Quote from sgt_jupiter
- Currently if you have the resources to build beacon, you probably have equipment that makes all of the beacons effects obsolete, making it useless in Survival Single player.
- Given the potential of command blocks, it is obvious that the beacon blocks were not meant exclusively for adventure maps.
- Since they give all players within their radius the same benefit, there is literally no advantage to having them in multiplayer.
1) Beacons need negative effects along with positive effects. My favorite effects list looks like this - is a mirror of the positive effects:
Speed - Slowless.
Haste - Mining Fatigue.
Jump boost - No hops
Night vision - Blindness
Defense - Weakened Defense
Sharpness - Weakness
2) Their needs to be an 'offering' whitelist/blacklist for each beacon. So that if people want to enjoy the benefits of the beacon they need to give it a one time offering (this would work the same way one activates the beacon initially). If a negative effect is chosen the offering whitelist turns to a blacklist, and every player not in the beacons list (that is in the radius) will suffer the beacons negative effect.
- Currently beacons are stupid expensive. The Cost / Benefit is Planet / Ant.
- The reason you are able to find and kill the enderdragon so quickly is because you are cheating. The beacon block is easier to gather the resources for and construct then finding and killing the enderdragon. All arguments about it 'being some long term goal' as a justification for its expense are bad.
Solution: - Haven't figured a perfect solution for this
1) Make the pyramid levels hollow (except the first 3x3 level).
So the levels will look like this:
2) Add Lapis blocks to the list of accepted beacon pyramid building materials (keep reading before you say it makes it too easy)
3) Different point values attached to the different types of blocks based on their collection difficulty.
The list would look like this sorta:
Lapis Block - 0 Points
Iron Block - 1 Point
Gold Block - 3 Points
Emerald Block - 5 Points
Diamond Block - 6 points
4) The sum of the point values under the beacon determine the beacons effect level. (Along with constructing the pyramid in the right shape)
Here is a quickly made up level point requirement:
Level 1 - 9 Points
Level 2 - 29 Points
Level 3 - 58 Points
Level 4 - 96 Points
-There is no diamond involved in the beacon blocks construction so there should not be any diamond in the default design. A bit of gold is ok - to sell the idea that there is a light in the middle - but anything else doesn't make sense.
-The Beacon (unless moded into the game) will be such a rare block that It can stand to be more elaborate than even enchantment tables. Of course if it lags the game for crappy computers (like it did in 12w36a) then it would have to be simpler.
12w36a with the original beam (For Fancy Graphics)
12w40a with smaller gold block in middle instead and same square beam (For Fast Graphics)
You should tweet this to Mojang.