• 5

    posted a message on W.I.P Crashed Survival! (a hardcore survival mod) come see current features and things to come ( pics coming soon)
    This mod will be loosely based around the pc mod crash landing.

    You will be stuck on a barren wasteland with hardly any supplies and quests that need to be completed to survive. Youll also need to watch how hungry and thirsty you get because this mod adds hunger and thirst levels. Make your tools better and weapons sharper with the xp and enchanting system that this mod also adds. Complete quests to fain resources with the pretty custom quest gui that this mod adds. Have fun using a variety of new tools and weapons added in this mod. Exite your tastbuds with all the new foods this mod offers. Have fun killing the new mobs that roam the world in this mod. You'll get all of this and more with the crashed survival mod!

    current or to be added features



    thirst levels -- done

    hunger levels -- done

    gui -- started

    new mobs -- started

    new foods -- to come

    xp -- almost done

    enchanting -- to come

    machines -- to come

    new tools -- to come

    new weapons -- to come

    quest system -- started

    MORE TO BE ADDED




    that's all for right now but feel free to ask for more features in the comments below! XD
    Posted in: MCPE: WIP Mods / Tools
  • 1

    posted a message on the un-crafting table mod
    The un-crafting table mod

    mod explaintion

    [spoiler]this mod will add a un-crafting table mod... I know! how cool is that :P this mod will un-craft items/blocks that are tapped on the un-crafting table the items from the items/blocks will drop onto the top of the un-crafting table[/spoiler]



    current mod features

    [spoiler]THESE ARE THE CURRENT UNCRAFTABLE ITEMS/BLOCKS:

    black wool



    please leave your comments and ideas below and in the poll
    Posted in: MCPE: WIP Mods / Tools
  • 3

    posted a message on HOW TO SET DURABILITY TO ITEMS
    Hhey I was just thinking the other day on ways to set durability to items and this is what I came up with Iknow there may be better ways but i was just messing around (all the methods below work)

    //these are the vars needed
    var dur = 0;//the durability var
    var gci = getCarriedItem();//gets the current held item
    
    //this is here to test if the var dur ever reaches 5 with is the durability limit before breaking that i have set for this example
    
     function modTick()
    {
    if(dur==5){
    addItemInventory(280, -1)
    dur = 0;
    }
    }
    
    
    
    //an example of tapping a block wiht a certain item to lose durability
    function useItem(x, y, z, itemId, blockId, side)
    {
    if(itemId==280&&blockId!=0){//this tests to see if the item is 280(a stick) and if so let the code add one to the var dur
    dur = dur+1;//add one to dur
    }
    }
    
    //an example of tapping a block wiht a certain item to lose durability
    function useItem(x, y, z, itemId, blockId, side)
    {
    var block = getTile(x, y, z);//sees what the block is at the chosen coords
    if(itemId==280&&blockId==2){//this tests to see if the item is 280(a stick) and the block is 2(a grass block) and if so let the code add one to the var dur
    dur = dur+1;//we add one to dur
    }
    }
    
    
    //an example for breaking and block with a certain item to lose durability
    
    function destroyBlock(x, y, z, side)
    {
    if(gci==280&&block!=0){//we test if the current held item is 280(a stick) and if the block isnt 0(air) is so let the code add one the the dur var
    dur = dur+1;//we add one to the dur var
    }
    }
    
    //an example of breaking a certain block with a certain item to lose durability
    
    function destroyBlock(x, y, z, side)
    {
    var block = getTile(x, y, z);//sees what the block is at the chosen coords
    if(gci==280&&block==2){//we test if the current held item is 280(a stick) and if the block is 2(dirt) and if so let the code add one the the dur var
    dur = dur+1;//we add one to the dur var
    }
    }


    You may copy this code and use it or whatever don't care if you use it
    Posted in: MCPE: Mod / Tool Discussion
  • 1

    posted a message on terra craft
    Terra craft
    Hey everyone I'm back!
    With a brand new mod!
    Terra craft
    It is a survival based mod loosely built on the concept of the pc mod terraformacraft.
    It will include of
    • A fire starter
    • Some mobs may have a chance of holding weapons
    • Dirt may fall like sand
    • You will need to drink fresh water when your thirsty
    • Boiling salt water will get you fresh water
    • There will be a new way to make torches
    • There will be a camp fire
    • Maybe an option to sprint
    • Maybe an option to crouch
    • REQUEST MORE IDEAS!
    And please give this topic a one up I put some time into making it thx please also comment and tell me what you think
    Posted in: MCPE: WIP Mods / Tools
  • 1

    posted a message on Extended Team JOIN TODAY!
    would like to join
    Posted in: MCPE: Mod / Tool Discussion
  • 1

    posted a message on want a map tell me or get a pre made map today!
    Hey guys its ethanol I know I'm new to the fourms but not the mcpe community I'm always seeing these cool maps but they always lacked something I wanted customization and I wanted to pick the theme of the map I was playing not the makers soo Istarted this ill make any map u want and Ihave some pretty cool ones already made to my likings so if u get them this is how Ican make maps anything u want ill make no problem

    I can also mop a litle

    But since I'm new to minecraft fourms and actually uploading stuff cuold someone tell me how to upload a map to this thred

    Posted in: MCPE: Map Help & Requests
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