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    posted a message on ArmorPlus Updates
    Quote from sokratis12GR»




    Well, first what version of the mod you use ?
    Second you must delete the "armorplus.cfg" inside the config folder
    NOTE:
    Please do this everytime you update the mod


    that would explain it the download link in the op links to 1.7.13 instead of the latest version
    Posted in: Minecraft Mods
  • 0

    posted a message on ArmorPlus Updates

    Mod List


    BaseMetals_1.9-2.1.1.jar
    Chameleon-1.9-2.1.3.jar
    jei_1.9-3.2.10.185.jar
    LuckyBlock_1-9_v7-1-1.jar
    Mantle-1.9-0.9.4.jar
    Neat 1.2-5.jar
    Psi-beta-31.jar
    Quark-beta-14.jar
    StorageDrawers-1.9-3.1.5.jar
    TConstruct-1.9-2.2.2.jar
    Waila-1.7.0-B2_1.9.jar
    Xaeros_Minimap_1.8.7_Forge_1.9.jar

    when i have these mods with yours anything i craft get unbreaking III enchantment

    Posted in: Minecraft Mods
  • 0

    posted a message on [v3.7] AMIDST - Strongholds, Village, Biome, Etc. Finder. [1.7.4]
    The 3.7 version for OSX is corrupt

    rMBP late 2013

    OSX version 10.9.2
    Posted in: Minecraft Tools
  • 0

    posted a message on Sonic Ether's Unbelievable Shaders [compatible with Minecraft 1.12.2 via OptiFine]
    What happen to the doantaion folder I know sugersync went to played only and sonic said something about using Google drive but I never go reinvited back
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.7.2] Fullscreen Windowed
    can you add surroundfixer to this?
    Posted in: Minecraft Mods
  • 0

    posted a message on What batch? And where are you from!
    Quote from Dodge34

    Still no one else from Canada it seems, I'll be a rare species at the Minecon I guess...

    have you ever been to orlando? theres always people from Canada down there
    I got my ticket on the first batch i'm from Dallas, Texas
    Posted in: Not Minecon 2013
  • 0

    posted a message on MultiMC 5 [Windows / Linux / Mac]
    Quote from Cryption

    I think you can if you use a old/outdated version of minecraft (when creating a new instance)


    in order to play minecraft offline you have to login at least once
    Posted in: Minecraft Tools
  • 0

    posted a message on [Forge][1.5.x]How to have an item have an enchantment in Creative Menu
    I need help with the code need to have an item in the creative menu have an c=enchantment on it

    i know this can be use to add the shimmer effect to it but how would i make it have the enchantment on it

    public boolean hasEffect(ItemStack par1ItemStack)
    {
    	 return true;

    Posted in: Modification Development
  • 0

    posted a message on Help making armor in forge 7.8.0
    last bump
    Posted in: Modification Development
  • 0

    posted a message on Help making armor in forge 7.8.0
    bump
    Posted in: Modification Development
  • 0

    posted a message on R3D CRAFT - Play Minecraft in High Definition (04.04.17)
    Quote from MapKiller

    PLEASE UPDATE SOON!! I can't live with normal Minecraft texturing!


    it is updated -.-
    Posted in: Resource Packs
  • 0

    posted a message on Help making armor in forge 7.8.0
    Okay this is what i have now and its still not working yes i have textures in that path

    package mods.extratools.item;
    import cpw.mods.fml.relauncher.Side;
    import cpw.mods.fml.relauncher.SideOnly;
    import mods.extratools.ExtraTools;
    import net.minecraft.client.renderer.texture.IconRegister;
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.item.EnumArmorMaterial;
    import net.minecraft.item.ItemArmor;
    import net.minecraft.item.ItemStack;
    import net.minecraftforge.common.IArmorTextureProvider;
    public class ItemBlackDiamondArmor extends ItemArmor implements IArmorTextureProvider{
    public ItemBlackDiamondArmor(int par1, EnumArmorMaterial par2EnumArmorMaterial, int par3, int par4) {
    super(par1, par2EnumArmorMaterial, par3, par4);
    
    
    }
    @Override
    public String getArmorTextureFile(ItemStack stack){
    if(stack.itemID == ExtraTools.BlackDiamondHelm.itemID || stack.itemID == ExtraTools.BlackDiamondChest.itemID || stack.itemID == ExtraTools.BlackDiamondBoots.itemID)
    {
    return "/mods/extratools/textures/armour/blackdiamond_1.png";
    }
    if(stack.itemID == ExtraTools.BlackDiamondLegs.itemID)
    {
    return "/mods/extratools/textures/armour/blackdiamond_2.png";
    }
    else return null;
    }
    }


    and this is what i have in my main mod class
    	 BlackDiamondChest = new ItemBlackDiamondArmor(5007, BLACKDIAMONDARMOR, 1 ,1);




    2013-05-11 11:46:09 [INFO] [STDERR] java.lang.NullPointerException
    2013-05-11 11:46:09 [INFO] [STDERR] at mods.extratools.item.ItemBlackDiamondArmor.getArmorTextureFile(ItemBlackDiamondArmor.java:22)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.item.Item.getArmorTexture(Item.java:1112)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraftforge.client.ForgeHooksClient.getArmorTexture(ForgeHooksClient.java:61)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.setArmorModel(RenderPlayer.java:67)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.shouldRenderPass(RenderPlayer.java:503)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderLiving.doRenderLiving(RenderLiving.java:127)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.renderPlayer(RenderPlayer.java:174)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderPlayer.doRender(RenderPlayer.java:542)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:310)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiInventory.drawPlayerOnGui(GuiInventory.java:118)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainerCreative.drawGuiContainerBackgroundLayer(GuiContainerCreative.java:775)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:107)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:43)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:664)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1021)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:870)
    2013-05-11 11:46:09 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:759)
    2013-05-11 11:46:09 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source

    Quote from meeees

    that's not how I did it, I used
    RenderingRegistry.addNewArmourRendererPrefix("name_of_armor_here");
    then just put the textures under that name into a folder called armor (made to mimick the jar), and passed in the int the above method returned to the armor when I created it


    Could you explain yours some more please
    Posted in: Modification Development
  • 0

    posted a message on Help making armor in forge 7.8.0

    Forge or ModLoader? If it's ML, I can't help you, I'm afraid.


    it does say forge in the title
    Posted in: Modification Development
  • 0

    posted a message on Help making armor in forge 7.8.0
    bump
    Posted in: Modification Development
  • 0

    posted a message on Help making armor in forge 7.8.0
    Okay first this is what i have at the moment and it works but custom textures wont work unless they are in minecraft.jar
    	 BlackDiamondChest = (ItemArmor) (new ItemArmor(BlackDiamondChestID, BLACKDIAMONDARMOR, 3, 1)).setUnlocalizedName("blackdiamondchest");
    	 BlackDiamondHelm = (ItemArmor) (new ItemArmor(BlackDiamondHelmID, BLACKDIAMONDARMOR, 3, 0)).setUnlocalizedName("blackdiamondhelm");
    	 BlackDiamondLegs = (ItemArmor) (new ItemArmor(BlackDiamondLegsID, BLACKDIAMONDARMOR, 3, 2)).setUnlocalizedName("blackdiamondlegs");
    	 BlackDiamondBoots = (ItemArmor) (new ItemArmor(BlackDiamondBootsID, BLACKDIAMONDARMOR, 3, 3)).setUnlocalizedName("blackdiamondboots");

    this work but like i said before no custom textures can anyone help me or give a tutoral as i can not find one for 1.5.x anywhere thanks
    Posted in: Modification Development
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