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Battered Old Stuff for Minecraft - all versions back to 1.4.7
Do you have fond memories of visiting your grandad's farm when you were a kid? I bet as soon as you got there you'd run off on your own to go exploring. You'd happily spend hours climbing over his rusty, old farm equipment and poking around in the dusty corners of his many sheds. Your favorite shed of all was the wooden, weather-beaten one with the big, rusty, old padlock on the door, right down the bottom of the farm. You tried asking grandad if he'd unlock it for you so you could see inside, but he always changed the subject. Of course, this only made you even more curious. You'd sit up on the rusty, red tractor and just stare longingly at the shed. You'd imagine all sorts of strange and wonderful things that were probably hidden there. Mysterious and magical things. If only you could see inside.
But, one day you found a way in, didn't you...
If you are using a Mincraft version earlier than 1.5 you will need to install Optifine or McPatcher.
For all later versions I highly recommend installing McPatcher or Optifine. Battered Old Stuff includes a lot of Connected Textures and you need McPatcher or Optifine in order to see them.
You'll find screenshots for the new bits as I add them in the Changes sections below. And there's a section for fan-created additions to Battered Old Stuff below that.
Or, you can just jump straight to the Download section
Cheers,
Bill
Latest changes
24-Dec-19: Updated versions for Minecraft 1.12
Mods
- added Elf costume texture for ComputerCraft Turtles
- added texture for Better Storage Iron and Tin Chests
- fixed texture for BuildCraft Mining Frame
- new textures for Super Factory Manager
- new texture for IC2 Iron Furnace
- many textures for MineColonies
- tweaked textures for Iron Chests
- many tweaked and new Forestry textures
- other tweaks and additions
Core
- new fence textures for Dark Oak, Spruce, Acacia, Birch, Oak
- added and tweaked various Prismarine textures
- tweaks to some Villager textures
- other tweaks and additions
Merry Christmas
7-Sep-19: Updated version for Minecraft 1.14 and 1.13
- added texture for Jungle Doors
- added texture for Composter
- new texture for Prismarine Bricks
- connected textures for Prismarine Bricks
- tweaked texture for Blast Furnace
- new textures for Smooth Stone and Smooth Stone Slab
- fixed Grass Path texture
- tweaked all Terracotta textures
- added textures for Barrel
- added texture for Stripped Oak Log
- added texture for Peony
- fixed Pictures for 1.14
- new texture for Birch Leaves
Make sure you get the 8-Sep-2019 version. 7-Sep-2019 was missing some textures.
23-Jun-19: Added RailCraft textures for Minecraft 1.12
Lots of new textures. Many old ones tweaked.
2-Jun-19: Minecraft Forums will be archived on 16th June 2019!
After that date this thread will be read-only.
I've moved all the latest versions of Battered Old Stuff (for 1.14, 1.13, 1.12, 1.11) to a folder on Mediafire.
The Download section has a link to this new Battered Old Stuff folder as well as links to the older versions.
I will continue to update Battered Old Stuff so that the latest versions will always be available.
If you have any questions/problems/etc then please post them on the Battered Old Stuff Facebook page.
2-Jun-19: New/Updated version for Minecraft 1.14 and 1.13
Most of the connected textures shold now work with Optifine.
I'll continue to update these as I fix them.
21-Jul-18: New version for Minecraft 1.13
None of the new 1.13 textures, yet.
The connected textures won't work until Optifine for 1.13 is released.
22-Feb-18: Added the mod textures I'm currently using under 1.12.2
- Ancient Warfare
- Biomes O' Plenty
- BuildCraft
- Charset Storage Barrels
- ComputerCraft
- Forestry
- IndustrialCraft
- IronChests
- MineColonies
- Thermal Expansion
- Tinkers Construct
- Twilight Forest
- Uncrafting Table
Here are some of the new textures...
1-Jan-18: New version for Minecraft 1.12... Happy New Year!
Minecraft
- finally added gui textures for the Furnace!
- updated crafting gui textures for compatibility with Minecraft 1.12
- added Recipe Book textures Minecraft 1.12
- updated bed textures for compatibility with Minecraft 1.12 (just the White bed for now)
12-Feb-17: New/Updated textures for Minecraft 1.9, 1.10 and 1.11
Minecraft
- new connected textures for Cobblestone (requires Optifine)
- added connected textures for Coarse Dirt (requires Optifine)
- added connected textures for Cobblestone Stairs (requires Optifine)
- new connected textures for Smooth Andesite and Smooth Diorite (requires Optifine)
- added textures for Acacia Doors and Birch Doors
- added textures for the Birch Boat (the original battered old boat is back!)
