This is really interesting! Have you considered developing some sort of mod for this? I think it could be quite successful. (Though finding a way to generate speech situationally would probably be pretty difficult- as might finding some gameplay incentives for translation.)
I don't really know how to mod, but it's something I want to learn. I used to have a book about how to mod the game, but I got rid of it.
Also, (just something that occured to me), the idea could be extended to Piglins too... albeit I imagine their language would be a bit cruder.
I've got my own phonotactics for a Piglin language, completely alien
I wanted to try out some sentences of my own: (Though I'm probably not using them correctly):
'ehenperikef' mamsessan kam' ~ Minecraft is full of creepers. 'o nakah ah lep!' ~ Hand over the Fish!
'i ielna mankatoltolo' ~ Your head is full of cave spiders.
'horak inlak roketaw rolak' ~ There is a ruined village in the swamp to the North.'
I'll correct you. (Most notably, Minecraftian adjectives go after the word they modify. I should have put a grammar.) Respectively: perikefan e mamsessan (mine-craft-gerund is full of-creeper) telapak! (na o) lep (give-imperative (to me) fish) ielnai e mamkatoltolo (head-you is full of-spider-deep) e inlakhorak la roketak( la)ranak (is village-ruin in swamp-(in-)north)
Kepakoto ~ The Warden (Death + Terror/Boss) (There isn't a word for noise, but that could be incorporated.)
Kaetok ~ Deepslate (Dark Colored Stone)
Ompaa ~ Goat (Sheep + Up. Also very fun to say.)
Melpoktopitok ~ Axolotl (Friendly + Water + Cave)
Ksofkaleron ~ Amethyst (Variant of 'Purple')
A lot of these I already have: I've been updating this for a while. The rest I'll take or modify your suggestions for. Again in order:
Lush cave: I'll add tsamaktokksatak as you suggested (order reversed for reasons already stated above).
Azalea: ritomilat (flower-moss)
Moss: already have milat
Glow lichen: already have milatotil
Glow squid: already have karahotil
Copper: already have hataf
Dripstone: already have tokrit; stalactite/stalagmite would be tanaftokrit (tanaf meaning side variant, eg. coral fans, amethyst crystals, carpets, et cetera), with -im/-om to distinguish
Glow berries: menotil (fruit-light)
Sculk growth: toronan (toron meaning anything sculk or warden-related)
Warden: kepatoron
Deepslate: already have toktolo (stone-deep)
Goat: paaom, as you suggested
Axolotl: already have minlek
Amethyst: already have inheram (magenta (classifier)-gem)
Thank you for your input, though! I'll probably have to update the OP for all the new words I've come up with in the last 6 months!
While you're correct that magma can be found in the overworld, soul sand is only found in the Nether.
To my knowledge, both magma and soul sand do generate underwater in the Overworld.
In regards to horizontal movement, I was referring to adventure maps or servers where building is limited (like in faction servers when you trespass and cannot alter blocks or use redstone).
This is almost never a limitation. Again, a minecart track across a 1-block wide ledge on a wall works everywhere a minecart track directly across that wall would.
Not actually true. Soul sand and magma blocks can be found at the bottom of oceans in the Overworld, and given that they produce bubble columns, they are pretty obvious to find. Besides, by the time you'd be making significant minecart systems, you'd probably have been to the Nether a few times, so the point is even more moot.
As per your suggestion proper, No Support. They would seem incredibly stupid, and in the case of the horizontal tracks, unnecessary (this is Minecraft, you could just build a 1-block ledge across a cliff face). The only thing I could see them being used for is rollercoasters, but they're only a novelty.
Support in some cases. Some of the old tracks like Moog City 2, or unused tracks like calm4.ogg, should make a return. The latter could possibly be used in scenarios like during a raid, in a stronghold, or while fighting the Wither.
I know Mojang has said they aren't adding dynamic light sources to Minecraft. But I don't care. In fact, I think Mojang should reevaluate everything on that list, but that's for other posts.
Mechanics
When you are holding a lantern in your hand, offhand or helmet slot, the air or water block that you are standing in becomes a new temporary light block that emits a light of 15. If you move a block, the light despawns and respawns. If you take the lantern out of your hand, the light block despawns.
That's pretty much it. I was previously thinking of a new helmet with a lantern built in (which, even though Mojang explicitly rejected for being too modern, would still fit the the game's style), but that would add one unnecessary item. Yes, wearing a lantern on your head is silly, but so is wearing a pumpkin on your head to not aggravate endermen, or strapping wings to your back. This is Minecraft, it doesn't have to be completely reasonable, so long as it is consistent and makes some kind of sense.
