• 0

    posted a message on Vampirism - Become a vampire! OLD THREAD
    Quote from maxanier»

    That is really strange, I will take a look into that, but can't promise anything



    That does not seem to fit to the mod's style


    1. Maybe. What specific suggestions do you have for an integration/compability?

    2. https://github.com/TeamLapen/Vampirism/wiki/Biteable-Creatures#adjusting-the-values--adding-new-biteable-creatures

    what do you mean with "wheel", if you are refering to the action menu: You have to become a vampire, then use the button configured in the control options.

    Just uploaded a new version, no guide book yet, but a few bug fixes.


    https://minecraft.curseforge.com/projects/vampirism-become-a-vampire/files/2320487


    Server will be updated later


    what i meant was, i want to add a menu like it to my mod with different powers. i wanted to know how you did it.
    Posted in: WIP Mods
  • 0

    posted a message on Vampirism - Become a vampire! OLD THREAD

    um, excuse me, i apologize if i asked this already, but how do i add the wheel?

    Posted in: WIP Mods
  • 0

    posted a message on MO' BENDS - Animations for Players and Mobs! (0.24.0 - The Customization Update)

    always use the mod, but wish it could be updated for 1.10.2 or at least 1.9.

    Posted in: WIP Mods
  • 0

    posted a message on Shoulder Surfing - Modded Third Person Camera
    Quote from mylar816»

    Can you please make it for 1.8


    it is no longer maintained, meaning it will not be updated.
    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    thanks!

    Quote from Zera_Fox»

    All "player skin" options are pulled from the Skin you've uploaded to Mojang (or in some cases provided the Skin URL for).
    I believe there are example maps that include the hair location on the website (link found in OP)
    Posted in: Minecraft Mods
  • 0

    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    how do i use the 'player skin' option for hair?

    Posted in: Minecraft Mods
  • 0

    posted a message on Vampirism - Become a vampire! OLD THREAD

    how did you do the power wheel? i want to make a power mod with one too!

    Posted in: WIP Mods
  • 0

    posted a message on [1.8 - 1.2.5] ★ AssassinCraft ★ [Version r139f][SMP][SSP][LAN] Assassin's Creed Mod !

    add a hidden blade that renders on both hands, and does twice the damage!


    also, i crashed with 1.8. this was the only mod i had.



    ---- Minecraft Crash Report ----
    // You're mean.

    Time: 2/4/16 11:05 AM
    Description: Initializing game

    java.lang.NoSuchMethodError: net.minecraft.creativetab.CreativeTabs.<init>(Ljava/lang/String;)V
    at com.assassincraft.original.tab.AssassinCraftTabWeapons.<init>(AssassinCraftTabWeapons.java:11)
    at com.assassincraft.original.assassincraft.<clinit>(assassincraft.java:61)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:348)
    at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:422)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:493)
    at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:413)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at com.assassincraft.original.tab.AssassinCraftTabWeapons.<init>(AssassinCraftTabWeapons.java:11)
    at com.assassincraft.original.assassincraft.<clinit>(assassincraft.java:61)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:348)
    at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:422)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:493)
    at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:413)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:326)
    at net.minecraft.client.main.Main.main(SourceFile:120)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.8
    Operating System: Mac OS X (x86_64) version 10.11.3
    Java Version: 1.8.0_60, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 105428008 bytes (100 MB) / 294449152 bytes (280 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.10 FML v8.0.14.1020 3 mods loaded, 3 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{8.0.14.1020} [Forge Mod Loader] (fml-1.8-8.0.14.1020-1.8.jar) Unloaded->Constructed
    assassincraft{r139f} [AssassinCraft] (assassincraft-r139f-MC-1.8.jar) Unloaded
    Launched Version: 1.8-FML8.0.14.1020-1.8
    LWJGL: 2.9.2
    OpenGL: ATI Radeon HD 2600 PRO OpenGL Engine GL version 2.1 ATI-10.0.40, ATI Technologies Inc.
    GL Caps: Using GL 1.3 multitexturing.
    Using GL 1.3 texture combiners.
    Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
    Shaders are available because OpenGL 2.1 is supported.
    VBOs are available because OpenGL 1.5 is supported.

    Using VBOs: No
    Is Modded: Definitely; Client brand changed to 'fml'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)

    Posted in: Minecraft Mods
  • 0

    posted a message on MCRealism 2- The Biggest, Most Realistic Mod Pack Ever, Now Updated to 1.7.10!

    what about armourer's workshop for clothes?

    Posted in: Mod Packs
  • 0

    posted a message on <>MINECRAFT<> HIGHSCHOOL<> ROLEPLAY<> SERVER<> RECRUITMENT<>

    Age In RP: 14


    Name: alex


    IGN: EnderHamner


    Male/Female: Pangender


    (Athletics,Gamers,Popular)Group: Athletics


    RP Bio: ...


    Why You Want To Join: First one i could find, lol


    what are the school colors?

    Posted in: Server Recruitment
  • 0

    posted a message on [Forge] [1.6.4] How to hold custom bows properly in third person [Tut]

    how do i make it shoot wither skulls or ghast fireballs?

    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on Dynamic Transport (Moving Elevators in Minecraft) UPDATED:07/20/2014

    it says not

    Posted in: WIP Mods
  • 0

    posted a message on Dynamic Transport (Moving Elevators in Minecraft) UPDATED:07/20/2014

    how do you rename floors?

    Posted in: WIP Mods
  • To post a comment, please or register a new account.