• 1

    posted a message on Using Tools in Creative
    As you may have noticed, sometimes in survival you can break blocks instantly, such as with enchanted shovels and shears on leaves. however in creative, there is a small delay between breaking blocks. My thought is that using a tool of any tier in creative, will increase the breaking speed of its respective block type, so that its instant, with no delay.
    I personally have wanted this for ages, and id like to know what everyone else thinks
    Posted in: Suggestions
  • 1

    posted a message on how can i get an angry wolf spawner?
    I'm currently testing with making custom mobs for a ctm map, and I was hoping to get a spawner that spawns wolves that are already angry. I know it's possible with zombie pigmen and endermen, but I cat get it to work with wolves, they have the angry texture, but they wont attack the player. so does anyone know of a way to do it?
    Posted in: Maps Discussion
  • 2

    posted a message on Silk touch II
    So there occurs to me one problem with the silk touch enchantment, It cant keep a biomes colour for grass, vines and leaves.
    That is why I am suggesting silk touch II. Its a simple enchantment, that's not overpowered in any way, and is purely for aesthetic purposes. It would have about two thirds the chance of getting as silk touch I. When anything like leaves or grass, that changes colour when taken into another biome, are broken with it, you will get that biomes version of the block (e.g. swamplands grass, or jungle vines, or taiga oak leaves) and in addition to this it works on snow covered grass, meaning we can all have lovely white grass without the actual snow.

    This is a simple suggestion that would hardly affect normal gameplay, if the player did not want it to, so there is no need to rage and say "this is a horrible and should definitely not be added!". That's about it, so please say if you like this idea and if you don't like it, please say why, because people rage at me way to often.
    Posted in: Suggestions
  • 1

    posted a message on Endermen
    endermen are perfect in every way, they need no changing, except to become more common, because they are awesome, and epic.
    Posted in: Suggestions
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    posted a message on New mob in the Nether: Nether Spiders! Source for jump boost potions!
    I like tis idea. I always thought the nether was too easy. but if I were to criticise something, they should be called blazing spiders. Every second nether suggestion has a mob that is the nether something. Besides, magma cubes aren't nether slimes, and wither skeletons aren't nether skeletons. That one criticism aside, support.
    Posted in: Suggestions
  • 1

    posted a message on Small Suggestions
    Gravity bomb. Makes everything in a 20 by 20 by 20 area obey gravity
    Posted in: Suggestions
  • 1

    posted a message on Looking for creative building ideas.
    1. Herobrine isn't real, they have looked at the coding and there is no way he can exist
    2. MASSIVE CASTLE with lots of automated redstone things
    Posted in: Creative Mode
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