- added textures for Spruce Stairs (requires Optifine)
01-Jan-17: Converted mod textures for Minecraft 1.10
Forestry, Railcraft, Iron Chests
25-Dec-16: - New textures for Minecraft 1.9, 1.10 and 1.11
Minecraft
- added connected textures for Grass Path (requires McPatcher or Optifine)
24-Dec-16: - Version for Minecraft 1.11
24-Dec-16: - Quick update for Minecraft 1.9 and 1.10
Minecraft
- fixed player inventory GUI texture
- tweaked Christmas chests
18-Dec-16: - Versions for Minecraft 1.9 and 1.10
Minecraft
- added new doors (Dark Oak, Spruce)
- new Smooth Granite texture (requires Mcpatcher or Optifine)
8-Nov-15: - Mod textures for Minecraft 1.7.10
Ancient Warfare
- added Animal Farm, Fish Farm, Quarry
- tweaked Engineering Station, Research Station
Railcraft
- fixed Locomotive Limiter for version 9.8.0.0
- added Nether brick/stone variations
12-Jul-15: - Mod textures for Minecraft 1.7.10
Ancient Warfare - NEW!
- added Engineering Station, Research Station, Town Hall, Crop Farm, Tree Farm
Buildcraft
- converted most BOS textures for version BC7
ComputerCraft
- fixed Turtle animation
- tweaked Advanced Turtle texture
7-Jun-15: - Mod textures for Minecraft 1.7.10
Industrial Craft
- added missing Charge Pad textures
- fixed Charge Pad (BatBox)
RailCraft
- new Fitted Stone and Brick textures
Previous changes
Download
For ALL Minecraft versions after 1.10 *
* Jumps to the Battered Old Stuff folder in Mediafire
For Minecraft version 1.10 and earlier
Donations and Patrons
If you'd like to make a donation to say thanks for Battered Old Stuff,
you can use this PayPal button...
Generous Patrons!
Reviews
Top 10 Minecraft Texture/Resource Packs 2014
Videos
Screenshots
Fan-Created Additions
Fan-Created Additions to Battered Old Stuff...
Banner
Here's how to add the banner if you want to show your support for Battered Old Stuff...
Go to the Signature section of your Profile Settings.
Then, in the Edit Signature box, click the [BB] icon to toggle the editing markup mode.
Then paste the following into the box and click the Save Changes button...
<a href="http://www.minecraftforum.net/topic/358364-"><img src="http://i.imgur.com/O10wU.png" /></a><br>
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Hello, and thanks for taking interest in my texture pack.
I created this pack, as I'd assume many texture pack authors do, because I grew tired of the default textures. Particularly, I don't like how inconsistent they are from one texture to the next. This is particularly evident in the items. Some, like the food, are very detailed while others are very flat and have a restricted pallet.
To put it mildly, it was driving me crazy so I thought I'd make this pack to return to Sanity.
I wanted to get as close to a realistic look as I could while still keeping the pixilated charm of the default 16x resolution. I've also gone to great lengths to make sure that there's no need to use any mods, like MCPatcher, if you don't want to. I'm not going to make anyone mod their game if they don't want to just to use my work. Of course I've added some optional extras for those who do use a texture-enhancing mod, but the changes are few and mostly subtle.
I've been working on this pack for years to get it to the state it's in, so I hope you all enjoy it.
IMPORTANT: I very likely will NOT be updating this pack to 1.13 or any future version of Minecraft. To put it simply, it's no longer enjoyable for me to work on this project. The art itself isn't enjoyable, and I'm not getting any secondary rewards like praise or money. Given these factors, it's better for me just to move on to other projects which bring me more joy. Thank you all for your support and understanding.
Artist's Update Commentary Videos:
This texture pack, and images contained therein, are licensed to all downloaders under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License.
Attribution: When attributing the files, you must include the URL of This Thread as part of the attribution. When using this pack as part of a video series, please provide Attribution in the description of every video in which the pack is used.
Fair Use Acknowledgement: I, Alvoria, the creator of this pack acknowledge that the creation of video based on gameplay constitutes a transformative use of in-game visuals, and will not attempt to assert copyright claims on, or block monetization of, any video where my textures are used in the process of creating or capturing gameplay footage.
Right now, these are questions that I want to answer before anyone asks them. I might add more and make this an FAQ once more people start asking me about the pack.
Like the pack? Interested in helping me promote it? Here's a banner:
And here's the code you can easily copy into your signature to display that banner:
<a href="http://goo.gl/MNJLF"><img src="http://i.imgur.com/dQpCG.png" alt=""></a>
Whether you decide to help me out or not... Thank you!
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About This Pack :
This pack was created as a way of educating resource pack artists about color blindness, and the effects that their color choices have on a particular section of the human population. With the publication of this pack, I hope to raise awareness of Color Vision Deficiency in all its forms. I also hope that it will help to promote good design choices, both for resource packs and for design in general, that takes into account CVD and other ease of access measures.
