• 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    Quote from Kanegasi

    Just as a suggestion, you should clean out all the .DS_Store files before zipping your package. It'll make the file smaller. Those files are only there because your Mac hides them there when you browse through the directory.

    I may try that next time.
    Posted in: Resource Packs
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    You guys are right. I downloaded my pack from adfly and it crashed minecraft. It looks like my upload got corrupted somehow, because downloading directly causes the crash.

    I've replaced the corrupt upload and tested it by downloading and playing. Looks like we're good now.

    Thanks LadyJane, Zoidberg, and Pyro.
    Posted in: Resource Packs
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    Quote from Ladysarajane

    Okay, it is definetly the pack from adfly. I redownloaded it and attempted it again. Same crash. Something is wonky with it. Went back to the other pack from Curse and no problems.

    Thanks for investigating. There's one intentional difference between my two download links. The "readme" file in the pack hosted by Curse is a .TXT rather than a .RTF with bold & italic formatting, since Curse won't accept .RTF files. I've always been doing things this way, but maybe it is an issue with windows 8 and/or maybe something with 1.7.2 has changed that makes it more of an issue.
    Posted in: Resource Packs
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!

    I had that same crash as well. It's a shame because it's a brilliant pack

    Are you on windows 8 also? Your crash report would also be appreciated, there might be something different.


    Quote from Ladysarajane

    I will try to redownload it and try it again.

    Good. Please let me know what happens...
    Posted in: Resource Packs
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    Quote from Ladysarajane

    Downloaded the new release 1.7E and got a crash report:
    ---- Minecraft Crash Report ----
    // This doesn't make any sense!

    Time: 10/26/13 3:02 PM
    Description: Registering texture

    java.lang.NullPointerException: Registering texture
    at bqa.a(SourceFile:206)
    at bpm.a(SourceFile:48)
    at bpx.a(SourceFile:72)
    at bpx.a(SourceFile:136)
    at bqx.c(SourceFile:104)
    at bqx.a(SourceFile:92)
    at azd.b(SourceFile:488)
    at bgh.a(SourceFile:151)
    at bcd.a(SourceFile:172)
    at bgh.a(SourceFile:158)
    at bcd.d(SourceFile:236)
    at bcd.k(SourceFile:211)
    at azd.o(SourceFile:1303)
    at azd.ad(SourceFile:753)
    at azd.e(SourceFile:704)
    at net.minecraft.client.main.Main.main(SourceFile:103)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at bqa.a(SourceFile:206)
    at bpm.a(SourceFile:48)

    -- Resource location being registered --
    Details:
    Resource location: minecraft:textures/gui/widgets.png
    Texture object class: bpm
    Stacktrace:
    at bpx.a(SourceFile:72)
    at bpx.a(SourceFile:136)
    at bqx.c(SourceFile:104)
    at bqx.a(SourceFile:92)
    at azd.b(SourceFile:488)
    at bgh.a(SourceFile:151)
    at bcd.a(SourceFile:172)
    at bgh.a(SourceFile:158)
    at bcd.d(SourceFile:236)
    at bcd.k(SourceFile:211)

    -- Affected screen --
    Details:
    Screen name: bgh
    Stacktrace:
    at azd.o(SourceFile:1303)
    at azd.ad(SourceFile:753)
    at azd.e(SourceFile:704)
    at net.minecraft.client.main.Main.main(SourceFile:103)

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 8 (x86) version 6.2
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
    Memory: 22535912 bytes (21 MB) / 77111296 bytes (73 MB) up to 1037959168 bytes (989 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    Launched Version: 1.7.2
    LWJGL: 2.9.0
    OpenGL: GeForce GT 520/PCIe/SSE2/3DNOW! GL version 4.3.0, NVIDIA Corporation
    Is Modded: Probably not. Jar signature remains and client brand is untouched.
    Type: Client (map_client.txt)
    Resource Packs: [lithos.zip]
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)


    I didn't have a problem with the older pack.

    Umm, that's weird. If you remove my pack, does it not crash? It runs crash-free for me.

    I'm not tech-savvy enough to get a lot out of the bug report, and i also have no idea of what i could have done with the texture pack to make it crash minecraft.

