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    posted a message on Hogcraft | The Magical World of Harry Potter in Minecraft (341,000+ DL's)
    Hey,
    Can I use this build in an animation? I probably won't post it, and if I do, I'll put a link back to this forum post.
    Posted in: Maps
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    posted a message on TechGuy's Modding Tutorials
    I seem to be getting an error.
    java.lang.Exception: No registry for this texture: texture1.png
    at net.minecraft.src.ModLoader.getUniqueSpriteIndex(ModLoader.java:773)
    at net.minecraft.src.ModLoader.addOverride(ModLoader.java:457)
    at net.minecraft.src.mod_Batmod.load(mod_Batmod.java:9)
    at net.minecraft.src.ModLoader.init(ModLoader.java:952)
    at net.minecraft.src.ModLoader.addAllRenderers(ModLoader.java:186)
    at net.minecraft.src.RenderManager.<init>(RenderManager.java:86)
    at net.minecraft.src.RenderManager.<clinit>(RenderManager.java:14)
    at net.minecraft.client.Minecraft.startGame(Minecraft.java:404)
    at net.minecraft.client.Minecraft.run(Minecraft.java:724)
    at java.lang.Thread.run(Unknown Source)

    I haven't changed anything from your tutorial except the texture paths and the name of the items. I even copy-pasted. The game works fine with other texture paths to different images.
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on ComputerCraft Server. Creative If I trust you.
    My IGN is doogadude. Can you whitelist me?
    Posted in: PC Servers
  • 0

    posted a message on [REQ] Minecraft Batman Mod
    I've started one like this too. I'll update you on the status. You can be a beta tester if you want.
    Posted in: Requests / Ideas For Mods
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    posted a message on TechGuy's Modding Tutorials
    I'm having problems again, this time attempting to use my own materials in the crafting recipe.
    This is the mod file for the thing I want it to be crafted with


    package net.minecraft.src;

    public class mod_PlainUmbrella extends BaseMod
    {
    public static final Item PlainUmbrella = new ItemPlainUmbrella(489).setItemName("PlainUmbrella");

    public void load()
    {
    PlainUmbrella.iconIndex = ModLoader.addOverride("/gui/items.png", "/batman/plainumbrella.png");
    ModLoader.addName(PlainUmbrella, "Plain Umbrella");
    ModLoader.addRecipe(new ItemStack(PlainUmbrella, 1), new Object [] {"###", " @ ", "@@ ", Character.valueOf('#'), new ItemStack (Block.cloth, 1, 15), Character.valueOf('@'), Item.ingotIron});
    }

    public String getVersion()
    {
    return "1.2.4";
    }
    }
    This is the item file for the thing I want to craft it with


    package net.minecraft.src;

    public class ItemPlainUmbrella extends Item
    {
    public ItemPlainUmbrella(int i)
    {
    super(i);
    maxStackSize = 64;
    }
    }
    This is the mod file for the thing I want to craft


    package net.minecraft.src;

    public class mod_RazorUmbrella extends BaseMod
    {
    public static final Item RazorUmbrella = new ItemRazorUmbrella(496).setItemName("RazorUmbrella");

    public void load()
    {
    RazorUmbrella.iconIndex = ModLoader.addOverride("/gui/items.png", "/pathtoyourfile/image.png");
    ModLoader.addName(RazorUmbrella, "Razor Umbrella");
    ModLoader.addRecipe(new ItemStack(RazorUmbrella, 1), new Object [] {"#@#", Character.valueOf('#'), Item.ingotIron, Character.valueOf('@'), PlainUmbrella });
    }

    public String getVersion()
    {
    return "1.2.4";
    }
    }
    And this is the item file for the thing I want to craft.


    package net.minecraft.src;

    public class ItemRazorUmbrella extends Item
    {
    public ItemRazorUmbrella(int i)
    {
    super(i);
    maxStackSize = 64;
    }
    public int getDamageVsEntity(Entity par1Entity)
    {
    return 7;
    }
    }
    Please help.
    Thanks.
    Posted in: Mapping and Modding Tutorials
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    posted a message on TechGuy's Modding Tutorials
    [left]You mean the EntityHenchman File?[/left]

    [left]
    package net.minecraft.src;[/left]
    import java.util.Random;
    public class EntityHenchman extends EntityMob
    {
    		public EntityHenchman(World world)
    		{
    				super(world);
    				texture = "/batman/henchman.png";
    				moveSpeed = 0.5F;
    				attackStrength = 6; //take this line out if this class doesn't extend EntityMob.
    			  
