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Nov 29, 2013enderman_guy posted a message on All dem Dimensions! Updated with another anouncement!I have some ideas for the sklands. The first is that it should be called the aether. The second isSorry my iPad is being stupid. I'll try again in a bitPosted in: Suggestions
Oct 19, 2013This is isn't a suggestion, but it doesn't fit into any other forum, so don't criticise me. I heard the news about stained glass being added in 1.7, and I remembered it being a suggestion on this forum. So I was wondering, what other peoples suggestions have been added into the game? Because so far as I know, that is the only one...Posted in: Discussion
Oct 19, 2013enderman_guy posted a message on [NEW]KiwiCraft Survival Vanilla 24/7 Mindcrack Like Server AUS/NZ[1.7.2]Ingame name: pyromaniac999Posted in: PC Servers
Skype: I don't have Skype.
Your youtube channel if applicable: N/A
Favourite minecraft youtuber: vechs coz he's awesome and funny
Why do you want to join this server?: because I love the mindcrack server (mainly vechs) and the whole concept
Tell us about yourself: I am very much an academic IRL and I have a good sense of humour, I love reading and minecraft (duh)
How long would you play daily?: I would try to get on most days for an hour or so and more on the weekends, but I also have a decent amount of schoolwork to do.
What is your favourite thing to do in minecraft?: POTIONS!!!! Lots and lots of potions.
Do you get along well with people?: in general, yes. unless of course they are annoying and stupid.
What country are you from?: Australia
Sep 28, 2013to start brewing in the first place, you need blaze rods, which can only be found in the nether, in nether fortresses, where you will almost always find netherwart. and the wither essence requires wither skeleton heads, which can also only be found in the nether. I don't want to make it easier, I simply want to add new aspects to it.Posted in: Suggestions
Sep 28, 2013My absolute favourite thing to do in minecraft is to brew potions. I even have MCOCD, where I have to have at least 2 potions in my inventory. Yet I still think the system can be improved, I think the whole system is to simple. All of the base and reverted stuff, doesn't actually effect the potions. That's why I have come up with this idea.Posted in: Suggestions
The first part, as you can probably guess, is about glass bottles. You can fill up glass bottles with four new things. But filling them is actually quite hard, and/or costly
The first is lava. Lava bottles can be filled just like water bottles, but obviously with lava instead. A lava source block can only fill three bottles before it disappears, making it a somewhat costly exercise. The texture is jus the same as a lava bucket, but in a bottle instead
Venom bottles can be filled with venom from... yep you guessed it, cave spiders. But there's a twist. its easy enough to trap a cave spider spawner and fill bottles from above, so to prevent that, you have to be within biting range of the spiders. Sounds fun doesn't it? the bottles texture is like water, except green
Wither essence bottle
Yep, wither essence.. you can probably guess how it is filled. After summoning the wither, and getting it down to the ground, just right click with a bottle, and you get your very own wither essence bottle. (Note: if your in a cave, you can extract the essence wile it's 'flying'. You can also do so when its charging up, but you will probably get blown up ). The texture is a grey colour, and has a gaseous look to it.
simple enough, right click a Mooshroom... if you can find one. the texture is the same colour as mushroom soup.
Making new potions
Each bottle has its own potions that work better with it while the rest work slightly worse. And all require a different ingredient than netherwart to turn into awkward potions. And not only that but they all have a new kind of potion that can only be made with that type of bottle.
The lava bottle requires magma cream to turn into an awkward potion. Lava bottles make better potions of fire resistance as they last for longer, and better potions of strength, as they are more potent. But they also make terrible potions of water breathing. The potion only makeable via a lava bottle is called a potion of flame. As the name suggest it sets whatever mob it hits aflame. 'But potions of poison do practically the same thing' I hear you say, well potions of flame inflict damage faster, and do 3 hearts of damage each time. but the downside is that it leaves them with 5 hearts left. Adding glowstone makes the potion inflict more damage each time but it doesn't last as long which means it does the same amount of damage, but faster. adding redstone will make it last longer but will work slower. even still it will do more damage. Any potions made with a lava bottle will have a red aura instead.
The venom bottle, quite obviously needs a normal spider eye, to turn it into an awkward potion. It makes better potions of poison and weakness and worse potions of healing. The venom bottle requires an new type of spider eye to make the new potion type. The new spider eye is called an evil spider eye and is crafted as such
r | r | r
r | s | r
r | r | r
When brewed with awkward venom potions, it makes a potion of poison III. this potion is practically the same as a potion of poison, but leaves the target with 4 hearts... unless they were missing a heart to start with, then it leaves them with 3, ant if they were missing 4 to start with, the poison will kill them! exciting huh? Adding glowstone will make a potion of poison IV, which does more damage and will leave them with one heart left, which means after a single punch, any mob will be killed when hit by it. Redstone makes it last longer, leaving them with only half a heart from full hearts also. Any potion brewed with this bottle is green, no matter what its normal colour is.
