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    posted a message on Suggestions for advancements

    Random may be fun but it doesn't really fit a game that's trying to take itself seriously.


    very good point

    very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very very

    Posted in: Suggestions
  • 0

    posted a message on Changes in chicken breeding
    Quote from worfer27»

    Minecraft's farming potential is great, and it's clearly something they want to have based on all the things they've done for 1.16 (nearly everything is farmable). Chickens right now have a very different and interesting way of breeding compared to every other mob in minecraft, and that's something I really appreciate about them.


    aggggggggggree

    Posted in: Suggestions
  • 0

    posted a message on Brewing stand removal

    if cauldron were used instead, there would only be use for blaze powder in strength pots.

    also why would mojang remove something that was added in 1.0.0?

    it just makes no sense.

    Posted in: Suggestions
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    posted a message on Cultists. Neutral humanoids live in caves. Buy rare items from Nether.
    Quote from alxgvr»


    So, evil guys with axes literally slaughtering entire village - fit

    Peaceful NPCs dressed in dark robes - don`t fit


    hmmmmmmmmm....


    Minecraft is the game that doesn`t explain anything.

    What is the Nether? Why do you need to kill Ender dragon? Where all that zombies are came from? What are ancient debris? Who left them?

    Any explanation. Why to start with cultists? :)

    Just mysterious people who obsessed with Nether stuff.

    They know about Nether because there will be Neter portal ruins generated across overworld in 1.16


    Goblins are fine, but they must exist independently.


    you might like this

    Posted in: Suggestions
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    posted a message on Magic Combat - Why So Little?

    use mana.

    basically a blue xp bar with a maximum on top of the normal xp bar.

    every time you cast a spell, it goes down. also you would have a blue hunger bar, which is how much mana is in your bank.

    you can put mana in your bank, get a 3% interest every 2 minecraft days, but cannot get it back within a day of you either filling your bank (max 100 where 1/2 a bar is 5 mana) or you casting a combat spell.

    also mana will auto regen.

    the set max is 20,

    the max max is 500.


    i think you could use xp to buy upgrades such as faster cooldown, max mana, and mana regen.

    sound good?

    Posted in: Suggestions
  • 0

    posted a message on moving chests, crafting tables, and furnaces

    support, i see no problems.


    execpt for, um,


    yeah, chests.


    also, it would take a very long time for mojang to implement this because they are tile-entites sooooooooooooooooooooooooooooooooooooo

    ......

    ye

    Posted in: Suggestions
  • 0

    posted a message on half slabs

    i mean c'mon people, we all want half slabs.

    everything that has a slab/stair will have a half slab

    Posted in: Suggestions
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    posted a message on Food fatigue (new statistic to solve "steak problem")

    mostly high support, a little unbalanced because if someone eats like all the food in the game plus more, and every single food in the game only gives half a hunger/food bar, then they are in trouble unless they have LOTS of food.

    Posted in: Suggestions
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    posted a message on New Potions

    imma be real and brief here


    you are right with x-ray


    have you ever tried to splash a potion in combat without getting hit with it yourself? also it will make things a lot easier for certain map makers.


    you are right, but what if they cant upgrade it?







    pretty much, the idea behind the suggestion forum is person gets idea:

    person posts idea publicly

    people give feedback

    person changes idea to fit with the feedback

    Posted in: Suggestions
  • 1

    posted a message on Use gunpowder instead of redstone to blow up tnt

    ok, but then wouldn't the gunpowder just blow up?

    Posted in: Suggestions
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    posted a message on if dragons were added to the game, as you would like them to be.

    dragons are cool, but

    Quote from douglas_rafael»

    On second thought ... adding a new dimension to the game is not a good idea, it would require the creation of several mobs, structures, and several other things.


    In addition, the creation of this new dimension is entirely due to the addition of dragons to the game. That's why adding them isn't that simple, unfortunately.




    is now corrected. Excuse me. I typed drugs instead of dragons. kkkk.


    this is true,














    UNLESS


    the dimension is an optical illusion with no mobs.

    this idea is pretty cool, but what i think is a little unstable is the idea of an alternate way of getting to the end.


    dont get me wrong, i like dragons but


    medium-medium-low support.

    Posted in: Suggestions
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    posted a message on The aerial update: volcano biome, birds and red dragons.

    I didnt really read it, just skim, but it sounds interesting and cool.


    i also like dragons in general


    medium-high support.

    Quote from astrapomania»

    OMG I love it! I doubt they'll allow this kind of stuff in-game, but honestly, I think your idea and proof of concept is wonderful.

    I'll upvote anyhow.



    yeah they probably wont

    upvoted

    Posted in: Suggestions
  • 0

    posted a message on Weather

    i often come up with ideas that could totally be in the game and other people disagree with me but




    you are totally right


    then again, it would be a lot better if the chances were a lot lower

    and i came up with this new idea that's still kinda stupid


    raining cats and dogs:


    literally raining cats and dogs, 56/1000 chance of it happening whenever it starts raining.

    Posted in: Suggestions
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    posted a message on Wandering Trader

    i like this idea










    a lot

    Posted in: Suggestions
  • 0

    posted a message on Weather

    Just an idea:

    Add "hail"

    Hail will give you slowness and have a 18/100 chance of happening every minute in y >=90/ and in the ice plains, extreme hills, mountain, ice spikes,

    you get the point.

    Add "burning sun"

    Burning sun will randomly set you on fire and have a 31/100 chance of happening every 2 minutes in the mesa, desert, and all types of badlands.

    Add "pickle rain"

    Pickle rain will give you nausea, resistance, strength, blindness, health boost, levitation, bad luck, and luck. It will also make it rain sea pickles,

    and have a 62/100 chance of happening every 2 minutes in all biomes marked as epic or legendary in this vid:

    Add "mojang's godly might"

    Mojang's godly might will surround the player in banners with the mojang symbol on it as well as do whatever mojang wants it to do and have a 35/100 percent chance of happening every minute in whatever biome(s) mojang wants it to occur in.


    You can tell it's "burning sun" out when the sky is red, like the nether except less "foggy".

    You can tell it's "mojang's godly might" out when the sky is rainbow.

    You can tell it's "hail" out when the default snow is coming down, but the sky is as foggy as the nether.


    sorry badprenup

    Posted in: Suggestions
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