No support, in real life crossbows actually take longer to reload than a regular bow(around x5 longer). The katanas are a decent idea, but minecraft's current damage system would render them void as currently if you get hit there is around 1/2 of a second when you are totally impervious to attack, why do you think flaming mobs sometimes ignore your hits?!
It's a good idea but I sorta like the luck of the old system, it requires u to either take a chance or use books and an anvil. It is a really bad idea to store the enchants per person because most people WILL cheat the enchants in in singleplayer creative, despite what u might think
It seems sorta OP. In real life a rock doesn't do as much dmg as an arrow, perhaps it should do 3-4 Hearts of dmg at full power? Anyways 3/4 support, no villager and I will fully support
Both this boss and juju golden burg thing have towers, minions with the exact same health and stats, and a regen effect..... Don't you have any new ideas?
I think that dispensers should be able to plant saplings. They would do this when a dispenser with a sapling in it is pointing at air above a dirt or grass block. This could be useful when making an "automatic" tree farm.
This is my first suggestion so I hope you like it!!
U do realize how easy this will make getting emeralds right? Make a mob trap in/ around the farmers or lumberjacks house or just visit their house everyday to get 1-6 emeralds everyday
Great idea! Would however eliminate need for minecarts, boats, nether hubs, etc. The only thing is that when you press space to activate it won't you technically jump " off" and it would stop the 10 sec warmup?
Ignore the sarcasm from the first couple posters, this isn't actually all that bad an idea. The one problem I have is... How would it be implemented? I tried a mod that added smoke bombs once, and the smoke bombs worked by creating a huge cloud of particles (which was TERRIBLE for my framerate, went from 60+ fps to about 5), so without a significant overhaul that wouldn't work. I'm just curious as to how you'd picture this working.
Maybe instead of having a bunch of particles make it and acual smoke "block" this would greatly reduce lag.
Also you could just make it so that it gives you the blindness potion effect: no sprinting and 1-2 block view range and no new coding.
Anyways full support
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This is my first suggestion so I hope you like it!!
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Maybe instead of having a bunch of particles make it and acual smoke "block" this would greatly reduce lag.
Also you could just make it so that it gives you the blindness potion effect: no sprinting and 1-2 block view range and no new coding.
Anyways full support