Wither essence bottle
The wither essence bottle requires a ghast tear to become an awkward potion. It makes better potions of harming and slowness, but makes worse potions of regeneration. The wither essence awkward potion, when brewed with a ghast tear again, makes a potion of withering! When drunk, your health is withered away and given to the nearest mob, but when thrown as a splash potion gives whatever mob it hits, health to you. If brewed with redstone, the effect lasts longer, obviously. But if brewed with glowstone it becomes a potion of withering II, which doesn't do anything special... unless your health is full, in which case a quarter of the damage taken by the mob is turned into absorption health for you, and lasts for one minute. Well worth the price, wouldn't you say? Any potion brewed with a wither essence bottle doesn't have an aura.
It may seem like the worst of the lot, but it is totally my favourite. It requires normal netherwart to become an awkward potion, and makes better potions of healing, water breathing and swiftness, but worse potions of slowness. When brewed with an enchanted golden apple makes... a potion of numbing!... not very excited? you will be when I tell you what it does. The potion of numbing reduces, but not completely eliminates, any status effects, including being on fire! Meaning you wont be as slow when a witch hits you with a potion of slowness, you can see further when blind, last longer in lava, have more hearts left when poisoned, and anything else you can imagine. Sounds too good to be true, well it is. This potion also reduces positive effects. Even ones gained from a beacon. Brewing it with redstone makes the effect last longer, and brewing it with glowstone makes it reduce effects further. Any potion brewed with a soup bottle has a little mushroom floating in it
Thank you for reading my idea, and I hope you like it, if so, then please say so and maybe even give me one of these, . If you don't like it, PLEASE tell me why, and how you think it could be improved.
Jun 30, 2013I would like to know what everyone's biggest creation is, and approximately how high, long and wide. Im not interested in what took you the longest or what was the hardest or best looking, unless they happen to be the same.Posted in: Survival Mode
I realise this is going to be minuscule in comparison but none the less, my biggest creation is a circular floating castle, about 40 blocks high and 70 blocks at its widest and longest points.
Jun 30, 2013I always have at least two potions with me (once I get to that point of course) and if I decide I don't like a building, I will blow it up, no matter how small, I will never do it manually... Of course this leads to a lot of holes in the ground.Posted in: Survival Mode
Jun 29, 2013That's the point of it, so that you can't just leave crops lying around, and go over and get some food whenever your getting low. I don't know about you but, if I wanted to I could have a chest full of bread, easy. I do understand what your saying, there are a lot of things to do and worry about, but farming just has so little point, with this, farming becomes a task that requires more attention even later on in the game.Posted in: Suggestions
Jun 29, 2013I actually just have the picture saved onto my iPad, which I am currently using, as I couldn't find the image on the website, only on google images. I found a really cool picture, and was hoping someone could tell me what texture pack it was or even if it was a texture pack.Posted in: Forum Discussion & Info
Sorry if I seem like a bit of a noob ����.
Jun 29, 2013It has always bothered me that after a few minecraft days, farming becomes unimportant, even the smallest person can comfortably sustain a person indefinitely. So I propose a few tweaks to farming.Posted in: Suggestions
Th first of the tweaks is the scythe (I think that's what people used to harvest wheat with, but correct me if I'm wrong). The scythe would be crafted as such.
| |m| |
| |s | |
m=material ( iron, wood, diamond)
To harvest anything you would need to use the scythe, or else you wouldn't get anything at all. (Note, the scythe can be enchanted with silk touch so that anything collected would drop its fully grown form and then planted fully grown, the use of this will be explained in the next tweak)
The second tweak is that if a crop is not harvested once grown, the plants will begin to wither and die. Each plant will have its own number of stages of death, but as a rule it will be half as many as its stages of growth and therefore on average take half as long.
Watermelons and pumpkins are different are different, the actual block will wither and die very quickly once grown. If the block dies, the plant will also start to wither, and nothing will grow. At that point you may as well just break the stalk and plant another seed. As for the use of silk touch on the scythe, if you harvest a partly withered plant, it will drop the plant in that stage of death, and when it is replanted it will not continue to die. This might be a good addition if your building a ruined city or something of the sort.
If I think of anymore tweaks, ill be sure to post them, but that's it for now. Please tell me if you liked it, and if you didn't, please don't be one of those people who just say 'I don't like it'. Please try and tell me why you didn't like it and elaborate on how it may be improved.*smallest farm can sustain a person indefinitely*. I have a bad habit of not checking what I've written.
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