I hope that this pack allows people with normal vision to walk a mile in the shoes of someone living with CVD... even if only for a few minutes in a video game.
How to Use This Pack :
Each type of Color Vision Deficiency has been assigned a number roughly equating to how common it is in the human population. Zero, normal vision, is the most common. Consult the images in the spoiler below to see the number associated with a particular spectrum of vision. To return to toggle between normal vision and a colorblind state once one has been selected, use the F4 key.
Types of Color Vision :
Videos:
License :
I, Alvoria, creator of this pack, hereby release it into Public Domain. I do so in the hope that it will be used to educate as many people as possible about the restrictions of Color Vision Deficiency, and promote excellence and accessibility in Resource Pack creation and graphic design.
Download :
Installation :
Questions and Answers :
This section is for supplemental information that you may be wondering about as you use this pack, whether for education or design:
Help Educate Others :
Did you find this pack an enlightening experience? Did you learn something? Has this helped you make better artistic decisions? If so, consider putting this banner into your signature to spread the word about this pack!
Here's the code that you can copy and paste into your signature easily:
[url=http://goo.gl/5zPoix][img]http://i.imgur.com/cPTrLBg.png[/img][/url]
Whether or not you help to promote this pack, Thank You for taking the time to look at this page. I hope that you learned something.
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DOWNLOAD LINKS:
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ALTERNATIVE DOWNLOAD LINKS:
https://www.curseforge.com/minecraft/texture-packs/triton-hd-cartoon-comic-style-64x
https://www.curseforge.com/minecraft/texture-packs/triton-hd-cartoon-comic-style-128x
https://www.curseforge.com/minecraft/texture-packs/triton-hd-cartoon-comic-style-256x
https://www.curseforge.com/minecraft/texture-packs/triton-hd-cartoon-comic-style-512x
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CLICK THE SPOILER BELOW TO SEE ALL IMAGES!
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The Smart Moving mod provides various additional moving possibilities
Current Version 16.3 (requires Minecraft Forge and Player API)
Upgraded to Minecraft version 1.8.9: Download from Mediafire or Dropbox
Installation:
Thanks to Revolver0125 this tutorial and installation video (at 4:00). (up-to-date)
For installation instructions either:
Required Mods
FAQs
java -Xincgc -Xmx1024M -Xms1024M -Djava.library.path=bin/natives -classpath bin/minecraft.jar;bin/lwjgl.jar;bin/lwjgl_util.jar;bin/jinput.jar net.minecraft.client.Minecraft
java -cp minecraft_server.jar net.minecraft.server.MinecraftServer
Features
Feature: Free Climbing
Feature: Ladder Climbing
Feature: Climbing along ceilings
Feature: Climbing up vines
Feature: Configurable sneaking
Feature: Alternative Swimming and Diving
Feature: Alternative Flying
Feature: Charged jumps
Feature: Wall Jumping
Feature: Head Jumps
Feature: Side & Back Jumps
Feature: Climb Jumps
Feature: Sliding
Feature: Faster Sprinting and Exhaustion
Feature: Crawling
Feature: Configurability
Previous Versions:
Previous Versions (for Minecraft 1.8)
Previous Versions (for Minecraft 1.7.10)
Previous Versions (for Minecraft 1.7.2)
Previous Versions (for Minecraft 1.6.4 and earlier)
Fan Content and References
A Map Collection established by baeshra.
An Homage Map to the game Mirror's Edge requiring this mod.
A Parkour Map created by Bloxcraft.
A very good Parkour Map created by Binix and it's also very good antecessor
A Tutorial/Challenge Map created by Blue_Legion.
A Challenge Map published by JetfireBlack.
A Training course created by George3636.
A Quest Map created by black00ut.
An Obstacle Course created by cavesticks12.
A Challenge Map created by Random_Asian and its slightly less difficult antecessor.
A Tutorial Course created by LaBarata.
The huge Parkour of Range published by TheNewbiesMines.
A vertical Parkour Map made by Sushin.
A slightly dark Parkour Map made by 8bitspartan1441.
A Training Course made by xDizasteRx.
Videos:
Review and Smart Moving 1.6.2 installation tutorial made by Revolver0125:
Mod review and installation tutorial in spanish provided by Unrecord:
Mod review and installation tutorial in french provided by clem1999:
Showcase video and Smart Moving 1.2.5 multiplayer tutorial made by SCMowns:
Smart Moving 1.4.7 Mac installation tutorial made by MinecraftCookiesModding:
More videos:
Other Videos:
Older Videos:
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Neighborhood Vignettes
http://www.minecraftforum.net/forums/mapping-and-modding/maps/2628756-neighborhood-vignettes-wendy-and-cold-feet
rsmalec: the map
Link Removed
Expand for older maps, not compatible with 1.8+
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I figured I would ask since it is basically just CTM without Optifine (which is also a mod... just a really hack based one). Maybe someone will volunteer to convert the current CTM stuff to also work with it since the connected textures already exist in the pack. Anyway, thanks for the response and all your work on this awesome texture pack.
