• 0

    posted a message on How could I make my mob grinder more efficient?

    I slipped up actually. I meant grinder.


    Thanks for your advice

    -Nia

    Posted in: Survival Mode
  • 0

    posted a message on How could I make my mob grinder more efficient?

    Thanks to DuhDerp and bylt for the tip on spawning distances. That's the problem, it doesn't spawn unless I go farther away.


    To OcAMD, I actually have redstone lamps above the spawner grinder and I can turn them off and on with a switch. It's pretty useful if I'm working on the grinder and I don't want to get killed while doing so! Lots of redstone was needed to make all the lamps, repeaters, etc.. Also, what program did you use to generate that diagram? It's quite pretty!


    -Nia

    Posted in: Survival Mode
  • 0

    posted a message on How could I make my mob grinder more efficient?

    I have ladders below the furthest point of the lava flow. Drops aren't destroyed.

    -Nia

    Posted in: Survival Mode
  • 0

    posted a message on How could I make my mob grinder more efficient?

    Hello,


    I've already built a mob grinder on a multiplayer server I frequent. The problem is mobs spawn really slowly and I must leave the general area before they start to spawn. It's killed creepers, zombies, and skelletons so far and the loot floats to a hopper that deposits its contents into a chest. So I know the grinder works. The design is as follows:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :Water: :Water: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :Water: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :Water:

    :Water: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :: :Water:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :: :: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:

    :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :Water: :Water: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone: :cobblestone:


    The walls are 4 blocks high and in the center of the structure it drops straight down 3 blocks where mobs will be pushed into the lava and their drops will flow into a hopper and into a chest.

    :Water: :: :: :: :: :: :: :: :Water: :cobblestone: :cobblestone: :Lava:

    :Water: :: :: :: :: :: :: :: :: :cobblestone: :cobblestone: :Lava:


    This design is a bit dated and so I've been told it doesn't work very well anymore. Any tips on how to improve it?


    -Nia

    Posted in: Survival Mode
  • 0

    posted a message on Keyboard turning support?
    Hello,

    There are times where I have a laptop and no mouse. It's infuriating trying to turn with the touchpad and renders the game unplayable. Is there any way I can configure minecraft to use the arrow keys to turn and aim like DOOM? That would be extremely useful if it were possible. I've been googling for around 10 mins trying to find out something about this, and I have yet to find any mod or way to configure minecraft to use arrow keys vs. the mouse. I would much use just my keyboard to play minecraft, especially in the case of a laptop where it is inconvenient.

    Thanks,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    Quote from CraftNinja2011

    Isn't ClamAV a Linux AV?


    It's Linux software that's used to scan Windows computers. It's also for Windows as well and has a pretty decent database of viruses.
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    I use ClamAV for my antivirus, I occasionally scan my computer, and usually when I do, it's the Downloads directory. I usually go to the same websites, and I try to download free software (not freeware, but free software). I think I'm alright there, but I will do a scan.

    Thanks,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    Quote from gerbil

    Like CraftNinja I've tried and failed to reproduce this.

    I can start MC,
    Select Multiplayer, Hit Refresh multiple times, Cancel, Re-enter, repeat. Cancel
    Select Singleplayer, play, Quit to menu.
    Select Multiplayer, Refresh multiple times, Cancel.
    Quit.

    and minecraft terminates cleanly...

    [BTW the skin issue is a completely separate skin server problem]


    It only happens when you play for a little bit. Try playing for 5 mins, then try that.

    Multiplayer does work, however, I've noticed that if you try to load the multiplayer page, and it fails to check the signal strength of the server, if you click refresh, try to connect or reload the multiplayer page, the game will crash, you can still play SSP after this, but you will probably want to exit cleanly after it fails to check for signal strength.

    Thanks,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    Quote from Simba3rocks

    This happens with NVidia cards as well. :(


    Same here. I use NVidia.

    I'm still getting this issue. I'm only getting this on 1.3.1. I'm running vanilla minecraft 1.3.1. No mods. 64-bit java (latest) and Windows 7 64-bit.

    Sorry for the bump, but this is getting very annoying. Also I'm getting a strange bug on my end when trying to load the multiplayer list. If I try to use the multiplayer feature, on occasion, clicking "refresh" will cause the client to freeze.

    Thanks,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    The only time minecraft crashed for me was due to the multiplayer menu. For some reason it froze every now and then.
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    Quote from CraftNinja2011

    I did just have this experience this a moment ago, java didn't close straight away, I just waited a few minutes, refreshed the Task Manager window and it was gone. Although, I didn't try task-killing it.


    To see if the same happened to me, I reloaded my task manager. Java.exe and Javaw.exe are still running in the background. I should mention that if I continue to open minecraft and reproduce the bug, my ram usage can be up to 90%+ as separate java processes continue to be spawned. This is a large issue and must be troubleshooted.

    Thank you,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    Quote from CraftNinja2011

    The Command Prompt window won't close while minecraft is open. Once you close minecraft the window should close with it, if it doesn't, then there may be something wrong with your Windows OS. I have Windows 7 64bit and have no problems, make sure you have no viruses and that a virus hasn't mangled your Windows installation.

    Also, go to Control Panel > Programs > Java, click "advanced", then "+ Java console" and tick "show console", then, run minecraft using the magic launcher - a command prompt-esque window will pop up, DO NOT CLOSE IT, then do as usual and close minecraft, then look at the command prompt-esque window mentioned and tell me if it keeps showing spitting out lines of code once minecraft has closed.


    Hello again,

    I've tried this. The console will not appear using either the vanilla launcher or the magic launcher. On the contrary, I see output when I play minecraft in browser (chrome).

