i've seen infused stone on mountain tops and by bedrock.
i think amber is 40+ and cinnabar is 40-
so... i've recently discovered two zombies in my mine. first two hostile mobs that i've seen up close in this world.
i would like to take this moment to point out that you're a horrifyingly evil masochist.
one had an iron waraxe and the other an iron sword.
i almost died 4 times... :c
on the bright side, i've never had so much fun almost being killed by a mook.
Behold, all, and rejoice! A pre-alpha build has been released! \o/
ps: i may have been a little teensy bit late on the reporting... :c
break and replace the generator to get a new (random) mru balance
for some reason, i'm not getting any particle effects from essentialcraft or essential thaumaturgy blocks.
is anyone else having this issue? perhaps i need to down/up grade forge? [10.13.4.1448]
Dendrology also does it now, but it adds some blocks instead of just adding them to a group.
Incase anyone wants it, I made a minetweaker script that uses modtweaker to assign chisel groups for geostrata stone.
my guess? it's ore dict'd after cog does its thing.
IIRC, the COG configs turn on/off by oreDict name, but I haven't added stanzas to automatically remove any IE blocks/distributions. One of those "I haven't heard of this mod before" things. Easy enough to do though.
Edit: I don't see a COG distribution for them. Are IE's ores oreDicted with the common name ("oreCopper" etc)?
oreCopper, oreAluminum, oreSilver, oreLead, oreNickel
forcing the settings worked, but i disabled the ore gen from immersive engineering first. i will check if forcing it replaces the ore gen or not. will edit with results
i looked at the files and ...wow. by HAND? impressive. i got all cross-eyed just looking at it. i was able to sort out the structure but not enough to be confident changing it.
Create New World -> Custom Ore Generation... -> -facepalm-
@Draco18s: what do you use to make the distribution files? a special utility? by hand?
what i mean is that reasonable realism has copper/silver/nickel. immersive engineering has copper/silver/nickel. reasonable realism doesn't replace the copper from immersive engineering with its copper. same with silver and nickel. aluminium isn't yet fully supported, i know. the wiki says that some other mods ores are supported. is it a bug or no? did i break something horribly bad?
update to the latest?
@Draco18s: i see harder ores doesn't support immersive engineering. is it coming soon(tm)?
nei itempanel dump - find forbidden magic section - look for odd looking block that might be it
ps: you /might/ want to disable the viewing of microblocks before making the itempanel dump.
otherwise you'll have ~50k lines to sift through.
you spelled werewolf as 'warewolf' in the title but spelled it correctly everywhere else. i was kinda hoping there was a secret wolf villager in the mod