Support. It could work by removing single source blocks without updating any of the surrounding blocks, and by placing source blocks similarly on the other end. This would be easier with lava than water, as lava does not regenerate indefinetely. Further, the pipes you mentioned to transport liquids could also transport items from hoppers into containers.
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This is not a serious suggestion.
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Can I claim veteranship? I've been around since 1.4.7 (not sure of the date).
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I don't really know how to mod, but it's something I want to learn. I used to have a book about how to mod the game, but I got rid of it.
I've got my own phonotactics for a Piglin language, completely alien
I'll correct you. (Most notably, Minecraftian adjectives go after the word they modify. I should have put a grammar.) Respectively:
perikefan e mamsessan (mine-craft-gerund is full of-creeper)
telapak! (na o) lep (give-imperative (to me) fish)
ielnai e mamkatoltolo (head-you is full of-spider-deep)
e inlakhorak la roketak( la)ranak (is village-ruin in swamp-(in-)north)
A lot of these I already have: I've been updating this for a while. The rest I'll take or modify your suggestions for. Again in order:
Lush cave: I'll add tsamaktokksatak as you suggested (order reversed for reasons already stated above).
Azalea: ritomilat (flower-moss)
Moss: already have milat
Glow lichen: already have milatotil
Glow squid: already have karahotil
Copper: already have hataf
Dripstone: already have tokrit; stalactite/stalagmite would be tanaftokrit (tanaf meaning side variant, eg. coral fans, amethyst crystals, carpets, et cetera), with -im/-om to distinguish
Glow berries: menotil (fruit-light)
Sculk growth: toronan (toron meaning anything sculk or warden-related)
Warden: kepatoron
Deepslate: already have toktolo (stone-deep)
Goat: paaom, as you suggested
Axolotl: already have minlek
Amethyst: already have inheram (magenta (classifier)-gem)
Thank you for your input, though! I'll probably have to update the OP for all the new words I've come up with in the last 6 months!
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To my knowledge, both magma and soul sand do generate underwater in the Overworld.
This is almost never a limitation. Again, a minecart track across a 1-block wide ledge on a wall works everywhere a minecart track directly across that wall would.
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Not everyone has or can get Optifine. Further, this wouldn't be always on. I assumed that would be obvious.
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Not actually true. Soul sand and magma blocks can be found at the bottom of oceans in the Overworld, and given that they produce bubble columns, they are pretty obvious to find. Besides, by the time you'd be making significant minecart systems, you'd probably have been to the Nether a few times, so the point is even more moot.
As per your suggestion proper, No Support. They would seem incredibly stupid, and in the case of the horizontal tracks, unnecessary (this is Minecraft, you could just build a 1-block ledge across a cliff face). The only thing I could see them being used for is rollercoasters, but they're only a novelty.
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Support: one for the builders.
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Support in some cases. Some of the old tracks like Moog City 2, or unused tracks like calm4.ogg, should make a return. The latter could possibly be used in scenarios like during a raid, in a stronghold, or while fighting the Wither.
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It's not actually Half-Life 3, someone just renamed Half-Life: Alyx.
I press a button that doesn't do anything.
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Placed dirt in its place.
Dirt
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I know Mojang has said they aren't adding dynamic light sources to Minecraft. But I don't care. In fact, I think Mojang should reevaluate everything on that list, but that's for other posts.
Mechanics
When you are holding a lantern in your hand, offhand or helmet slot, the air or water block that you are standing in becomes a new temporary light block that emits a light of 15. If you move a block, the light despawns and respawns. If you take the lantern out of your hand, the light block despawns.
That's pretty much it. I was previously thinking of a new helmet with a lantern built in (which, even though Mojang explicitly rejected for being too modern, would still fit the the game's style), but that would add one unnecessary item. Yes, wearing a lantern on your head is silly, but so is wearing a pumpkin on your head to not aggravate endermen, or strapping wings to your back. This is Minecraft, it doesn't have to be completely reasonable, so long as it is consistent and makes some kind of sense.
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Because there is no reason for it to exist. The jeb_ sheep easter egg is an easter egg, not a feature.
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Support. It could work by removing single source blocks without updating any of the surrounding blocks, and by placing source blocks similarly on the other end. This would be easier with lava than water, as lava does not regenerate indefinetely. Further, the pipes you mentioned to transport liquids could also transport items from hoppers into containers.
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You're going off topic again. Anyways, support.
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Full Support. Minecraft needs better rivers. Rivers should go from high up downwards, not straight at sea level creating weird islands.