    I played a little bit in a single player world, then connected to a server. Here is the console's output:

    Java Plug-in 10.5.1.255
    Using JRE version 1.7.0_05-b06 Java HotSpot(TM) Client VM
    User home directory = C:\Users\Harley
    ----------------------------------------------------
    c: clear console window
    f: finalize objects on finalization queue
    g: garbage collect
    h: display this help message
    l: dump classloader list
    m: print memory usage
    o: trigger logging
    q: hide console
    r: reload policy configuration
    s: dump system and deployment properties
    t: dump thread list
    v: dump thread stack
    x: clear classloader cache
    0-5: set trace level to <n>
    ----------------------------------------------------
    27 achievements
    195 recipes
    Setting user: dragos240, 2032900554505214960
    LWJGL Version: 2.4.2
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
    (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    OpenAL initialized.
    Aug 07, 2012 7:38:15 AM axu b
    INFO: Starting integrated minecraft server version 1.3.1
    Aug 07, 2012 7:38:15 AM axu b
    INFO: Generating keypair
    Aug 07, 2012 7:38:15 AM net.minecraft.server.MinecraftServer d
    INFO: Preparing start region for level 0
    Aug 07, 2012 7:38:16 AM net.minecraft.server.MinecraftServer a_
    INFO: Preparing spawn area: 69%
    Aug 07, 2012 7:38:17 AM et a
    INFO: dragos240[/127.0.0.1:0] logged in with entity id 500 at (-106.3577885884089, 68.0, 432.8737727914519)
    Aug 07, 2012 7:38:17 AM axu p
    INFO: Saving and pausing game...
    Aug 07, 2012 7:38:17 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:38:17 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:38:17 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    -27, 39
    Aug 07, 2012 7:40:42 AM axu p
    INFO: Saving and pausing game...
    Aug 07, 2012 7:40:42 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:42 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:42 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:42 AM axu p
    INFO: Saving and pausing game...
    Aug 07, 2012 7:40:42 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:42 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:42 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:43 AM axu p
    INFO: Saving and pausing game...
    Aug 07, 2012 7:40:43 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:43 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:43 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:44 AM net.minecraft.server.MinecraftServer j
    INFO: Stopping server
    Aug 07, 2012 7:40:44 AM net.minecraft.server.MinecraftServer j
    INFO: Saving players
    Aug 07, 2012 7:40:44 AM net.minecraft.server.MinecraftServer j
    INFO: Saving worlds
    Aug 07, 2012 7:40:44 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:44 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Aug 07, 2012 7:40:44 AM net.minecraft.server.MinecraftServer a
    INFO: Saving chunks for level 'New World'/[email protected]
    Connecting to trees.enthouse.net, 25565


    The bug appeared to manifest itself when doing this. There does not seem to be any strange behaviour as reported in the console log. When playing on a remote server, the log is not verbose at all, when playing locally, it is very verbose.

    It's important to note that after I closed the minecraft tab, the console also disappeared with it as it was supposed to.

    Quote from CraftNinja2011

    Now, THAT sounds weird. Make sure nothing is using your Java constantly by enabling debugging? I'm kinda outta my depth on this one.

    Now, for you, dragos, I think this is a relatively harmless issue, if you start up a resource hungry process, then Windows might close java to free up space for it (I can't say for sure...).


    Unfortunately this is not the case. Logging out seems to kill all java processes as well as a reboot. This is not very convenient for me. Java will refuse to die when it comes to minecraft. As I had not experienced such a problem with 1.2.5, I will test to see if the same behaviour manifests itself with 1.2.5. If it does, it sounds like a strange java issue.

    EDIT: New info. I've found that after running minecraft in chrome through the java plugin, if I attempt to kill javaw.exe with the task manager, I get an error! This is very good as we previously had very little info as to what the cause could potentially be. Here is the error:
    The operation could not be completed.
    
    Access is denied.


    Thanks,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    I have followed all the steps on that page up to and including "restart your computer". I launched minecraft and attempted to reproduce the bug again. I was able to reproduce the bug. The issue doesn't seem to be java.

    I should mention that I'm running Windows 7 64-bit. 64 bit seems to be a bit buggy, perhaps that's contributing? I'll follow the link again because I saw after that, they mentioned how to log minecraft errors. I will do that now:

    27 achievements
    195 recipes
    Setting user: dragos240, d5794b9146edaee56f3e800f84758c816eea4698
    LWJGL Version: 2.4.2
    Starting up SoundSystem...
    Initializing LWJGL OpenAL
    (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    OpenAL initialized.
    Connecting to trees.enthouse.net, 25565
    Connecting to trees.enthouse.net, 25565
    Stopping!
    SoundSystem shutting down...
    Author: Paul Lamb, www.paulscode.com


    There's nothing unusual about the log file. The command prompt that was running minecraft will not close, however.

    Thanks,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    Quote from CraftNinja2011

    Have you done a SQUEAKY clean Java re-installation? http://www.minecraft...ng-thread/#java

    That will tell you how to completely remove Java from your system (not just un-install, there's more to it than that) and then get the latest version.


    I have not. I'm following said instructions now. I will get back to you once this process is completed and I'll tell you if the problem is fixed.

    Thanks,
    Dragos
    Posted in: Java Edition Support
  • 0

    posted a message on Minecraft's java process will not die on closure (or at all for that matter)
    Hello again,

    I am able to reproduce the bug by playing minecraft for a while using the magic launcher. I don't know about the vanilla launcher. I'll try that next.

    EDIT: The vanilla launcher does the same thing. I am able to reproduce the bug using the vanilla launcher. The only difference is the name of the application. Java.exe is now Javaw.exe. It too, is unkillable.


    Thanks,
    Dragos
    Posted in: Java Edition Support
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