    		}
    		public int getMaxHealth()
    		{
    				return 10;
    		}
    		protected String getLivingSound()
    		{
    				return "mob.villager.default";
    		}
    		protected String getHurtSound()
    		{
    				return "mob.villager.defaulthurt";
    		}
    		protected String getDeathSound()
    		{
    				return "mob.villager.defaultdeath";
    		}
    		protected int getDropItemId()
    		{
    				return (Item.ingotIron.shiftedIndex);
    		}
    	  
    		protected void dropFewItems(boolean par1, int par2)
    		{
    			int i = rand.nextInt(3 + par2);
    			for (int j = 0; j < i; j++)
    			{
    				dropItem(Item.ingotGold.shiftedIndex, 1);
    			}
    			i = rand.nextInt(3 + par2);
    			for (int k = 0; k < i; k++)
    			{
    				dropItem(Item.redstone.shiftedIndex, 1);
    			}
    		}
    		protected boolean canDespawn()
    		{
    				return false;
    		}
    }


    EDIT: Sorry, I was being derpy. The code above was an edited version that fixed all my problems. I was an idiot and tried to use the zombie AI :/
    Posted in: Mapping and Modding Tutorials
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    posted a message on TechGuy's Modding Tutorials
    I am having problems with my code. The code I have is

    package net.minecraft.src;
    import java.util.Map;
    public class mod_Henchman extends BaseMod
    {
    	   
    	    public void load()
    	    {	  
    			    ModLoader.registerEntityID(Henchman.class, "A Henchman", ModLoader.getUniqueEntityId());
    			    ModLoader.addSpawn(Henchman.class, 12, 3, 3, EnumCreatureType.monster);
    	    }
    	   
    	    public void addRenderer(Map map)
    	    {
    			    map.put(Henchman.class, new RenderBiped(new ModelBiped(), 0.5F));
    	    }
    	   
    	    public String getVersion()
    	    {
    			    return "1.2.4";
    	    }
    }


    And I'm getting a "Henchman cannot be resolved to a type." Please help. I know there was someone who posted this error before, but that was for a block, and I don't know how to call the class. Help?
    P.S. I'm looking forward to the "Throwable Items" tutorial. :D
    Posted in: Mapping and Modding Tutorials
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    posted a message on (1.2.5)RazeCraft [FULL Creative][Greif-Proof] [24/7][No-White List][Non-Hamachi][Bukkit]
    Can i have citizen? my ign is doogadude.
    Posted in: PC Servers
  • 0

    posted a message on Batman Arkham City minecraft server1 (need host and builders)
    hi can i have server ip if it's up and running? i know how to add plugins to bukkit but i can't host a server.
    Posted in: Starting Up / Looking For Server
  • 0

    posted a message on [1.0.0]Batcraft Mod[Collabaration]
    What is the continuity of this mod? I mean, there's no Batgirl and no Oracle mob. Shouldn't there be at least one? And there's like 6 Robin's.
    Posted in: WIP Mods
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    posted a message on [1.0.0]Batcraft Mod[Collabaration]
    Quote from Harrylack97

    There already is a utility belt planned. Your other ideas have been taken into account.

    Thanks. Is there an estimated release date for this mod?
    Posted in: WIP Mods
  • 0

    posted a message on [1.0.0]Batcraft Mod[Collabaration]
    Here's a link to the page with all of Batman's gadgets- http://batman.wikia.com/wiki/Batman's_Gadgets
    It also has a very nice picture of the utility belt. You should add a cowl, and when you equip it, you can do the batglare to freeze a specific mob and you should add a utility belt so that you can store more stuff.
    Posted in: WIP Mods
  • 0

    posted a message on Need Free Bukkit hosts!
    Well, for now it only must host 3 people cause we're still building it. Forgot to mention that.
    Posted in: Hosting Requests
  • 0

    posted a message on Need Free Bukkit hosts!
    I would prefer VNC access to the console. I would like it to be running from 3:45 to 10:00, although this is negotiable. I NEED Bukkit. Other than that, the only restriction is that it MUST be free. I'm probably only going to use this for 6 months, but I might want to renegotiate after that. If anybody nows any companies that do this, it would be nice if you could redirect me there.
    Posted in: Hosting Requests
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