Randomized the Ferns.
Randomized the Ferns.
There's a huge amount of mod content for 1.10 mostly from new contributor Nazenn. Most importantly Quark is complete, and Biomes O' Plenty is nearly complete.
I've also revamped the double-tall plants. Most have random alternates and look different from different sides. Gold armor now has a unique style.
v1.09 ( Oct 13, 2016 )
New randomized double-tall grass, fern, rose
New Buckets for vanilla
New Gold Armor
Biomes O Plenty (mostly complete)
More ore blocks for Nether Metals
All Nuggets for Inventory Pets
Updated Iron chests to current colors
Various added items for Tinker’s Construct
Ores added for IC2 and Immersive Engineering
More items for Basemetals
Forge Buckets replaced
Apple Skin (complete)
Baby Mobs (complete)
Craftable Elytra (complete)
End Metals (complete)
Ender Zoo (complete)
Extra Rails (complete)
Giacomo’s Fishing Net (complete)
More Anvils (complete)
More Furnaces (complete)
Simple Ores (complete)
Vanilla Automation (complete)
With that really strong specular highlight, it doesn't look like it is glowing-- it looks like a bright light is shining on it.
I just had an extremely busy and exhuasing 6 weeks, and had to put a lot of stuff to the side, including working on this texture pack. Things are getting back to normal, and I'm working through the backlog of life stuff. I'm not setting any dates, but I look forward to things getting back to normal in the near-ish future.
Nazeen, thanks for you interst, i've sent you a PM.
Quote from LordScubLand»
But I have heard as long as you abide by strict json coding 1.8 coding should work fine in 1.9.
This is an unfortunate limitation of the minecraft engine. If they weren't glowy on the bottom, the sides would be super-dark.
Thaks for keeping an eye out for bugs though.
Unlike many shader screenshots/videos, my pack is actually strongly featured, with nice block close-ups instead of epic builds from a distance, which all look the same with SEUS.
I've put it up on the first post of this thread, and tweeted it to the followers.
No, you missunderstood. with Luminous texture pack turned on (above lithos core) dirt blocks with grass are too bright on bottom with luminous screenshot and without luminous (lithos core only)
I've discovered another mod compatibility issue; this time with Better Foliage. The wood log textures disappear when using the mod making tree trunks invisible. Not necessarily required, but it's be nice to see support for this mod in your pack.
I didn't make these, but a new contributor to Visibility-- Zaliku is totally responsible. But I thought it was clever and wanted to show them off.
No 3d modling here, just 16x16 textures rotated 45º in the hand.
This update contains a large batch of improvements and updates -- in large part thanks to Zaliku, who pitched in for the first time.
Many new icons, and some new 3d Models thanks to Zailku
Is it planned to fix grass blocks in snow biomes ? see screenshot. In luminous texture pack
The key feature is complete Quark mod support!
Also we have a 3D brewing stand thanks to new contributor, SpeedyCube.
v1.08 ( Jun 23, 2016)
Also a couple files not in the shield folder.
Just put out Visibility for 1.10x
I'm happy with how the bear turned out, even though it is pretty simple.