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    posted a message on Horses "Trampling" on People
    Support! As of now a horse isn't really an advantage in lvl, now it is!
    Posted in: Suggestions
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    posted a message on More Weapons and Armor!
    No support, in real life crossbows actually take longer to reload than a regular bow(around x5 longer). The katanas are a decent idea, but minecraft's current damage system would render them void as currently if you get hit there is around 1/2 of a second when you are totally impervious to attack, why do you think flaming mobs sometimes ignore your hits?!
    Posted in: Suggestions
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    posted a message on Enchanting System: Revamped!
    It's a good idea but I sorta like the luck of the old system, it requires u to either take a chance or use books and an anvil. It is a really bad idea to store the enchants per person because most people WILL cheat the enchants in in singleplayer creative, despite what u might think
    Posted in: Suggestions
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    posted a message on Should Slings be the Next Ranged Weapon?
    It seems sorta OP. In real life a rock doesn't do as much dmg as an arrow, perhaps it should do 3-4 Hearts of dmg at full power? Anyways 3/4 support, no villager and I will fully support
    Posted in: Suggestions
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    posted a message on New game mechanic- herbalism and such
    You never said how to harvest it... Right click?
    Posted in: Suggestions
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    posted a message on New Boss: Monsieur Mortimer
    Both this boss and juju golden burg thing have towers, minions with the exact same health and stats, and a regen effect..... Don't you have any new ideas?
    Posted in: Suggestions
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    posted a message on Dispensers planting saplings
    I think that dispensers should be able to plant saplings. They would do this when a dispenser with a sapling in it is pointing at air above a dirt or grass block. This could be useful when making an "automatic" tree farm.
    This is my first suggestion so I hope you like it!! :)
    Posted in: Suggestions
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    posted a message on Human mobs
    U do realize how easy this will make getting emeralds right? Make a mob trap in/ around the farmers or lumberjacks house or just visit their house everyday to get 1-6 emeralds everyday
    Posted in: Suggestions
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    posted a message on Tortoise -=- [MOB Suggestion](Custom Graphic)
    I think they should spawn like cows and stuff, when u generate the world except a lot rarer
    Posted in: Suggestions
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    posted a message on Evil Ents?
    Stats? Otherwise great idea, as long as it doesn't have over 9000 hp
    Posted in: Suggestions
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    posted a message on New Trading System (Villager Shop)
    Wait how will you get to the shop menu in the first pic? Is there a villiger at the counter or what?
    Posted in: Suggestions
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    posted a message on The Overnether - Generating Terrain On Top Of The Nether
    The top of he nether is accesible in survival though, you can ender glitch through the bedrock. Just shoot some ender pearls through
    Posted in: Suggestions
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    posted a message on Creeper Island
    Okay idea but how is a castle made of sand, second floor, windows , etc would just collapse
    Posted in: Suggestions
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    posted a message on Ender Teleporters
    Great idea! Would however eliminate need for minecarts, boats, nether hubs, etc. The only thing is that when you press space to activate it won't you technically jump " off" and it would stop the 10 sec warmup?
    Posted in: Suggestions
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    posted a message on smoke bomb
    Quote from Limitsoflife

    Ignore the sarcasm from the first couple posters, this isn't actually all that bad an idea. The one problem I have is... How would it be implemented? I tried a mod that added smoke bombs once, and the smoke bombs worked by creating a huge cloud of particles (which was TERRIBLE for my framerate, went from 60+ fps to about 5), so without a significant overhaul that wouldn't work. I'm just curious as to how you'd picture this working.

    Maybe instead of having a bunch of particles make it and acual smoke "block" this would greatly reduce lag.
    Also you could just make it so that it gives you the blindness potion effect: no sprinting and 1-2 block view range and no new coding.
    Anyways full support
    Posted in: Suggestions
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