:03] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker
[00:50:03] [main/INFO]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker
[00:50:03] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLServerTweaker
[00:50:03] [main/INFO]: Forge Mod Loader version 7.2.203.1094 for Minecraft 1.7.2 loading
[00:50:04] [main/INFO]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_71, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7
[00:50:04] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:50:04] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[00:50:04] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:50:04] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:50:04] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:50:06] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:50:06] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[00:50:07] [main/INFO]: Launching wrapped minecraft {net.minecraft.server.MinecraftServer}
[00:50:13] [main/ERROR]: Unable to launch
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71]
at cpw.mods.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.java:43) [server.jar:git-MCPC-Plus-1.7.2-R0.4-forge1094-80]
at cpw.mods.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper.java:12) [server.jar:git-MCPC-Plus-1.7.2-R0.4-forge1094-80]
Caused by: java.lang.NoClassDefFoundError: jline/console/ConsoleReader
at net.minecraft.server.MinecraftServer.<init>(MinecraftServer.java:242) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.<init>(DedicatedServer.java:65) ~[lj.class:?]
at net.minecraft.server.MinecraftServer.main(MinecraftServer.java:1629) ~[MinecraftServer.class:?]
... 12 more
So I made a new folder with forge modloader server files in it, then added mcpc+ and new run.bat file. Ran it again and still the same error.
Just curious, I have regions set for players who complete quests and are able to enter cette region. Is there permissions or a alternative plugin that creates it so I can add permissions on command from the quest like:
0
Hey there,
I have created a Bungee server along with my modpack. I am currently running the 1.7.10 recent version of both Immibis-core and Immibis-microblocks.
http://pastebin.com/Y1t2GbMv
We have the option of not using a Hub server however it's something I would rather not do. So if there is an available fix for this any help would be greatly appreciated!
Cheers,
0
0
I was just about to post a topic similar to this. Noticed an "abnormal" FPS spiking on our server which we did not have prior to adding this mod. Narrowed it down to this.
0
Got it!
So you can add world guard commands however it has to be ran like it would through console.
/rg addmember -w <world_name> <id> @dp
So the user that is talking to that particular NPC will be added to the region that you need them to be added to. For instance if there is a mine that is only accessible through completing x quest, at the end of that quest you will get the npc to run the command "/rg addmember -w world miners_quest @dp"
If you have any questions about this feel free to message me.
0
It's annoying though, I can operate ANY other command with plugins minus World Guard, even through a command block...
I'm looking at adding specific region perms eg: - worldguard.region.test1
This gives the user ability to access that region, so in all it would be a groupmanager command adding that permission to the user talking to that NPC.
If this works, Like I said Ill message you with the details and how I did it.
0
I have been looking around and I cannot find a single solution for my problem. I am trying to get NPC's to add players to a region using worlguard. However it shows up nothing in my console, both in the scripting GUI and the server console.
Command block is enables in the server.properties.
NPC-OP is enabled in the config file.
Aswell I can't find anything in the worldguard config file for command blocks and/or op override.
Any help on this? I've been trying to find a solution for two days and this is my last resource to try and solve this one.
0
0
I'd imagine I would have to turn it back to 1.7.10 for my server. . Apologies for the butchered English, I just got home from a 14 hour night shift and Im a little foggy.
0
Hope you had a great New Years!
-Sullivan
0
java -Xms1024M -Xmx1024M -jar server.jar --nojline
pause
So Should look like that?
0
Tried running my 1.7.2 modded server and got this error:
[00:50:03] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker
[00:50:03] [main/INFO]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker
[00:50:03] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLServerTweaker
[00:50:03] [main/INFO]: Forge Mod Loader version 7.2.203.1094 for Minecraft 1.7.2 loading
[00:50:04] [main/INFO]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_71, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre7
[00:50:04] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:50:04] [main/INFO]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[00:50:04] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:50:04] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[00:50:04] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:50:06] [main/INFO]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[00:50:06] [main/INFO]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[00:50:07] [main/INFO]: Launching wrapped minecraft {net.minecraft.server.MinecraftServer}
[00:50:13] [main/ERROR]: Unable to launch
java.lang.reflect.InvocationTargetException
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71]
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) [launchwrapper-1.9.jar:?]
at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_71]
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_71]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_71]
at cpw.mods.fml.relauncher.ServerLaunchWrapper.run(ServerLaunchWrapper.java:43) [server.jar:git-MCPC-Plus-1.7.2-R0.4-forge1094-80]
at cpw.mods.fml.relauncher.ServerLaunchWrapper.main(ServerLaunchWrapper.java:12) [server.jar:git-MCPC-Plus-1.7.2-R0.4-forge1094-80]
Caused by: java.lang.NoClassDefFoundError: jline/console/ConsoleReader
at net.minecraft.server.MinecraftServer.<init>(MinecraftServer.java:242) ~[MinecraftServer.class:?]
at net.minecraft.server.dedicated.DedicatedServer.<init>(DedicatedServer.java:65) ~[lj.class:?]
at net.minecraft.server.MinecraftServer.main(MinecraftServer.java:1629) ~[MinecraftServer.class:?]
... 12 more
So I made a new folder with forge modloader server files in it, then added mcpc+ and new run.bat file. Ran it again and still the same error.
Any help would be appreciated!
Cheers
0
0
Just curious, I have regions set for players who complete quests and are able to enter cette region. Is there permissions or a alternative plugin that creates it so I can add permissions on command from the quest like:
If not what would you recommend?
0
0
In-game name? Sorry I should have clarified that in the code texts.
I will add you once I get your MC name