I'd say the only time you would really need to use a weapon in creative mode above that of a diamond sword would be if you need to get rid of a large amount of mobs quickly - as such, I suggest adding a radius effect to the weapon, allowing extremely quick killing of groups of mobs. Killing a single mob is easily accomplished with a diamond sword, and if you need to kill every mob, simply use the upcoming "/kill entity" command. Radius size doesn't matter, it could be 3*3 or 5*5 - not so oversized you would accidentally kill something you didn't want to kill, but not so small you end up only killing one mob at a time.
java.lang.NullPointerException
at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:62)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:542)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:263)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:62)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/items.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:542)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:263)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 189394272 bytes (180 MB) / 475004928 bytes (453 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 6 mods loaded, 6 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.4.20.916} [Forge Mod Loader] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.11.1.916} [Minecraft Forge] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mekanism{5.6.0} [Mekanism] (Mekanism-v5.6.0.507.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismGenerators{5.6.0} [MekanismGenerators] (MekanismGenerators-v5.6.0.507.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismInduction{5.6.0} [MekanismInduction] (MekanismInduction-v5.6.0.507.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.6.4-Forge9.11.1.916
LWJGL: 2.9.0
OpenGL: Mobile Intel® HD Graphics GL version 3.0.0 - Build 8.15.10.2342, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Arestians_Dawn_16
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
This happens when Mekanism and idfix are the only mods and when I have all my mods loading. It doesn't happen when Mekanism is by itself or with anything but idfix.
The tank does not fill up when used with Atomic Science's toxic waste. Instead, the liquid disappears. Will you add "automatic" support for mod liquids in 2.0, or is such a thing impossible?
Arrows should bounce off of any mob your golems are not set to attack.
I can't say the same for special projectiles (snowballs, fireballs, etc.) at this time, however.
If that is not happening, it's a bug. Do you have any specific details?
Then it's probably a one off bug. The turret hit a villager while aiming for a zombie. It was either an obsidian turret or a Gatling turret. It was upgraded by a diamond. I was in creative, superflat.
Requesting an "absolute" whitelist - if the absolute whitelisted mob is in front of the turret with a blacklisted enemy behind, the turret will not fire. Alternately, make it expand the arrow bouncing powers to other mobs.
ok yeay now both standard and ultra dont work if i reinstal them, and they both worked before you told me to do this, so... i call bs
First of all, it worked for myself, so it might be a problem for your setup. I had the same problem with the uninstallation, and I managed to fix it by deleting the library folder and re-downloading forge. My guess is that it changed something with optifine in the libraries and the game crashes on trying to use the now non-existent files.
Good mod and all, but the grappling hook has a buggy texture item form and weapon form. Also is it possible to add a config option on weather to enable/disable Metallurgy support?
I have found a possible cause for this. I was poking around in the jar folder for a fix to this. Inside the textures folder, I found a png called, "._grapphook.png" After extracting this file and attempting to open it, I have found that the file is corrupt.
If you look at websites other than Planet Minecraft and the Minecraft forums, then search for the official download page. Exceptions include when the mod creator has his own page. Other than that, yeah, ShadowKiller978 got it.
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---- Minecraft Crash Report ----
// Why is it breaking
Time: 28/11/13 5:33 PM
Description: Registering texture
java.lang.NullPointerException
at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:62)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:542)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:263)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.item.ItemBlock.func_94901_k(ItemBlock.java:42)
at net.minecraft.client.renderer.texture.TextureMap.func_110573_f(TextureMap.java:184)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:62)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:57)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/items.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(SourceFile:69)
at net.minecraft.client.renderer.texture.TextureManager.func_110549_a(SourceFile:133)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110544_b(SourceFile:99)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110541_a(SourceFile:87)
at net.minecraft.client.Minecraft.func_110436_a(Minecraft.java:542)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:263)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:508)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 189394272 bytes (180 MB) / 475004928 bytes (453 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 6 mods loaded, 6 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML{6.4.20.916} [Forge Mod Loader] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge{9.11.1.916} [Minecraft Forge] (minecraftforge-9.11.1.916.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mekanism{5.6.0} [Mekanism] (Mekanism-v5.6.0.507.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismGenerators{5.6.0} [MekanismGenerators] (MekanismGenerators-v5.6.0.507.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MekanismInduction{5.6.0} [MekanismInduction] (MekanismInduction-v5.6.0.507.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Launched Version: 1.6.4-Forge9.11.1.916
LWJGL: 2.9.0
OpenGL: Mobile Intel® HD Graphics GL version 3.0.0 - Build 8.15.10.2342, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Arestians_Dawn_16
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Edit: idfix minus works.
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Then it's probably a one off bug. The turret hit a villager while aiming for a zombie. It was either an obsidian turret or a Gatling turret. It was upgraded by a diamond. I was in creative, superflat.
0
0
First of all, it worked for myself, so it might be a problem for your setup. I had the same problem with the uninstallation, and I managed to fix it by deleting the library folder and re-downloading forge. My guess is that it changed something with optifine in the libraries and the game crashes on trying to use the now non-existent files.
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0
I have found a possible cause for this. I was poking around in the jar folder for a fix to this. Inside the textures folder, I found a png called, "._grapphook.png" After extracting this file and attempting to open it, I have found that the file is corrupt.
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I see, then that would be the problem.