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    posted a message on Mods
    Minecraft is coded in Java, so the first step to modding should be to learn java. Download the JDK and Eclipse (google those, you'll find them) and look up one of the many java tutorials. After that you need download MCP and probably Forge, then follow one of the many modding tutorials online. It will take a while, but the rewards are worth it.
    Posted in: Mods Discussion
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    posted a message on The Minecraft War [UPDATED v1.3]
    I've been thinking about whether something like this was possible a lot lately. I'd be interested in seeing if something comes of this. PM me if you need anything, I can't say I'm a good builder or anything, but I'm interested in seeing how this goes. One thing is that a siege doesn't have much meaning, because the attackers can bore through the walls in 20 seconds or less, so you probably want a open field or a forest. The open field means much more trench-warfare and formations running at one another, while the forest would make traveling in ranks harder and ambushes easier. You'd probably want to define a time period; combat with bows would be very different from a sword fight.

    Here's an idea. What if you had some cavalry troops that could throw in a new element to the battle. I could see that being interesting.
    Posted in: Discussion
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    posted a message on Why have the graphics never changed?
    Minecraft Indev:


    Now, with shaders:




    http://imgur.com/a/n7KVn

    Look, I know you are going to say "blah blah not vanilla blah!", but the thing is, if you want the graphics to change, change your graphics. No point complaining about it when you can have something that looks that darn good.
    Posted in: Discussion
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    posted a message on Futurecraft
    Quote from anicet74

    aren't you a troll too?
    your link is broken...


    It thought the period at the end of my sentence was part of the address. Fixed, thanks for pointing it out. Other than that, Iv pretty much said it all.
    Posted in: WIP Mods
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    posted a message on Futurecraft
    The Lead Dev is a troll. It's been that way for a while. If you want to come help us out, http://fc-mod.com/index.php

    Edit: No period D:
    Posted in: WIP Mods
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    posted a message on Command block with archery
    You could do testfor @e, I suppose.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Unethical server owners
    Think about it like this. I'm Johnny McHost, and my server costs 50 bucks a month to run. It's a big server, and I'm proud of it, but it's taking up all my time and money. I mean, between helping noobs, configuring plugins, and moderating the forums, I barely have time to even play anymore, much less do my college classes and pay the rent. Gee, since I put in so much effort for these players, wouldn't it be nice if they could help cover the cost of the server?

    Hmmm. What if I let them donate for some advantages? What would they want... hm, maybe some new commands, or some free items, or some cool abilities! Yeah! That sounds good! They help me, I help them! Sounds good!

    Just trying to explain the thought process. I don't like it either; if I were making a server donators would get a nice nickname, a colored name, and a handwritten physical or virtual postcard from me thanking them so much for their support, and maybe with a papercraft of their skin and a nice print of the server spawn. I might add them to a wall of fame, or something, too.
    Posted in: Discussion
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    posted a message on Redstone is hard
    Look. Redstone isn't something you can understand by jabbing a USB cable into your eye and then downloading RedstoneKnowledge.zip into your face. The way you learn redstone is through experiments. There are plenty of tutorials around here. Sethbling did some with Grum, there's others out there, etc.

    Find one. Use it. Then make your own stuff. Redstone isn't easy to learn, but it gets easier. So work at it, put some effort in.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on Can creepers blow up cobblestone?
    Yes, they can. I think they can blow up everything less than water in terms of resistance.
    Posted in: Discussion
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    posted a message on How to find pumpkins?
    Quote from DaikonRadish

    Pumpkins are uncommon blocks in the game. They will appear on grass and in a variety of biomes including plains, plateau's, and extreme hills. There isn't any one particular place in these biomes I listed that they reside. However you will not find pumpkins on beaches, mushroom islands, or dessert areas


    An important note is that once you find pumpkins you can farm them, so you only need to find one.
    Posted in: Discussion
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    posted a message on Help needed :P
    You need a zip editor. It depends on your operating system, but I recommend 7zip. Once you install that, you can choose to open the .jars using it.

    If you can't figure it out, rename the .jar file [file].zip and open it with a zip opener, do what you need to do, and then rename it back to .jar. I hope this helped, and if you need more help, post or PM me.
    Posted in: Discussion
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    posted a message on Brainstorm a permanent stop to hacked clients all together
    Quote from bedrockman22

    how about if the server scaned your minecraft.jar and if it found a hacked client it would permanately ban your account and ip


    Hacked clients would just lie. "Oh, me? Yeah, I have a perfectly fine mc.jar! Let me in, plz!"
    Posted in: Discussion
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    posted a message on Brainstorm a permanent stop to hacked clients all together
    Quote from Tkpi

    Hmm... this wouldn't be completely foolproof, but it might help:

    1. Server sends a random bit string to client.
    2. Server calls a hash function on the entire minecraft.jar file, with the bit string added on.
    3. Client hashes its own minecraft.jar file with the bit string added on, and sends the hash back to server.
    4. If the two hashed strings are equal, server grants access.


    Actually, this is the best idea I've seen so far. The only thing is, what stops a hacked client from hashing a clean copy of minecraft.jar and sending the server that? Also, modifying textures inside the thing would be illegal as well.
    Posted in: Discussion
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    posted a message on Brainstorm a permanent stop to hacked clients all together
    Quote from BouncingBall

    There isn't really a definitive way to stop all hackers.

    Also, quite frankly, "hackers" aren't of Mojang's concern (Assuming by "hacker" you mean people that do things like use a force field and fly around). Mojang doesn't meddle in private server affairs, and they wont make an exception by trying to keep "hackers" out of servers. If anything, hacking is exploiting Bukkit (among other backbone services like that), not Mojang's services.



    That isn't at all practical. You'd lose far more players by forcing an update every time one joins a server than you would having "hackers" exist in the first place. You'd be "solving" a problem by creating 10 more.


    Indeed. Hackers already mess with the minecraft client. How hard is it to tell the server "Yeah, yeah, I redownloaded it, gotcha" and then keep the hacking tools?
    Posted in: Discussion
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    posted a message on Carvos Mod
    You should explain what this mod actually does; no pics no clicks, as they say!
    Posted in: Minecraft Mods
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