    If removing the pack solves the problem, perhaps the pack got corrupted as you downloaded it. You might try re-downloading it and see if that makes a difference.
    Posted in: Resource Packs
  • 0

    posted a message on Texture Artists' Union
    Quote from corner_g

    Although, I didn't notice any bed textures. I don't know what may be wrong.


    It's a bug-- and it effects much more than the beds.

    Mojang has made it a priority to fix.

    Quote from _jeb »
    Yep, we'll fix that asap. Until then, make sure you get a balanced sleep, so the bed doesn't fall over!
    Posted in: Resource Pack Discussion
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    Version 1.7-E

    Welcome the new trees! This version adds complete support for the new Acacia and Dark Oak trees-- even CTM for the trunks.

    I've also added the a few files for ExtraBiomes XL, the complete set of planks, grasses, and a few other blocks that i have had sitting on my computer for a long time.

    See the top of this thread for the Changelog and to Download.
    Posted in: Resource Packs
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    Quote from MCmango1243

    Love the new textures! I've been staring hungrily at these pics waiting for you to release a dl...

    Hopefully sometime this weekend...
    Posted in: Resource Packs
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!
    Leaves and saplings for all trees:

    I also have trunk CTM for oak, dark oak, birch and acacia.

    Posted in: Resource Packs
  • 0

    posted a message on [1.8.7 / 1.7.10 and earlier][update 4/23] MCPatcher HD fix 5.0.3
    Bad Link:

    At the top of the first post is says:

    Quote from Kahr

    1.7.2 Release information here


    But that takes me to this.

    Quote from diam_0nd

    ALVORIA YOUR'RE THE BEST DUDE EVER!!!!! I GOT IT TO WORK :D :D :D :D
    Posted in: Resource Packs
  • 0

    posted a message on Texture Artists' Union
    Quote from corner_g

    I have black done now, but I need to know it's metadata value before I can test out the transparency.

    The metadata values are the same for all the things that come in 16 colors.

    Or check the minecraft wiki:
    http://minecraft.gamepedia.com/Data_values#Wool.2C_Stained_Clay.2C_Stained_Glass_and_Carpet
    Posted in: Resource Pack Discussion
  • 0

    posted a message on 32x LITHOS - Default-Style, Detailed & Complete - 1.5x - 1.15x and beyond!

    I must say you really keep impressing me.. Your pack is amazing. Also from what I can see the log coloration's are on point. Beautiful work
    ps.. Realease it already, its driving me mad!!!!

    Thank you very much. I gotta at least get the new leaf blocks done before i release, though i still have double-tall plants before i complete the new 1.7 content. I haven't decided exactly how much i need to get done before a release.



    Quote from BioMasterZap
    The woods look amazing, as I knew they would. I think lithos has the best 32x wood textures I have ever seen.


    Quote from pyroarcher99
    He's done it again! Yay! Looks awesome! I was just beginning to think how much it would suck to have to use vaattics log textures rather than yours and bam! I have to say you are the best texture pack artist I have seen


    Quote from Epic_Awesome1
    Looks pretty good, might give it a try!



    Thanks to players like you Lithos has gone from #50 in downloads to #12 all in the space of a week! I'm honored by your support.

    And in my opinion there are artists out there making distinctly higher quality packs than mine. Fortunately for me they are mostly working in different niches.
    Posted in: Resource Packs
  • 0

    posted a message on Latest Changes
    Quote from Meringue

    Thanks a lot for the list, i'm very behind with updates and was a bit lost about the changes. What's ascii.png's changes?

    At the top part of the image symbols are being replaced with accented characters. I think it has something to do with language support.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on How do you determine which are the most popular Mods?
    Quote from siaba__m

    what i do to see the mos famous mod i go to the mod section in the forum, see wich are the most recently updated topics... wait like 10/20 minutes the reload the page. repeat the proces a few times and see wich are the mods that stayed on the first places

    That would somewhat correlate with popularity, but a big reason people post in those threads is bugs.
    Posted in: Resource Pack Discussion
  • 0

    posted a message on Texture Artists' Union
    Quote from samohtj

    Also, since when do pistons use furnace_top? They have their own texture for all sides, don't they?

    Right, pistons have their own textures. The style in vanilla, however, is very similar to the furnace/dropper/dispense.
    Posted in: Resource Pack Discussion
  • To post a comment, please .