Quote from blue_bear_94
God, when is Jeb going to stop with this trash and realize that he needs a different approach to the problem?
I really can't understand posts like this. You say new biomes won't make exploration more interesting, but adding variable width caves and height variation will?
I was there before 1.7 too, and I can remember what this interesting terrain was like. People would spend a while searching for seeds with weird floating overhangs, or someone would post a seed with a mountain in the shape of a d***. Interesting either way, but is it really worth exploring for? New biomes, on the other hand, provide new plants and potentially resources that the players will be able to find. Not only that, but they have major differences with the other biomes: height, color, mobs, trees, and more. They may not be one of a kind, but in the end they introduce more variation to the game than just strangely shaped terrain.
I agree that the terrain generator could use some help, that the base terrain could be more varied, but don't sit around saying that anything that's not like 1.7 is trash.
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The village is kind of messed up, I had to dig out some of the villagers and make stairs for them because it generated on/in a kind of hill. But it has a blacksmith with a decent chest, a church and a library house. Oddly, I think this is the first time I've seen a village with NO wheat farm. So if you want wheat you're on your own...
There are also tons of cows and other livestock, so the enterprising player may raid the blacksmith chest and then collect as much beef, wood, chicken eggs or whatever as possible before heading for the closest swamp...
I saw a light in those underwater rifts next to the random water squares, and jumped in.
This is what you'll see when you enter, the water is shallow and there is no danger of drowning here unless you are really horrible at this game. You could take either waterfall, I suppose... I took the one to the right and it landed me at level 23 eventually.
The drop area looks like this lit up
It will eventually lead you to a double/intersecting ravine and more cave system, plus a very convenient skeleton spawner
I explored the caves a little bit, it seems to be a large cave system but I don't know how far it extends. I guess if you're really hardcore you could just not even use the stuff from the blacksmith chest, but I saw tons of mobs on the way down the waterfall, and since I suck I will probably use it if I try to do this in survival. >_<
The seed I used was 'haru desu yo'
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Spawn in a forest next to plains. Jungle, village and mountain biome are visible in the distance. Pic 1, Pic 2
Village on the plains, somewhat close to the jungle. Caves open right under the village, the ground is practically hollow.
Beautiful jungle beaches and bays:
A stronghold is located in this area at x:15, z:682 (dig right into the beach) and from what I could tell there are 2 spider spawners and a skele spawner within or bordering the stronghold:
Spiders at x:-4.7, y:51, z:696 and x:-38, y:22, z:687
Skeletons at x:-103, y:14, z: 678
There's also a really pretty mountainous jungle area around x:1800, z:950 with a lot of nice scenery.
Screenshots here