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NEINedit
NEIN edit isn't NBTedit
Open, Edit & Save NBT Files on Mac OS X
About this project
I wrote NEINedit because I was coding a class to read the NBT format. Since I had to read & write stuff with that class to test its function I wrote this small editor. Let's hope this will help someone.
Development status
Long dead
Screenshot
WARNING
Since this is the first version I'm handing out there might be a number of errors. I tested this a LOT and it seems to work just fine but the devil's in the detail. Please backup your original files before you use this. Also: If you edit files of your minecraft save, please backup the whole savegame so it doesn't get corrupted. I wrote a handy application for that. Take a look at the thread for TreasureChest :smile.gif:
System requirements
Mac with Intel or PowerPC Processor and Mac OS X Tiger (10.4) or higher
Downloads
Also long dead
Current Features
- Read & Write NBT Files (.nbt, .dat, .dat_old)
- Display the whole thing (with TAG infos for every entry)
- Change values for: Byte, Short, Int, Long, Float, Double & String
So your basic set of things you would like to change around.
Future Features
- None.
Installation
Open up the DMG and drag the application into your application folder.
Would you like to know more...?
Official website is also dead
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One of the most important resources for anyone making a resource/texture pack, is to have a copy of the default resources— for the version you are working on. This lets you see the correct folder structure, and what all the files should be named. Mojang likes to rename a bunch of files about every other version, so you can’t rely on old information remaining true.
Bedrock:
If you are working on Bedrock check out this link: https://www.minecraft.net/en-us/addons/ Scroll down to the bottom for a small link for “resource packs”. You’re done!
Java:
The default textures are a harder to get from Java, but the game has already downloaded every verision of minecraft you have played. If you want the resources for a new version of minecraft, make sure you start it up, to make the launcher download it.
For Os X you need to go to Library/Application Support/Minecraft/Versions/ If you can't see the Library folder it's probably hidden. "Shift" + "Command" + "." will reveal the hidden files and folders in whatever finder window you currently have active.
For Windows you need to go to .minecraft/versions/
There you should see a lot of folders. Choose the folder named with the version of minecraft you want.
Inside will be two files. You want the .JAR file.
Using your .ZIP opening application of choice, open it up. If your .ZIP app doesn’t want to open it, you may need to make a copy of the file, and replace the .JAR with .ZIP.
Inside will be a ton of cryptically names files. Don’t worrry, you only need one thing— the “assets” folder. There you will find all the default resource.
When assembling your resource pack, assets, goes directly inside the folder that names your resource pack. So for me it’s Lithos-Core/assets/ and all the folders under that will mirror the folder structure in the .JAR.
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Lithos lives on in Java and Bedrock.
On Twitter visit @LithosTextures for announcements.
Farewell MC forums...
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The release got moved a little. But it is almost here!
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I am thrilled to announce that I've partnered with Syclone Studios,(@Syclone_Studios) and Lithos will be coming to the Minecraft marketplace in March! It is exciting to see several months of hard work nearly come to completion.
Follow @LithosTextures To get all the latest news
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Lithos:Core v1.23 for 1.13x & 1.14 snapshot is out!
https://minecraft.curseforge.com/projects/lithos-core-32x-1-6-1-11-complete/files
Changelog:
v1.23 ( Nov 6, 2018 )
1.14 Snapshot
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Lithos:Core v1.22 for 1.13x is out!
https://minecraft.curseforge.com/projects/lithos-core-32x-1-6-1-11-complete/files
v1.22 ( Sept 18, 2018 )
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My Apologies.
There are two similar gliches.
One only appears on when you look from two of the 4 sides, and is a single line. That's the optifine bug.
The other appears from all sides and has a double line in the middle of the bloc. This one i've fixed for the next release. Previously on twitter I said the fix was in the current release. It is hard keeping what's in all my versions and releases straight.
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Download Lithos:Core v1.20 for 1.13x
https://minecraft.curseforge.com/projects/lithos-core-32x-1-6-1-11-complete/files
1.13 content is not all textured.
Added
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The weird turtle is removed from the latest download.
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Download Lithos:Core v1.19 for 1.13x
https://minecraft.curseforge.com/projects/lithos-core-32x-1-6-1-11-complete/files
1.13 content is not all textured.
Due to the many changes Mojang has made horses and the font have reverted to default for now.