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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Understood and thank you for the quick response. :)
    Posted in: Minecraft Mods
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    posted a message on Dynmap - Dynamic web-based maps for Minecraft
    Installed Dynmap on my server over the weekend and love it so far. Running on dedicated hardware so I tweaked the configuration to really give the rendering process a lot of priority, markedly better than the default settings. However, when the server idles overnight the map still won't fully render unless I use the "/dynmap fullrender" command. What am I missing to allow examples like the image below to render out when there is no one is the server? Thanks!

    Posted in: Minecraft Mods
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    posted a message on MCDungeon v0.18.0
    Quote from Eggplant! »
    Just so we're on the same page... basically what I'm proposing is a flag that causes MCDungeon to place non-overlapping dungeons recursively for either a set number, or until it can't find any new places to fit one. Picking random sizes will produce a random size each iteration. Sound good?


    S :////: ! [s-wheat -> sweet!?] Sorry... :wink.gif: I would think some way to specify how far apart they are would be a good idea too. I like the idea of finding them wherever we roam but not necessarily finding them regularly, you know? I also like the idea of making the entrance less obvious, if not outright hidden, for similar reasons (especially if there are going to be many of them to discover) - I guess you can already adjust the height so that will be good at least initially.

    BTW, just gave it a test run, like it a lot! Going to add a few more to the test world I made and make them a little scarier too. :SSSS:
    Posted in: Minecraft Tools
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    posted a message on MCDungeon v0.18.0
    Quote from Eggplant! »
    Another thing I want to implement is rendering multiple dungeons at a time, and making sure they don't overlap. Most of the code to do this is already there.


    Dude! I can't wait to set this up on my SMP server! It sounds awesome and is exactly the kind of server side only mod I've been looking for to spice things up. Regarding the above though, is this coming soon? We tend to get attached to our worlds so if I start a new one I don't want to kill it just to add more dungeons later... Can I run it in it's current form multiple times on the same map? I'd love to have this effectively replace the current spawners/mossy-cobblestone "dungeons" by having dozens or even hundreds all over the area around the spawn that could be traveled to in a reasonable amount of time. Woohoo, I'm excited to try this! :biggrin.gif:
    Posted in: Minecraft Tools
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