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    posted a message on Texture Artists' Union
    Quote from Drazile12
    Also, new profile pic that I sadly like more than my old one.

    You get points in my book for making the new avatar similar enough that it reminds me of the old one.


    Quote from XSSheep
    Just wondering, does anybody want me to take some 1440p screenshots with shaders of their pack? I finally got the latest version of the shaders set up and my computer can handle it just fine so there's no reason not to. I might try some of the custom shaders too, see if I can get some really cool pictures going. I'll also use DOF and AA and other stuff when I'm taking proper pictures, just been messing around so far...


    Those look very nice!

    I've just released the version of Lithos:Core that has all the vanilla blocks done. If you would like to do some shots with Lithos:Core 1.7-Q, and Lithos:Luminous I would very much appreciate it.
    Posted in: Resource Pack Discussion
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    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    Release 1.7-Q is out

    It is just the nice new lava-- which officially finishes off all the vanilla blocks!


    Quote from rdetjens
    Very Good!!!! Better than Vattic's Faithful, but still holds true to Default. Best "Faithful" style pack. Love it! (especially because I can use it in all my worlds (1.6 Forge, 1.7, and 1.8(snapshots)) Could you add full Traincraft and Railcraft support support please? Thanks! To sum it up: AWESOME JOB!


    Thanks, I've recored your mod votes. Railcraft is likely to get more support, but i haven't looked at train craft yet.
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from thecrazydudesrd

    I seem to have a problem also with Curse and uploading my pack... it's saying that it's an invalid archive... I'm gonna have to check to see if it's something to do with the filename having brackets or if there's like a hidded thumbs.db from my time playing with winxp or something...

    I think i've gotten than when i accidentally left the wrong kind of file in the archive, like a .PSD or something.
    Posted in: Resource Pack Discussion
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    posted a message on Looking For Your Resource Packs! *Resource Pack Creators Read!
    Lithos:Core and Lithos:Luminous

    Lithos is a 32x default-style or "faithful", that packs in a lot of detail.

    The Goals for Lithos

    Obviousness, Consistency, Beauty
    • Everything should be instantly recognisable to those familiar with default textures, or with the things in real life.
    • Construction blocks should be very similar in color and brightness to default blocks, so color-schemes work the same way in default and Lithos.
    • Each texture should be as appealing as possible, while the whole pack has a consistent style.

    For the most faithful appearance, use Lithos:Core alone. For a more attractive appearance, use Lithos:Core, and the add-on, Lithos:Luminous.

    Lithos is mostly complete, but not quite. All armor is missing and most mobs.
    Posted in: Resource Pack Discussion
  • 2

    posted a message on Texture Artists' Union
    A new, useful page on the curse site, that's hard to navigate too:

    http://minecraft.curseforge.com/members/YOUR-CURSE-NAME-HERE/projects


    Here's what mine looks like


    EDIT:

    Also, finally lava i'm happy with:

    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Quote from Ringoster

    Oh, and there's a lazy silverfish clone. :P

    No, they improved it. Now it looks sorta like a beetle.
    Posted in: Resource Pack Discussion
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    posted a message on Unified Ore Colors Pack [for 1.6x - 1.8x]
    Quote from CommanderNebula9

    You could make some variety, with the size of the lines or the direction of them.

    I won't do that. These aren't random decorations--- i'm trying to categorize the block, so it is easier to identify. If i change it, i'll go back to the vanilla gold/diamond shiny texture.


    Version 0.3 is out with some requested additions.
    Posted in: Resource Packs
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    posted a message on Texture Artists' Union
    Quote from krisCrash

    My pack just went through. I must say the moderation is a little inconsistent. I was initially rejected for my selected image not showing the blocks in game well enough, but I just saw another one where the only picture is the emerald block texture. Whooptidoo.

    I was faulted for not having a screenshot. I had an image that displayed textures in a grid. When i uploaded an actual screenshot is was approved quickly.
    Posted in: Resource Pack Discussion
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    posted a message on Kab's Resource Pack Showcase
    Quote from kyctarniq

    Since I have you here. I am a huge fan of your Lithos. Achingly good textures. Thank you for the work, I can see it is a labour of love.


    Wow, thanks! I make heavy use of your showcase to put it all together.
    Posted in: Resource Pack Discussion
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    posted a message on Unified Ore Colors Pack [for 1.6x - 1.8x]
    Thanks, :)

    This is a hard one to do a screenshot of that actually gets the idea of the pack across. I think the new screenshots communicate.

    Does it bother anybody how i use the iron-block like texture for so many of the storage blocks? I've reserved the shiny gold/diamond-like texture for precious metals, though most mods tend to use something like it for their metal blocks.
    Posted in: Resource Packs
  • 0

    posted a message on Kab's Resource Pack Showcase
    Quote from kyctarniq

    Where, where!!!!???? Cool!!!

    Actually, i can't find it now. It was some sort of underwater structure, with a dirt-like block, and a light-emitting block.
    Posted in: Resource Pack Discussion
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    posted a message on Texture Artists' Union
    Hmm, looks like Curse now moderates the pack uploads. My latest new pack successfully uploaded, but not available for download.
    Posted in: Resource Pack Discussion
  • 10

    posted a message on Unified Ore Colors Pack [for 1.6x - 1.8x]



    This is a 16x resource pack that has one focus — to unify the appearance of ores and materials that various mods provide. No more will red-brown tin ore, produce blue-grey ingots, and light grey nuggets. With the Unified Ore Colors Pack, ores, ingots, nuggets, tools, armor, dusts, storage blocks, and other assorted items all use precisely the same color for the same matterial.

    If you are looking for a 32x default-style pack that does the same thing to ores, try my other pack, Lithos: Core. Mods and textures supported may vary slightly between Lithos:Core and the Unified Ore Colors Pack.


    (Click here for Curse Download if Widget is broken)

    Ad-Supported Download


    Mods Supported:
      Applied Energistics
      Buildcraft
      Calclavia Core
      Factorization
      Forestry
      Galacticraft
      ICBM
      Industrial Craft 2 (partial)
      Iron Chests
      Vanilla Minecraft (some iron things unchanged)
      Magic Bees
      Mekansim (partial)
      Nether Ores (partial)
      Railcraft
      SolitaryCraft’s Ore Generation
      Thaumcraft
      Thermal Expansion (except buckets)
      Tinker’s Construct (except tools and liquids)

    Usage:
    • No redistribution. For personal use only, with the following exceptions:
    • Using the Unified Ore Colors Pack in screenshots and videos (including monetized) is allowed and encouraged, as long as you provide credit and link back to here.
    • Mod-makers are allowed and encouraged to use the textures in their mods. Crediting eleazzaar, and linking back here is requested but not required.
    Posted in: Resource Packs
  • 0

    posted a message on Kab's Resource Pack Showcase
    Quote from kyctarniq

    ...The 1.8 Showcase is now available. I think I have everything but I am certain you will let me know if I am missing something.

    Heh, Jeb has posted some screenshots with new in-development blocks, so i'm afraid you'll have a bit more work to do.
    Posted in: Resource Pack Discussion
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